Player Matchup

Sobek
Sobek
AskewJoker30927
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
927 Elo+
Solo
Ullr
Ullr
destroyerDisa_YT
Ullr
Level 33
God Stats
4W - 7L
1,671 SR
Queue Stats
82W - 138L
1,253 Elo+
Party 1
Loki
Loki
zvr-_-xa
Loki
Level 18
God Stats
5W - 7L
1,212 SR
Queue Stats
15W - 30L
1,144 Elo+
Party 1
Team Averages
Level 22
1,461 SR
1,108 Elo+

VS

Team Averages
Level 23
1,379 SR
1,242 Elo+
Hel
Hel
Th3Toothl355
Hel
Level 35
God Stats
9W - 14L
1,327 SR
Queue Stats
65W - 99L
1,211 Elo+
Party 2
Olorun
Olorun
dennyisland01
Olorun
Level 5
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 4L
1,270 Elo+
Solo
Cliodhna
Cliodhna
miglettoes
Cliodhna
Level 29
God Stats
13W - 14L
1,526 SR
Queue Stats
93W - 123L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 6
9,350
719
3,000
14,592
17,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 4 / 7
9,348
719
6,630
8,786
3,392
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
15
10 / 4 / 4
11,318
871
12,201
7,321
2,847
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 9
8,562
659
4,579
5,781
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 8 / 9
8,597
661
3,416
11,390
3,338
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
miglettoes
Cliodhna
14
11 / 5 / 3
10,730
825
13,233
13,541
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
14
Kills
14
15
Deaths
14
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
7
6
0.71
L
2
1
9
6.5
L
1
8
9
0.69
W
2
4
7
1.38
L
Cliodhna
miglettoes
Cliodhna
11
5
3
2.5
W
Loki
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,831
Damage
21,228
30,699
Taken
30,712
24,044
Mitigated
11,906
3,620
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,000
669
0
1,833
14,592
17,805
103
4,303
10,289
17,319
0
L
4,579
733
3,930
3,235
5,781
1,991
0
879
4,902
17,558
0
L
3,416
2,256
35
883
11,390
3,338
76
901
10,489
9,980
0
W
6,630
1,932
0
920
8,786
3,392
1,026
2,654
6,132
0
31,100
L
Cliodhna
miglettoes
Cliodhna
13,233
2,013
0
436
13,541
6,577
0
1,392
12,149
0
35,140
W
Loki
12,201
4,559
0
867
7,321
2,847
1,182
2,393
4,928
0
28,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
27,889
116
Minions Killed
89
7
Camps Cleared
3
654,398
Distance Traveled
579,061
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,350
719
22
2
4
195,427
0
L
Hel
8,562
659
25
2
1
163,721
1
L
Olorun
8,597
661
19
1
0
165,504
0
W
Ullr
9,348
719
45
3
2
207,689
0
L
Cliodhna
10,730
825
45
3
2
249,836
0
W
Loki
11,318
871
49
4
1
251,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role