Player Matchup

Ares
Ares
Adrian2203
Ares
Level 4
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 1
Neith
Neith
Boxtron154
Neith
Level 4
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 1
Nemesis
Nemesis
J4vi3h
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 1
Sun Wukong
Sun Wukong
MarcinB123
Sun Wukong
Level 16
God Stats
1W - 2L
1,405 SR
Queue Stats
16W - 20L
1,333 Elo+
Solo
Merlin
Merlin
jfz1218
Merlin
Level 24
God Stats
0W - 2L
1,644 SR
Queue Stats
3W - 11L
1,142 Elo+
Party 1
Team Averages
Level 10
1,411 SR
1,175 Elo+

VS

Team Averages
Level 24
1,543 SR
1,413 Elo+
Fenrir
Fenrir
AmmanuelJ
Fenrir
Level 36
God Stats
1W - 2L
1,470 SR
Queue Stats
33W - 21L
1,470 Elo+
Party 2
Apollo
Apollo
Lill StoFF
Apollo
Level 17
God Stats
13W - 2L
1,918 SR
Queue Stats
57W - 53L
1,331 Elo+
Solo
Zeus
Zeus
Seiiyo
Zeus
Level 27
God Stats
10W - 9L
1,324 SR
Queue Stats
195W - 210L
1,396 Elo+
Solo
Amaterasu
Amaterasu
Shirø106
Amaterasu
Level 25
God Stats
7W - 8L
1,395 SR
Queue Stats
48W - 56L
1,325 Elo+
Solo
Ymir
Ymir
slimpapi96
Ymir
Level 14
God Stats
20W - 12L
1,606 SR
Queue Stats
26W - 18L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 0
8,588
409
6,107
21,090
20,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
11
0 / 8 / 0
6,992
333
3,918
8,652
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
J4vi3h
Nemesis
12
3 / 11 / 1
8,869
422
4,929
16,623
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MarcinB123
Sun Wukong
15
4 / 2 / 1
9,441
450
9,358
20,237
13,520
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Merlin
jfz1218
Merlin
15
1 / 7 / 3
9,387
447
9,415
14,832
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AmmanuelJ
Fenrir
16
9 / 1 / 4
10,923
520
12,021
12,487
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Lill StoFF
Apollo
18
12 / 3 / 7
11,886
566
20,939
17,605
7,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
Seiiyo
Zeus
18
10 / 3 / 6
11,950
569
17,846
9,646
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
Shirø106
Amaterasu
19
1 / 2 / 0
12,005
572
3,117
13,308
11,989
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 0 / 18
12,249
583
8,885
15,855
22,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
9
Kills
39
39
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
W
Fenrir
AmmanuelJ
Fenrir
9
1
4
11
L
Neith
0
8
0
0
L
Nemesis
J4vi3h
Nemesis
3
11
1
0.32
W
Apollo
Lill StoFF
Apollo
12
3
7
5.17
L
Sun Wukong
MarcinB123
Sun Wukong
4
2
1
2.25
W
Zeus
Seiiyo
Zeus
10
3
6
4.33
W
Amaterasu
Shirø106
Amaterasu
1
2
0
0.5
L
Merlin
jfz1218
Merlin
1
7
3
0.36
W
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,727
Damage
62,808
81,434
Taken
68,901
45,433
Mitigated
51,268
9,748
Healing
20,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,107
787
0
678
21,090
20,213
27
6,509
14,503
31,653
0
W
Fenrir
AmmanuelJ
Fenrir
12,021
1,868
0
5,130
12,487
5,219
879
2,391
10,050
0
45,032
L
Neith
3,918
1,438
0
381
8,652
2,673
153
2,081
6,525
0
22,979
L
Nemesis
J4vi3h
Nemesis
4,929
1,259
0
1,550
16,623
4,787
0
5,531
10,836
0
21,781
W
Apollo
Lill StoFF
Apollo
20,939
14,876
0
5,239
17,605
7,909
3,770
5,108
12,385
0
97,291
L
Sun Wukong
MarcinB123
Sun Wukong
9,358
1,487
0
5,992
20,237
13,520
0
5,221
14,710
0
44,011
W
Zeus
Seiiyo
Zeus
17,846
3,906
429
2,991
9,646
3,692
1,991
3,466
5,821
87,901
0
W
Amaterasu
Shirø106
Amaterasu
3,117
1,026
0
2,681
13,308
11,989
6,524
61
13,227
0
81,990
L
Merlin
jfz1218
Merlin
9,415
303
0
1,147
14,832
4,240
300
6,329
8,129
54,449
0
W
8,885
2,605
30
3,846
15,855
22,459
282
3,843
11,896
30,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,277
Gold Earned
59,013
309
Minions Killed
567
0
Camps Cleared
0
1,840,498
Distance Traveled
1,907,234
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,588
409
37
2
0
361,046
0
W
Fenrir
10,923
520
77
4
0
371,029
3
L
Neith
6,992
333
43
2
0
345,168
0
L
Nemesis
8,869
422
34
2
0
386,439
0
W
Apollo
11,886
566
141
7
0
350,288
1
L
Sun Wukong
9,441
450
88
4
0
392,376
0
W
Zeus
11,950
569
130
6
0
368,984
1
W
Amaterasu
12,005
572
180
9
0
441,903
1
L
Merlin
9,387
447
107
5
0
355,469
0
W
Ymir
12,249
583
39
2
0
375,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role