Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aømine
Sol
Level 160
God Stats
1W - 1L
1,321 SR
Queue Stats
158W - 92L
1,700 Elo+
Solo
Apollo
Apollo
Keirito-
Apollo
Level 85
God Stats
2W - 2L
1,390 SR
Queue Stats
57W - 41L
1,653 Elo+
Solo
Kuzenbo
Kuzenbo
VodkaZombie
Kuzenbo
Level 150
God Stats
1W - 2L
1,471 SR
Queue Stats
203W - 181L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
pedrotin61
Gilgamesh
Level 128
God Stats
9W - 5L
1,595 SR
Queue Stats
466W - 503L
1,587 Elo+
Solo
Team Averages
Level 137
1,455 SR
1,601 Elo+

VS

Team Averages
Level 156
1,563 SR
1,613 Elo+
Kumbhakarna
Kumbhakarna
Calvìn
Kumbhakarna
Level 160
God Stats
0W - 5L
1,689 SR
Queue Stats
302W - 181L
1,629 Elo+
Party 1
Heimdallr
Heimdallr
Drapz
Heimdallr
Level 145
God Stats
1W - 1L
1,527 SR
Queue Stats
84W - 64L
1,614 Elo+
Party 2
Zhong Kui
Zhong Kui
Magistrus
Zhong Kui
Level 155
God Stats
0W - 1L
1,749 SR
Queue Stats
63W - 50L
1,644 Elo+
Party 2
Chronos
Chronos
TheTrueDeltaBoss
Chronos
Level 158
God Stats
4W - 5L
1,534 SR
Queue Stats
732W - 690L
1,566 Elo+
Solo
Pele
Pele
Σxcel
Pele
Level 160
God Stats
1W - 3L
1,318 SR
Queue Stats
304W - 202L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 1 / 23
8,783
878
7,382
13,315
13,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sol
15
6 / 1 / 13
9,197
920
18,420
9,377
3,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Keirito-
Apollo
17
12 / 1 / 9
10,350
1,035
13,558
8,347
4,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
VodkaZombie
Kuzenbo
15
2 / 3 / 17
8,911
891
5,759
12,312
20,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
pedrotin61
Gilgamesh
16
5 / 1 / 17
8,897
890
14,278
18,048
12,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Calvìn
Kumbhakarna
15
2 / 5 / 5
9,147
915
6,258
16,570
18,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Drapz
Heimdallr
14
0 / 4 / 5
7,822
782
16,511
12,321
6,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Magistrus
Zhong Kui
14
1 / 6 / 5
7,930
793
11,525
13,846
9,677
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
3 / 5 / 4
8,569
857
10,948
14,167
6,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
Σxcel
Pele
14
1 / 6 / 5
8,076
808
5,925
11,230
5,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
26
Kills
7
7
Deaths
26
79
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
23
12.5
W
Sol
6
1
13
12.5
L
Kumbhakarna
Calvìn
Kumbhakarna
2
5
5
0.9
L
Heimdallr
Drapz
Heimdallr
0
4
5
0.63
W
Apollo
Keirito-
Apollo
12
1
9
16.5
L
Zhong Kui
Magistrus
Zhong Kui
1
6
5
0.58
L
3
5
4
1
W
Kuzenbo
VodkaZombie
Kuzenbo
2
3
17
3.5
W
Gilgamesh
pedrotin61
Gilgamesh
5
1
17
13.5
L
Pele
Σxcel
Pele
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,397
Damage
51,167
61,399
Taken
68,134
54,646
Mitigated
46,586
32,642
Healing
18,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,382
876
1,604
3,378
13,315
13,653
325
4,486
8,829
13,886
0
W
Sol
18,420
5,921
1,564
4,951
9,377
3,976
2,361
5,102
4,275
35,892
0
L
Kumbhakarna
Calvìn
Kumbhakarna
6,258
458
1,323
3,571
16,570
18,149
322
6,548
9,449
10,772
0
L
Heimdallr
Drapz
Heimdallr
16,511
8,556
396
3,394
12,321
6,222
1,484
7,846
4,114
0
29,256
W
Apollo
Keirito-
Apollo
13,558
7,073
1,627
3,654
8,347
4,109
2,187
4,688
3,659
0
30,358
L
Zhong Kui
Magistrus
Zhong Kui
11,525
568
1,240
3,117
13,846
9,677
914
6,997
6,385
16,845
0
L
10,948
2,930
0
3,568
14,167
6,810
1,948
5,895
7,811
28,006
0
W
Kuzenbo
VodkaZombie
Kuzenbo
5,759
1,965
2,769
1,337
12,312
20,724
424
4,847
7,465
8,869
0
W
Gilgamesh
pedrotin61
Gilgamesh
14,278
2,000
3,238
8,520
18,048
12,184
287
9,608
8,440
1,092
19,081
L
Pele
Σxcel
Pele
5,925
1,055
0
1,570
11,230
5,728
806
4,217
6,881
0
17,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,138
Gold Earned
41,544
126
Minions Killed
124
0
Camps Cleared
0
1,087,208
Distance Traveled
870,413
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,783
878
25
3
0
226,316
1
W
Sol
9,197
920
48
5
0
241,662
1
L
Kumbhakarna
9,147
915
9
1
0
195,807
4
L
Heimdallr
7,822
782
40
4
0
164,071
0
W
Apollo
10,350
1,035
35
4
0
214,826
2
L
Zhong Kui
7,930
793
18
2
0
168,295
1
L
Chronos
8,569
857
39
4
0
167,961
0
W
Kuzenbo
8,911
891
9
1
0
179,802
0
W
Gilgamesh
8,897
890
9
1
0
224,602
4
L
Pele
8,076
808
18
2
0
174,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role