Player Matchup

Medusa
Medusa
 
Medusa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AdiranPro15
Ao Kuang
Level 69
God Stats
3W - 4L
1,456 SR
Queue Stats
474W - 581L
1,432 Elo+
Solo
Nemesis
Nemesis
davidmultis
Nemesis
Level 44
God Stats
0W - 3L
1,118 SR
Queue Stats
37W - 53L
1,312 Elo+
Solo
Team Averages
Level 58
1,358 SR
1,415 Elo+

VS

Team Averages
Level 43
1,469 SR
1,427 Elo+
Agni
Agni
Sarafanov
Agni
Level 19
God Stats
34W - 45L
1,407 SR
Queue Stats
46W - 90L
1,274 Elo+
Solo
Hou Yi
Hou Yi
javinava11
Hou Yi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,786 Elo+
Solo
Ares
Ares
микротигр
Ares
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 5 / 6
9,745
650
12,144
14,492
7,438
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
AdiranPro15
Ao Kuang
12
1 / 5 / 6
8,850
590
3,895
12,865
4,594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
davidmultis
Nemesis
13
6 / 6 / 5
10,009
667
10,517
16,511
13,141
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 6 / 13
9,943
663
9,983
11,072
4,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
javinava11
Hou Yi
17
14 / 0 / 2
12,765
851
16,122
9,771
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 13
10,583
706
7,609
13,425
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
12
Kills
16
16
Deaths
12
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
5
6
1.6
L
Ao Kuang
AdiranPro15
Ao Kuang
1
5
6
0.8
W
Agni
1
6
13
1.25
L
Nemesis
davidmultis
Nemesis
6
6
5
1.42
W
Hou Yi
javinava11
Hou Yi
14
0
2
15
W
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,556
Damage
33,714
43,868
Taken
34,268
25,173
Mitigated
22,316
7,567
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,144
4,390
0
3,577
14,492
7,438
0
7,619
6,873
0
48,619
L
Ao Kuang
AdiranPro15
Ao Kuang
3,895
349
0
2,167
12,865
4,594
1,288
5,174
7,691
13,408
0
W
Agni
9,983
1,665
0
2,545
11,072
4,448
1,066
1,489
9,583
33,566
0
L
Nemesis
davidmultis
Nemesis
10,517
3,346
0
1,823
16,511
13,141
0
6,191
10,320
3,812
25,372
W
Hou Yi
javinava11
Hou Yi
16,122
8,088
0
3,162
9,771
5,529
1,160
2,471
7,300
0
71,602
W
7,609
552
0
1,807
13,425
12,339
533
1,819
11,606
9,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
33,291
130
Minions Killed
173
3
Camps Cleared
8
792,311
Distance Traveled
769,667
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,745
650
67
4
3
266,231
0
L
Ao Kuang
8,850
590
14
1
0
273,128
4
W
Agni
9,943
663
45
3
1
240,722
0
L
Nemesis
10,009
667
49
3
0
252,952
3
W
Hou Yi
12,765
851
118
8
7
273,319
4
W
Ares
10,583
706
10
1
0
255,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role