Player Matchup

Bellona
Bellona
KQ Galaxr
Bellona
Level 34
God Stats
34W - 25L
1,543 SR
Queue Stats
130W - 183L
1,377 Elo+
Party 1
Hades
Hades
KQ Hunter4r2
Hades
Level 64
God Stats
11W - 8L
1,640 SR
Queue Stats
133W - 145L
1,427 Elo+
Party 1
Bakasura
Bakasura
LSDxMoney
Bakasura
Level 10
God Stats
9W - 3L
1,656 SR
Queue Stats
12W - 10L
1,282 Elo+
Party 1
Team Averages
Level 36
1,613 SR
1,362 Elo+

VS

Team Averages
Level 90
1,387 SR
1,323 Elo+
He Bo
He Bo
Almighty Sha4
He Bo
Level 119
God Stats
1W - 2L
1,395 SR
Queue Stats
170W - 202L
1,383 Elo+
Solo
Bastet
Bastet
DivineMurder1017
Bastet
Level 128
God Stats
1W - 2L
1,437 SR
Queue Stats
218W - 272L
1,362 Elo+
Solo
Tiamat
Tiamat
breadface55
Tiamat
Level 24
God Stats
1W - 0L
1,328 SR
Queue Stats
5W - 8L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KQ Galaxr
Bellona
10
0 / 9 / 2
6,866
572
3,168
13,593
4,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 5 / 2
7,530
628
7,834
11,311
6,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
LSDxMoney
Bakasura
11
2 / 6 / 1
7,525
627
4,088
11,039
3,712
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 15
8,946
746
13,379
6,219
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 0 / 10
9,549
796
5,990
5,498
2,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
8 / 3 / 12
9,383
782
10,013
7,874
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
4
Kills
20
20
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
W
8
0
10
13
L
Bellona
KQ Galaxr
Bellona
0
9
2
0.11
L
2
5
2
0.6
L
Bakasura
LSDxMoney
Bakasura
2
6
1
0.42
W
Tiamat
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,090
Damage
29,382
35,943
Taken
19,591
14,919
Mitigated
7,596
5,204
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,379
441
0
586
6,219
1,898
671
3,254
2,671
36,035
0
W
5,990
1,457
761
1,674
5,498
2,203
121
2,676
2,495
0
24,685
L
Bellona
KQ Galaxr
Bellona
3,168
453
0
302
13,593
4,995
67
8,478
4,730
0
13,818
L
7,834
1,018
130
3,120
11,311
6,212
19
6,967
4,019
20,984
0
L
Bakasura
LSDxMoney
Bakasura
4,088
3,532
0
1,652
11,039
3,712
82
7,373
3,415
0
10,494
W
Tiamat
10,013
735
151
1,662
7,874
3,495
248
1,707
5,624
24,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,921
Gold Earned
27,878
107
Minions Killed
144
3
Camps Cleared
8
578,469
Distance Traveled
644,437
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,946
746
64
5
4
219,814
5
W
Bastet
9,549
796
43
4
3
209,278
3
L
Bellona
6,866
572
24
2
0
189,647
0
L
Hades
7,530
628
43
4
3
189,390
1
L
Bakasura
7,525
627
40
3
0
199,432
3
W
Tiamat
9,383
782
37
3
1
215,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role