Player Matchup

Anhur
Anhur
LightTrace2
Anhur
Level 18
God Stats
1W - 1L
1,688 SR
Queue Stats
23W - 22L
1,571 Elo+
Solo
Jormungandr
Jormungandr
The-Spectre29
Jormungandr
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
110W - 109L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
aking2myqueen
Erlang Shen
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
iamtheman03
Janus
Level 26
God Stats
7W - 8L
1,584 SR
Queue Stats
43W - 31L
1,575 Elo+
Solo
Ra
Ra
troffytoffee
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,044 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,421 Elo+

VS

Team Averages
Level 17
1,432 SR
1,520 Elo+
Thoth
Thoth
 
Thoth
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DevGotRage
Poseidon
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
Lasituacion94
Odin
Level 17
God Stats
2W - 3L
1,171 SR
Queue Stats
48W - 32L
1,604 Elo+
Solo
Izanami
Izanami
TheCampinRusher
Izanami
Level 28
God Stats
5W - 3L
1,489 SR
Queue Stats
8W - 5L
1,498 Elo+
Solo
Hun Batz
Hun Batz
Thefortferes
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
6,890
574
2,868
6,902
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
The-Spectre29
Jormungandr
11
5 / 4 / 3
7,226
602
5,624
11,992
4,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
aking2myqueen
Erlang Shen
4
1 / 6 / 3
4,751
396
707
5,392
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 8 / 5
6,148
512
5,236
8,198
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
1 / 3 / 1
4,260
355
118
1,719
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
10 / 3 / 6
8,521
710
11,263
5,767
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
DevGotRage
Poseidon
12
6 / 2 / 6
7,608
634
5,744
7,035
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 1
7,516
626
3,032
6,183
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 1
7,173
598
1,099
5,494
1,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Thefortferes
Hun Batz
8
2 / 9 / 2
6,009
501
1,349
7,699
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
14
Kills
21
24
Deaths
15
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
3
6
4.33
W
Poseidon
DevGotRage
Poseidon
6
2
6
4.5
W
1
0
1
1.5
L
4
3
0
1.33
L
Jormungandr
The-Spectre29
Jormungandr
5
4
3
1.63
W
2
1
1
2.5
W
Hun Batz
Thefortferes
Hun Batz
2
9
2
0.33
L
Erlang Shen
aking2myqueen
Erlang Shen
1
6
3
0.42
L
3
8
5
0.69
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,553
Damage
22,487
34,203
Taken
32,178
11,694
Mitigated
10,838
6,826
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,263
318
0
744
5,767
1,682
173
2,548
3,045
41,617
0
W
Poseidon
DevGotRage
Poseidon
5,744
1,388
0
3,244
7,035
2,134
988
4,140
2,709
40,380
0
W
3,032
1,074
0
2,419
6,183
3,817
660
1,683
4,500
2,130
46,014
L
2,868
1,112
0
1,942
6,902
1,939
0
2,814
4,088
0
40,635
L
Jormungandr
The-Spectre29
Jormungandr
5,624
1,377
30
3,346
11,992
4,996
0
5,299
6,341
24,023
0
W
1,099
638
0
1,314
5,494
1,394
2,082
380
5,106
0
44,225
W
Hun Batz
Thefortferes
Hun Batz
1,349
290
0
175
7,699
1,811
102
1,701
5,840
0
8,526
L
Erlang Shen
aking2myqueen
Erlang Shen
707
240
0
478
5,392
2,044
0
2,889
2,503
0
3,794
L
5,236
431
0
1,030
8,198
2,346
0
5,780
2,418
25,427
0
L
118
0
0
0
1,719
369
0
370
1,349
1,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,275
Gold Earned
36,827
185
Minions Killed
355
0
Camps Cleared
0
831,137
Distance Traveled
1,143,926
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,521
710
70
6
0
243,598
1
W
Poseidon
7,608
634
76
6
0
228,960
1
W
Odin
7,516
626
108
9
0
218,509
3
L
Anhur
6,890
574
79
7
0
205,225
4
L
Jormungandr
7,226
602
49
4
0
220,582
0
W
Izanami
7,173
598
89
7
0
222,587
6
W
Hun Batz
6,009
501
12
1
0
230,272
1
L
Erlang Shen
4,751
396
7
1
0
149,360
2
L
Janus
6,148
512
44
4
0
190,131
0
L
Ra
4,260
355
6
1
0
65,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role