Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
IfiniteSunset
Fenrir
Level 125
God Stats
1W - 0L
1,732 SR
Queue Stats
8W - 11L
1,675 Elo+
Party 1
Artio
Artio
OhThatsPhoUp
Artio
Level 130
God Stats
3W - 2L
1,663 SR
Queue Stats
50W - 15L
1,766 Elo+
Party 1
Neith
Neith
Tbizzle119531
Neith
Level 75
God Stats
4W - 4L
1,526 SR
Queue Stats
28W - 39L
1,417 Elo+
Party 1
Team Averages
Level 123
1,605 SR
1,589 Elo+

VS

Team Averages
Level 102
1,466 SR
1,418 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AngelicDemon12
Persephone
Level 104
God Stats
1W - 1L
1,490 SR
Queue Stats
2W - 2L
1,650 Elo+
Solo
Anhur
Anhur
Crushtz
Anhur
Level 90
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 7L
1,020 Elo+
Solo
Chaac
Chaac
TiedEndymion583
Chaac
Level 55
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
6 / 1 / 5
9,688
969
9,726
5,274
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 0 / 2
9,133
913
7,514
8,835
7,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 5
8,066
807
6,080
9,566
7,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 1 / 5
8,500
850
4,485
4,592
1,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 4 / 1
7,348
735
6,047
6,390
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
AngelicDemon12
Persephone
12
0 / 5 / 1
7,137
714
3,892
6,877
2,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Crushtz
Anhur
11
0 / 4 / 0
6,486
649
2,335
7,670
2,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 0
7,547
755
3,239
12,097
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
1
5
8.5
L
Zeus
 
Zeus
2
4
1
0.63
L
Persephone
AngelicDemon12
Persephone
0
5
1
0.1
L
Anhur
Crushtz
Anhur
0
4
0
0
W
7
0
2
8
W
1
1
5
3.5
W
2
1
5
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,805
Damage
15,513
28,267
Taken
33,034
18,730
Mitigated
18,153
10,491
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
9,726
2,239
0
2,350
5,274
2,001
1,425
2,588
2,686
38,760
3,207
L
Zeus
 
Zeus
6,047
1,088
0
525
6,390
2,353
174
3,170
2,917
21,688
1,738
L
Persephone
AngelicDemon12
Persephone
3,892
91
0
625
6,877
2,054
0
1,014
5,391
22,354
0
L
Anhur
Crushtz
Anhur
2,335
1,245
0
989
7,670
2,374
372
3,345
4,025
0
11,853
W
7,514
1,152
0
1,374
8,835
7,604
276
2,348
6,487
0
18,744
W
6,080
402
873
4,317
9,566
7,177
544
3,583
5,983
17,078
0
W
4,485
2,070
0
1,577
4,592
1,948
1,718
1,488
3,104
0
23,002
L
3,239
173
0
2,247
12,097
11,372
23
5,076
6,441
0
25,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,387
Gold Earned
28,518
167
Minions Killed
152
11
Camps Cleared
8
807,171
Distance Traveled
680,767
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,688
969
77
8
2
161,293
1
L
Zeus
7,348
735
44
4
3
139,502
3
L
Persephone
7,137
714
36
4
0
185,889
0
L
Anhur
6,486
649
24
2
2
173,582
3
W
Fenrir
9,133
913
25
3
5
236,228
1
W
Artio
8,066
807
15
2
2
217,035
0
W
Neith
8,500
850
50
5
2
192,615
2
L
Chaac
7,547
755
48
5
3
181,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role