Player Matchup

Mulan
Mulan
Galagaar
Mulan
Level 29
God Stats
1W - 0L
1,300 SR
Queue Stats
6W - 7L
1,315 Elo+
Solo
Anhur
Anhur
Gun_guy456
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,255 Elo+
Solo
Baron Samedi
Baron Samedi
Qc-MOST
Baron Samedi
Level 28
God Stats
41W - 36L
1,527 SR
Queue Stats
71W - 64L
1,432 Elo+
Solo
Cliodhna
Cliodhna
devmac
Cliodhna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,284 Elo+
Solo
Cthulhu
Cthulhu
xXxZombie420xXx
Cthulhu
Level 29
God Stats
2W - 0L
1,717 SR
Queue Stats
138W - 117L
1,498 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,356 Elo+

VS

Team Averages
Level 18
1,442 SR
1,326 Elo+
Geb
Geb
BiG bAd ZoMbiE
Geb
Level 6
God Stats
3W - 3L
1,420 SR
Queue Stats
22W - 23L
1,433 Elo+
Solo
Bakasura
Bakasura
Cyblyer
Bakasura
Level 8
God Stats
6W - 7L
1,397 SR
Queue Stats
8W - 13L
1,250 Elo+
Solo
Nike
Nike
Darksaleh HUN
Nike
Level 18
God Stats
5W - 8L
1,307 SR
Queue Stats
5W - 11L
1,043 Elo+
Solo
Nu Wa
Nu Wa
GreenSloth7127
Nu Wa
Level 29
God Stats
66W - 79L
1,585 SR
Queue Stats
143W - 201L
1,413 Elo+
Solo
Freya
Freya
Scummy-Steve
Freya
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 110L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Galagaar
Mulan
19
8 / 3 / 19
12,572
1,143
26,814
19,141
17,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
17
1 / 6 / 12
10,105
919
7,195
12,827
4,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Qc-MOST
Baron Samedi
19
17 / 2 / 13
14,750
1,341
18,820
11,356
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
devmac
Cliodhna
18
7 / 3 / 15
11,327
1,030
12,596
11,337
4,879
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 4 / 19
11,418
1,038
15,985
15,644
9,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

194

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 9
11,758
1,069
8,411
20,806
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
Cyblyer
Bakasura
16
2 / 9 / 4
9,953
905
12,425
19,314
8,221
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 7
10,423
948
7,355
14,083
9,523
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 8 / 7
9,943
904
15,005
13,366
4,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 10 / 6
12,252
1,114
21,638
23,149
9,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
51
36
Kills
18
18
Deaths
36
78
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
L
Bakasura
Cyblyer
Bakasura
2
9
4
0.44
L
3
4
7
1.63
W
Mulan
Galagaar
Mulan
8
3
19
5.83
L
1
8
7
0.56
W
Anhur
1
6
12
1.17
W
Baron Samedi
Qc-MOST
Baron Samedi
17
2
13
11.75
L
9
10
6
1.2
W
Cliodhna
devmac
Cliodhna
7
3
15
4.83
W
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,410
Damage
64,834
70,305
Taken
90,718
40,460
Mitigated
42,547
17,494
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,411
627
0
972
20,806
11,007
0
9,663
11,143
20,566
0
L
Bakasura
Cyblyer
Bakasura
12,425
9,488
0
1,090
19,314
8,221
0
6,473
12,841
0
21,086
L
7,355
715
330
1,410
14,083
9,523
0
6,378
7,705
0
20,109
W
Mulan
Galagaar
Mulan
26,814
5,380
114
8,859
19,141
17,264
0
10,555
7,223
0
56,430
L
15,005
6,103
0
870
13,366
4,482
0
4,088
9,278
34,263
0
W
Anhur
7,195
3,530
71
2,656
12,827
4,227
0
6,843
5,108
0
21,494
W
Baron Samedi
Qc-MOST
Baron Samedi
18,820
601
2,634
2,621
11,356
4,386
0
7,270
3,577
33,711
0
L
21,638
9,363
0
7,872
23,149
9,314
0
8,203
14,946
40,477
0
W
Cliodhna
devmac
Cliodhna
12,596
2,315
0
27
11,337
4,879
0
9,276
1,871
0
25,720
W
15,985
1,901
0
512
15,644
9,704
0
11,110
3,906
39,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,172
Gold Earned
54,329
216
Minions Killed
174
4
Camps Cleared
3
960,199
Distance Traveled
938,250
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,758
1,069
13
1
0
218,098
0
L
Bakasura
9,953
905
24
2
0
223,529
0
L
Nike
10,423
948
22
2
0
154,241
1
W
Mulan
12,572
1,143
84
8
1
181,258
0
L
Nu Wa
9,943
904
60
5
1
165,476
3
W
Anhur
10,105
919
23
2
0
143,321
0
W
Baron Samedi
14,750
1,341
28
3
3
214,804
1
L
Freya
12,252
1,114
55
5
2
176,906
0
W
Cliodhna
11,327
1,030
26
2
0
224,470
0
W
Cthulhu
11,418
1,038
55
5
0
196,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role