Player Matchup

Nu Wa
Nu Wa
Evocta
Nu Wa
Level 124
God Stats
4W - 1L
1,648 SR
Queue Stats
116W - 75L
1,687 Elo+
Party 1
Geb
Geb
Grazzul
Geb
Level 120
God Stats
9W - 7L
1,513 SR
Queue Stats
70W - 43L
1,699 Elo+
Party 1
Anhur
Anhur
YoungP1mp
Anhur
Level 144
God Stats
2W - 3L
1,794 SR
Queue Stats
116W - 84L
1,660 Elo+
Party 1
Team Averages
Level 129
1,652 SR
1,682 Elo+

VS

Team Averages
Level 92
1,557 SR
1,616 Elo+
Janus
Janus
ItsPandiita
Janus
Level 107
God Stats
11W - 10L
1,587 SR
Queue Stats
173W - 127L
1,630 Elo+
Solo
Athena
Athena
Valarky
Athena
Level 126
God Stats
9W - 3L
1,763 SR
Queue Stats
43W - 53L
1,608 Elo+
Solo
Hachiman
Hachiman
valenPozzi
Hachiman
Level 44
God Stats
0W - 3L
1,321 SR
Queue Stats
111W - 106L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Evocta
Nu Wa
15
7 / 2 / 11
10,134
780
13,013
8,797
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
13
1 / 2 / 16
9,704
746
5,117
15,709
15,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
YoungP1mp
Anhur
15
12 / 2 / 8
10,914
840
19,926
11,154
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 4
7,981
614
12,511
14,103
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Valarky
Athena
13
3 / 4 / 1
8,487
653
7,195
17,277
12,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
valenPozzi
Hachiman
12
2 / 6 / 4
8,713
670
6,433
11,721
3,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
20
Kills
6
6
Deaths
20
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Evocta
Nu Wa
7
2
11
6.25
W
Geb
1
2
16
4.5
L
1
10
4
0.3
L
Athena
Valarky
Athena
3
4
1
0.88
W
Anhur
YoungP1mp
Anhur
12
2
8
8
L
Hachiman
valenPozzi
Hachiman
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,056
Damage
26,139
35,660
Taken
43,101
23,669
Mitigated
19,426
4,184
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Evocta
Nu Wa
13,013
4,186
0
1,662
8,797
3,420
1,077
5,321
2,964
45,176
0
W
Geb
5,117
822
0
2,022
15,709
15,810
286
6,367
8,598
13,560
0
L
12,511
529
63
1,004
14,103
3,461
0
6,175
7,717
33,730
0
L
Athena
Valarky
Athena
7,195
2,088
0
3,309
17,277
12,921
0
6,398
10,485
22,811
0
W
Anhur
YoungP1mp
Anhur
19,926
13,187
0
500
11,154
4,439
925
6,298
4,134
0
39,142
L
Hachiman
valenPozzi
Hachiman
6,433
3,657
0
1,349
11,721
3,044
90
5,240
6,264
0
31,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,752
Gold Earned
25,181
133
Minions Killed
140
7
Camps Cleared
5
719,962
Distance Traveled
675,023
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,134
780
82
6
3
232,991
5
W
Geb
9,704
746
7
1
0
260,999
4
L
Janus
7,981
614
54
4
1
222,168
5
L
Athena
8,487
653
35
3
3
253,336
4
W
Anhur
10,914
840
44
3
4
225,972
1
L
Hachiman
8,713
670
51
4
1
199,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role