Player Matchup

Ra
Ra
Demonenok6588
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,287 Elo+
Solo
Arachne
Arachne
Koulibaly8168
Arachne
Level 19
God Stats
3W - 0L
1,905 SR
Queue Stats
50W - 36L
1,527 Elo+
Solo
Artemis
Artemis
NemesisDH
Artemis
Level 7
God Stats
2W - 1L
1,779 SR
Queue Stats
11W - 6L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
Vimostai
Zhong Kui
Level 19
God Stats
6W - 0L
1,723 SR
Queue Stats
24W - 29L
1,396 Elo+
Solo
Cthulhu
Cthulhu
alan125a_25
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,122 Elo+
Solo
Team Averages
Level 11
1,681 SR
1,347 Elo+

VS

Team Averages
Level 17
1,539 SR
1,397 Elo+
Pele
Pele
Rangar08
Pele
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 9L
1,235 Elo+
Solo
Jing Wei
Jing Wei
TBAPb42
Jing Wei
Level 18
God Stats
1W - 1L
1,702 SR
Queue Stats
35W - 46L
1,357 Elo+
Solo
Erlang Shen
Erlang Shen
alconte_3
Erlang Shen
Level 25
God Stats
1W - 3L
1,491 SR
Queue Stats
10W - 12L
1,365 Elo+
Solo
Cliodhna
Cliodhna
axeDboy
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Persephone
Persephone
demon_dragonfly
Persephone
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 109L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 11 / 11
11,521
886
7,195
16,269
6,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
20
25 / 3 / 8
17,497
1,346
29,938
15,978
6,525
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Artemis
NemesisDH
Artemis
20
12 / 3 / 18
15,400
1,185
33,013
21,177
9,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Vimostai
Zhong Kui
20
4 / 1 / 20
14,178
1,091
21,023
19,856
15,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
alan125a_25
Cthulhu
19
1 / 4 / 13
11,758
904
2,938
22,295
24,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
5 / 14 / 7
12,590
968
14,002
27,043
10,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
TBAPb42
Jing Wei
20
2 / 6 / 16
13,552
1,042
14,722
17,282
7,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
alconte_3
Erlang Shen
20
7 / 7 / 11
13,374
1,029
22,162
25,807
16,166
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
axeDboy
Cliodhna
17
1 / 7 / 5
11,024
848
3,327
8,822
3,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Persephone
demon_dragonfly
Persephone
20
7 / 7 / 13
15,047
1,157
35,781
22,406
8,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
74
42
Kills
22
22
Deaths
41
70
Assists
52
Player
Kills
Deaths
Assists
KDA
W
0
11
11
0.5
W
Arachne
25
3
8
9.67
W
Artemis
NemesisDH
Artemis
12
3
18
7
L
Pele
5
14
7
0.61
L
Jing Wei
TBAPb42
Jing Wei
2
6
16
1.67
W
Zhong Kui
Vimostai
Zhong Kui
4
1
20
14
W
Cthulhu
alan125a_25
Cthulhu
1
4
13
1.88
L
Erlang Shen
alconte_3
Erlang Shen
7
7
11
1.79
L
Cliodhna
axeDboy
Cliodhna
1
7
5
0.5
L
Persephone
demon_dragonfly
Persephone
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,107
Damage
89,994
95,575
Taken
101,360
61,949
Mitigated
46,224
24,133
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,195
674
979
1,740
16,269
6,496
0
7,231
9,038
16,326
0
W
Arachne
29,938
24,845
0
3,776
15,978
6,525
0
8,032
7,946
0
43,936
W
Artemis
NemesisDH
Artemis
33,013
17,736
0
4,186
21,177
9,241
0
6,778
14,399
0
75,785
L
Pele
14,002
2,847
0
3,996
27,043
10,961
0
9,137
17,712
0
35,040
L
Jing Wei
TBAPb42
Jing Wei
14,722
8,211
0
1,524
17,282
7,156
0
2,583
14,699
0
59,979
W
Zhong Kui
Vimostai
Zhong Kui
21,023
4,010
0
8,541
19,856
15,673
0
5,853
14,003
64,158
0
W
Cthulhu
alan125a_25
Cthulhu
2,938
2,023
0
4,911
22,295
24,014
0
7,887
14,408
4,512
0
L
Erlang Shen
alconte_3
Erlang Shen
22,162
14,238
0
2,147
25,807
16,166
0
11,123
14,160
0
32,273
L
Cliodhna
axeDboy
Cliodhna
3,327
0
911
904
8,822
3,564
0
1,671
7,107
0
13,038
L
Persephone
demon_dragonfly
Persephone
35,781
2,089
351
4,036
22,406
8,377
0
5,726
16,520
67,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,354
Gold Earned
65,587
260
Minions Killed
244
10
Camps Cleared
5
1,104,827
Distance Traveled
1,059,423
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,521
886
19
1
1
158,589
0
W
Arachne
17,497
1,346
27
2
6
258,463
0
W
Artemis
15,400
1,185
101
8
1
228,911
0
L
Pele
12,590
968
44
3
3
229,575
3
L
Jing Wei
13,552
1,042
92
7
1
226,106
1
W
Zhong Kui
14,178
1,091
111
9
2
220,911
0
W
Cthulhu
11,758
904
2
0
0
237,953
0
L
Erlang Shen
13,374
1,029
18
1
0
229,395
0
L
Cliodhna
11,024
848
14
1
1
118,153
2
L
Persephone
15,047
1,157
76
6
0
256,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role