Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
MeneerWaffel
Ah Muzen Cab
Gold V
Level 147
God Stats
7W - 7L
1,707 SR
Queue Stats
38W - 39L
1,812 MMR
Party 1
Sol
Sol
Gold IV
STRANGER__HUMAN
Sol
Gold IV
Level 127
God Stats
8W - 7L
1,575 SR
Queue Stats
563W - 743L
1,781 MMR
Solo
Ares
Ares
Gold V
splokbek
Ares
Gold V
Level 145
God Stats
1W - 3L
1,750 SR
Queue Stats
38W - 39L
1,761 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,677 SR
1,785 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,813 SR
1,819 MMR
Fenrir
Fenrir
Platinum I
Ghost_PrinzBrown
Fenrir
Platinum I
Level 96
God Stats
2W - 0L
1,885 SR
Queue Stats
62W - 46L
1,765 MMR
Party 2
Odin
Odin
Gold II
Waylon_Jones1
Odin
Gold II
Level 144
God Stats
5W - 3L
1,837 SR
Queue Stats
132W - 107L
1,676 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
zZ-Batman-Zz22
Morgan Le Fay
Platinum IV
Level 148
God Stats
3W - 0L
1,717 SR
Queue Stats
119W - 111L
2,016 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MeneerWaffel
Ah Muzen Cab
9
0 / 6 / 1
7,884
526
5,157
7,790
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 4 / 1
10,082
672
12,472
14,259
6,054
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
12
1 / 4 / 2
9,269
618
7,958
14,797
16,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshGebAthenaArtioBacchus

VS

Bans
CabrakanScyllaAchillesAnhurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 7
10,527
702
12,628
20,221
14,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 10
10,620
708
9,349
14,409
12,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
zZ-Batman-Zz22
Morgan Le Fay
13
5 / 1 / 5
9,729
649
10,134
7,075
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
14
14
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Ah Muzen Cab
MeneerWaffel
Ah Muzen Cab
0
6
1
0.08
L
4
4
1
1.13
W
3
1
10
8
L
Ares
1
4
2
0.5
W
Morgan Le Fay
zZ-Batman-Zz22
Morgan Le Fay
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,587
Damage
32,111
36,846
Taken
41,705
26,465
Mitigated
29,561
7,758
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,628
4,229
0
5,587
20,221
14,305
1,213
10,190
8,531
19
37,855
L
Ah Muzen Cab
MeneerWaffel
Ah Muzen Cab
5,157
1,055
0
365
7,790
4,044
0
2,750
4,919
0
17,871
L
12,472
4,841
0
4,615
14,259
6,054
0
2,967
10,840
45,191
0
W
9,349
2,343
0
1,621
14,409
12,408
796
7,076
7,333
0
34,110
L
Ares
7,958
493
0
2,778
14,797
16,367
0
4,718
9,571
12,390
0
W
Morgan Le Fay
zZ-Batman-Zz22
Morgan Le Fay
10,134
666
0
1,957
7,075
2,848
0
3,723
3,352
36,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,235
Gold Earned
30,876
115
Minions Killed
177
3
Camps Cleared
10
619,240
Distance Traveled
820,197
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,527
702
54
4
4
289,519
1
L
Ah Muzen Cab
7,884
526
39
3
1
183,847
2
L
Sol
10,082
672
66
4
1
242,491
5
W
Odin
10,620
708
59
4
3
300,605
0
L
Ares
9,269
618
10
1
1
192,902
4
W
Morgan Le Fay
9,729
649
64
4
3
230,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role