Player Matchup

Khepri
Khepri
Orgok
Khepri
Level 14
God Stats
20W - 11L
1,591 SR
Queue Stats
53W - 39L
1,639 Elo+
Party 1
Mulan
Mulan
Scourgebacon
Mulan
Level 17
God Stats
10W - 11L
1,568 SR
Queue Stats
25W - 28L
1,626 Elo+
Party 1
Osiris
Osiris
blinkinout74
Osiris
Level 28
God Stats
3W - 3L
1,641 SR
Queue Stats
54W - 82L
1,501 Elo+
Solo
Skadi
Skadi
happydayzman
Skadi
Level 20
God Stats
6W - 4L
1,500 SR
Queue Stats
13W - 8L
1,595 Elo+
Party 1
He Bo
He Bo
mediocrelegend
He Bo
Level 129
God Stats
2W - 0L
1,561 SR
Queue Stats
91W - 90L
1,571 Elo+
Party 1
Team Averages
Level 42
1,572 SR
1,586 Elo+

VS

Team Averages
Level 14
1,565 SR
1,522 Elo+
Kali
Kali
 
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
TheSwarmHongers
Khepri
Level 23
God Stats
2W - 5L
1,376 SR
Queue Stats
13W - 15L
1,489 Elo+
Solo
Tiamat
Tiamat
keyguard
Tiamat
Level 13
God Stats
0W - 2L
1,697 SR
Queue Stats
2W - 6L
1,357 Elo+
Solo
Neith
Neith
lenynsteef
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,720 Elo+
Solo
Ao Kuang
Ao Kuang
丶辫儿哥哥c
Ao Kuang
Level 5
God Stats
1W - 1L
1,753 SR
Queue Stats
3W - 3L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Orgok
Khepri
9
3 / 1 / 6
6,162
560
1,754
3,732
2,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 1 / 1
6,505
591
4,457
7,228
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
10
3 / 1 / 2
6,298
573
1,374
5,426
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,933
539
3,484
3,315
1,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
10 / 0 / 3
8,248
750
9,993
5,115
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
3 / 2 / 0
6,528
593
4,825
7,535
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 3 / 1
4,788
435
1,331
6,278
2,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
keyguard
Tiamat
8
0 / 3 / 0
4,971
452
2,032
3,170
1,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
7
0 / 6 / 1
4,483
408
1,018
5,508
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 8 / 1
4,454
405
499
7,567
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
22
Kills
4
4
Deaths
22
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
2
0
1.5
W
Khepri
Orgok
Khepri
3
1
6
6
W
5
1
1
5.5
L
1
3
1
0.5
W
Osiris
3
1
2
4
W
1
1
1
1.5
L
Tiamat
keyguard
Tiamat
0
3
0
0
L
Neith
0
6
1
0.08
W
10
0
3
11.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,062
Damage
9,705
24,816
Taken
30,058
11,207
Mitigated
11,291
8,417
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,825
2,238
0
2,312
7,535
3,735
0
1,861
5,585
0
39,854
W
Khepri
Orgok
Khepri
1,754
272
799
821
3,732
2,110
40
512
3,220
11,301
0
W
4,457
706
0
2,775
7,228
4,171
0
1,854
5,340
0
21,419
L
1,331
78
300
968
6,278
2,112
0
1,592
4,686
13,342
0
W
Osiris
1,374
510
0
2,262
5,426
2,380
0
323
5,099
0
28,367
W
3,484
1,999
0
760
3,315
1,072
378
1,125
2,190
0
30,609
L
Tiamat
keyguard
Tiamat
2,032
232
160
658
3,170
1,144
0
281
2,643
16,433
0
L
Neith
1,018
432
0
725
5,508
1,822
0
2,767
2,624
0
15,075
W
9,993
530
0
1,000
5,115
1,474
0
297
4,818
62,348
0
L
499
53
0
558
7,567
2,478
0
5,246
2,279
9,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,146
Gold Earned
25,224
323
Minions Killed
190
0
Camps Cleared
0
1,046,380
Distance Traveled
978,387
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,528
593
78
7
0
253,992
1
W
Khepri
6,162
560
17
2
0
212,610
8
W
Mulan
6,505
591
64
6
0
183,760
0
L
Khepri
4,788
435
20
2
0
167,578
2
W
Osiris
6,298
573
63
6
0
233,977
1
W
Skadi
5,933
539
62
6
0
198,678
0
L
Tiamat
4,971
452
31
3
0
193,514
2
L
Neith
4,483
408
40
4
0
171,508
1
W
He Bo
8,248
750
117
11
0
217,355
2
L
Ao Kuang
4,454
405
21
2
0
191,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role