Player Matchup

Persephone
Persephone
DarkNoki
Persephone
Level 14
God Stats
4W - 2L
1,683 SR
Queue Stats
16W - 11L
1,480 Elo+
Party 2
Sobek
Sobek
DarknessDave
Sobek
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
101W - 87L
1,546 Elo+
Party 2
Neith
Neith
Pazors
Neith
Level 97
God Stats
12W - 4L
1,795 SR
Queue Stats
216W - 192L
1,554 Elo+
Party 2
Team Averages
Level 65
1,659 SR
1,527 Elo+

VS

Team Averages
Level 29
1,454 SR
1,322 Elo+
Zeus
Zeus
Krazuko
Zeus
Level 31
God Stats
3W - 4L
1,534 SR
Queue Stats
71W - 96L
1,403 Elo+
Party 1
Aphrodite
Aphrodite
MarbleKing
Aphrodite
Level 32
God Stats
0W - 3L
1,157 SR
Queue Stats
0W - 3L
1,192 Elo+
Solo
Mulan
Mulan
Shinkyro
Mulan
Level 24
God Stats
26W - 15L
1,671 SR
Queue Stats
42W - 59L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DarkNoki
Persephone
14
5 / 5 / 7
11,459
716
13,228
10,232
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 13
11,581
724
9,712
24,098
29,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Pazors
Neith
17
10 / 1 / 7
12,272
767
20,147
14,245
6,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Krazuko
Zeus
13
5 / 7 / 1
9,825
614
14,535
12,008
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
MarbleKing
Aphrodite
12
0 / 4 / 7
9,268
579
9,908
14,747
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Shinkyro
Mulan
13
3 / 7 / 5
10,195
637
14,349
21,983
23,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
18
Kills
8
8
Deaths
18
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
DarkNoki
Persephone
5
5
7
1.7
W
3
2
13
4.75
L
Zeus
Krazuko
Zeus
5
7
1
0.79
L
Aphrodite
MarbleKing
Aphrodite
0
4
7
0.88
W
Neith
Pazors
Neith
10
1
7
13.5
L
Mulan
Shinkyro
Mulan
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,087
Damage
38,792
48,575
Taken
48,738
40,811
Mitigated
33,244
16,236
Healing
16,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DarkNoki
Persephone
13,228
598
0
1,164
10,232
4,059
0
4,343
5,500
30,429
0
W
9,712
920
0
7,891
24,098
29,809
260
13,840
9,472
21,575
0
L
Zeus
Krazuko
Zeus
14,535
1,600
0
99
12,008
3,654
0
3,544
8,464
34,507
0
L
Aphrodite
MarbleKing
Aphrodite
9,908
1,973
5,891
7,359
14,747
6,175
0
8,476
6,271
31,553
0
W
Neith
Pazors
Neith
20,147
13,691
0
7,181
14,245
6,943
1,575
7,359
6,658
0
61,336
L
Mulan
Shinkyro
Mulan
14,349
1,007
0
3,636
21,983
23,415
0
10,902
10,840
574
30,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
29,288
169
Minions Killed
155
8
Camps Cleared
5
881,574
Distance Traveled
784,552
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,459
716
40
3
3
283,155
0
W
Sobek
11,581
724
15
1
2
324,934
0
L
Zeus
9,825
614
58
4
1
232,192
1
L
Aphrodite
9,268
579
51
3
2
266,991
0
W
Neith
12,272
767
114
7
3
273,485
2
L
Mulan
10,195
637
46
3
2
285,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role