Player Matchup

Athena
Athena
 
Athena
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Babbsbank
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 15L
1,769 Elo+
Solo
Cliodhna
Cliodhna
Kiraish3r3
Cliodhna
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
176W - 156L
1,663 Elo+
Party 2
Apollo
Apollo
MLXNoob
Apollo
Level 27
God Stats
8W - 5L
1,786 SR
Queue Stats
74W - 65L
1,619 Elo+
Solo
Sol
Sol
WNTRFOX
Sol
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
185W - 191L
1,613 Elo+
Party 2
Team Averages
Level 20
1,557 SR
1,633 Elo+

VS

Team Averages
Level 20
1,655 SR
1,694 Elo+
Olorun
Olorun
Aрахнофобия
Olorun
Level 18
God Stats
11W - 5L
1,842 SR
Queue Stats
45W - 28L
1,850 Elo+
Solo
Sylvanus
Sylvanus
Onlyfacks
Sylvanus
Level 42
God Stats
5W - 7L
1,499 SR
Queue Stats
132W - 109L
1,541 Elo+
Party 1
Neith
Neith
PancetorSmite
Neith
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Еndling
Hou Yi
Level 28
God Stats
7W - 4L
1,707 SR
Queue Stats
111W - 110L
1,586 Elo+
Solo
Thanatos
Thanatos
ФермерВася
Thanatos
Level 4
God Stats
3W - 0L
1,725 SR
Queue Stats
12W - 0L
1,991 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 4 / 1
5,872
489
4,725
10,312
7,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Babbsbank
Fenrir
12
3 / 4 / 11
8,217
685
8,195
12,576
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Kiraish3r3
Cliodhna
11
6 / 8 / 2
7,214
601
5,830
12,358
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
MLXNoob
Apollo
11
5 / 6 / 2
6,796
566
7,422
11,508
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
11
3 / 9 / 3
7,060
588
6,008
11,258
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 5 / 8
8,830
736
15,625
12,833
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Onlyfacks
Sylvanus
13
4 / 2 / 0
7,720
643
6,892
9,334
6,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 5 / 1
5,528
461
2,028
4,912
811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Еndling
Hou Yi
13
5 / 4 / 3
7,532
628
7,504
8,825
2,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
11 / 2 / 7
9,020
752
13,742
12,579
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
18
Kills
31
31
Deaths
18
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
1
0.38
W
11
5
8
3
L
Fenrir
Babbsbank
Fenrir
3
4
11
2.13
L
Cliodhna
Kiraish3r3
Cliodhna
6
8
2
0.88
L
Apollo
MLXNoob
Apollo
5
6
2
1
W
Sylvanus
Onlyfacks
Sylvanus
4
2
0
2
W
0
5
1
0.1
L
Sol
3
9
3
0.5
W
Hou Yi
Еndling
Hou Yi
5
4
3
1.63
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,180
Damage
45,791
58,012
Taken
48,483
28,983
Mitigated
21,466
13,514
Healing
24,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,725
1,127
0
2,430
10,312
7,318
0
5,668
4,644
25,667
0
W
15,625
6,939
139
5,833
12,833
5,578
911
5,002
7,831
47,275
5,108
L
Fenrir
Babbsbank
Fenrir
8,195
1,963
379
3,157
12,576
11,455
0
3,432
9,144
1,076
20,202
L
Cliodhna
Kiraish3r3
Cliodhna
5,830
1,315
0
2,356
12,358
3,714
0
3,572
8,786
0
28,553
L
Apollo
MLXNoob
Apollo
7,422
4,880
0
2,751
11,508
3,350
0
2,300
9,208
0
43,220
W
Sylvanus
Onlyfacks
Sylvanus
6,892
2,473
71
3,798
9,334
6,930
505
3,551
5,783
32,917
8,504
W
2,028
730
0
571
4,912
811
549
0
4,912
0
18,193
L
Sol
6,008
3,047
0
2,441
11,258
3,146
0
4,843
6,415
23,938
0
W
Hou Yi
Еndling
Hou Yi
7,504
3,214
0
2,129
8,825
2,487
281
740
8,085
0
39,218
W
13,742
5,150
0
11,661
12,579
5,660
0
2,670
9,909
0
57,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
38,630
265
Minions Killed
358
0
Camps Cleared
0
1,128,875
Distance Traveled
1,058,501
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,872
489
54
5
0
233,802
6
W
Olorun
8,830
736
70
6
0
202,079
1
L
Fenrir
8,217
685
22
2
0
244,020
5
L
Cliodhna
7,214
601
62
5
0
233,362
2
L
Apollo
6,796
566
77
6
0
215,322
4
W
Sylvanus
7,720
643
89
7
0
176,973
2
W
Neith
5,528
461
36
3
0
207,099
1
L
Sol
7,060
588
50
4
0
202,369
3
W
Hou Yi
7,532
628
76
6
0
224,502
4
W
Thanatos
9,020
752
87
7
0
247,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role