Player Matchup

Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CleanableOlive2
Merlin
Level 36
God Stats
4W - 1L
1,594 SR
Queue Stats
216W - 186L
1,498 Elo+
Solo
Sylvanus
Sylvanus
Dark_Wolf_PR
Sylvanus
Level 142
God Stats
6W - 1L
1,640 SR
Queue Stats
223W - 208L
1,569 Elo+
Solo
Ah Puch
Ah Puch
DougieDub
Ah Puch
Level 119
God Stats
8W - 3L
1,551 SR
Queue Stats
308W - 312L
1,512 Elo+
Solo
Ymir
Ymir
TheCanadianWaifu
Ymir
Level 160
God Stats
1W - 0L
1,551 SR
Queue Stats
21W - 17L
1,565 Elo+
Solo
Team Averages
Level 115
1,567 SR
1,529 Elo+

VS

Team Averages
Level 123
1,593 SR
1,530 Elo+
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
NikoRA0908
Eset
Level 128
God Stats
2W - 1L
1,908 SR
Queue Stats
57W - 40L
1,542 Elo+
Party 1
Geb
Geb
chingleberries
Geb
Level 145
God Stats
5W - 3L
1,768 SR
Queue Stats
241W - 237L
1,535 Elo+
Solo
Apollo
Apollo
deadf27
Apollo
Level 102
God Stats
1W - 2L
1,288 SR
Queue Stats
103W - 72L
1,527 Elo+
Party 1
Merlin
Merlin
theliquor_lahey
Merlin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 1 / 11
9,622
875
6,865
17,269
22,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 8
9,161
833
13,721
7,924
4,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
Dark_Wolf_PR
Sylvanus
15
2 / 2 / 9
8,744
795
6,788
15,629
13,513
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
DougieDub
Ah Puch
17
6 / 1 / 8
9,858
896
16,540
11,213
6,646
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 9
8,363
760
6,843
18,061
17,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 2 / 5
7,408
673
9,547
11,815
4,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 2 / 2
8,658
787
12,957
9,452
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 5
7,190
654
7,915
15,279
23,266
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
deadf27
Apollo
13
1 / 3 / 4
7,848
713
5,861
9,319
3,754
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 4 / 4
7,772
707
15,780
9,857
3,767
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
15
Kills
7
8
Deaths
15
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
11
7.5
L
Chang'e
 
Chang'e
1
2
5
1.75
W
4
0
8
8
W
Sylvanus
Dark_Wolf_PR
Sylvanus
2
2
9
3.25
W
Ah Puch
DougieDub
Ah Puch
6
1
8
10
L
4
2
2
2.5
W
1
4
9
1.38
L
1
4
5
0.88
L
Apollo
deadf27
Apollo
1
3
4
1
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,757
Damage
52,060
70,096
Taken
55,722
64,005
Mitigated
39,438
46,065
Healing
26,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,865
211
2,433
4,023
17,269
22,342
397
11,269
6,000
13,212
0
L
Chang'e
 
Chang'e
9,547
1,501
7,218
4,977
11,815
4,739
0
11,225
590
17,730
0
W
13,721
1,276
3,758
2,248
7,924
4,040
1,111
6,265
1,659
27,093
0
W
Sylvanus
Dark_Wolf_PR
Sylvanus
6,788
1,033
13,985
7,011
15,629
13,513
967
10,002
5,627
15,270
0
W
Ah Puch
DougieDub
Ah Puch
16,540
1,130
3,309
3,817
11,213
6,646
1,144
7,488
3,725
38,317
0
L
12,957
531
4,871
2,657
9,452
3,912
0
8,540
912
23,650
0
W
6,843
483
3,222
2,259
18,061
17,464
1,275
11,175
6,886
10,653
0
L
7,915
410
1,377
2,041
15,279
23,266
0
13,885
1,394
11,597
0
L
Apollo
deadf27
Apollo
5,861
3,965
890
676
9,319
3,754
68
8,138
1,181
0
14,594
L
15,780
321
829
1,281
9,857
3,767
0
8,969
888
32,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,748
Gold Earned
38,876
113
Minions Killed
134
0
Camps Cleared
0
1,110,662
Distance Traveled
1,077,861
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,622
875
12
1
0
240,430
0
L
Chang'e
7,408
673
13
1
0
236,290
0
W
Merlin
9,161
833
27
2
0
226,033
0
W
Sylvanus
8,744
795
25
2
0
209,712
3
W
Ah Puch
9,858
896
38
3
0
213,181
0
L
Eset
8,658
787
28
3
0
226,299
1
W
Ymir
8,363
760
11
1
0
221,306
1
L
Geb
7,190
654
10
1
0
229,128
1
L
Apollo
7,848
713
39
4
0
181,073
0
L
Merlin
7,772
707
44
4
0
205,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role