Player Matchup

Gilgamesh
Gilgamesh
LapadaDos27
Gilgamesh
Level 6
God Stats
2W - 2L
1,726 SR
Queue Stats
9W - 8L
1,624 Elo+
Party 1
Ra
Ra
Yuma534
Ra
Level 64
God Stats
6W - 5L
1,726 SR
Queue Stats
44W - 23L
1,687 Elo+
Party 2
Neith
Neith
mpenalber
Neith
Level 62
God Stats
194W - 137L
1,566 SR
Queue Stats
240W - 178L
1,547 Elo+
Party 1
Nox
Nox
pedestriansRun
Nox
Level 28
God Stats
28W - 21L
1,525 SR
Queue Stats
75W - 77L
1,607 Elo+
Solo
Zeus
Zeus
reivilo5914
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 32
1,609 SR
1,593 Elo+

VS

Team Averages
Level 25
1,519 SR
1,553 Elo+
Charybdis
Charybdis
 
Charybdis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DaButtBandit
Hachiman
Level 27
God Stats
5W - 8L
1,264 SR
Queue Stats
46W - 53L
1,617 Elo+
Party 3
Erlang Shen
Erlang Shen
Haldogi
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,520 Elo+
Solo
Merlin
Merlin
SkrrtySkrrrt
Merlin
Level 27
God Stats
2W - 4L
1,667 SR
Queue Stats
34W - 46L
1,567 Elo+
Party 3
Ymir
Ymir
ratlash
Ymir
Level 29
God Stats
36W - 20L
1,663 SR
Queue Stats
188W - 147L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LapadaDos27
Gilgamesh
11
4 / 1 / 0
6,505
1,301
3,846
8,793
3,902
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 0 / 2
6,467
1,293
8,006
3,940
1,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
mpenalber
Neith
10
0 / 1 / 0
5,158
1,032
2,093
2,013
686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 0
4,892
978
843
788
260
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
4,810
962
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

337

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 0 / 1
5,763
1,153
2,556
3,133
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
DaButtBandit
Hachiman
11
0 / 1 / 2
5,604
1,121
2,727
3,110
1,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Haldogi
Erlang Shen
11
0 / 2 / 2
5,301
1,060
2,712
4,737
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
10
0 / 0 / 2
5,372
1,074
1,821
2,501
923
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
ratlash
Ymir
11
2 / 2 / 0
6,305
1,261
3,599
5,488
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
3
3
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
1
1.5
W
Hachiman
DaButtBandit
Hachiman
0
1
2
1
W
Erlang Shen
Haldogi
Erlang Shen
0
2
2
0.5
L
Gilgamesh
LapadaDos27
Gilgamesh
4
1
0
4
W
Merlin
0
0
2
1
L
1
0
2
2
L
Neith
mpenalber
Neith
0
1
0
0
L
0
1
0
0
W
Ymir
ratlash
Ymir
2
2
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,788
Damage
13,415
15,534
Taken
18,969
6,173
Mitigated
11,358
980
Healing
1,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,556
1,132
0
908
3,133
1,081
0
1,454
1,679
0
12,104
W
Hachiman
DaButtBandit
Hachiman
2,727
1,971
0
0
3,110
1,074
0
1,770
1,340
0
20,291
W
Erlang Shen
Haldogi
Erlang Shen
2,712
1,013
0
294
4,737
3,104
0
1,954
2,783
0
9,610
L
Gilgamesh
LapadaDos27
Gilgamesh
3,846
911
0
18
8,793
3,902
0
3,401
5,392
0
10,682
W
Merlin
1,821
118
0
0
2,501
923
0
1,848
653
9,586
0
L
8,006
229
230
570
3,940
1,325
0
1,078
2,862
28,704
0
L
Neith
mpenalber
Neith
2,093
671
0
162
2,013
686
0
700
1,313
0
6,930
L
843
36
0
0
788
260
0
241
547
2,030
0
W
Ymir
ratlash
Ymir
3,599
667
0
374
5,488
5,176
0
1,823
3,665
6,433
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
28,345
72
Minions Killed
111
5
Camps Cleared
4
353,526
Distance Traveled
505,325
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,763
1,153
28
6
1
101,310
0
W
Hachiman
5,604
1,121
40
8
0
96,915
0
W
Erlang Shen
5,301
1,060
14
3
2
103,958
0
L
Gilgamesh
6,505
1,301
18
4
3
107,872
0
W
Merlin
5,372
1,074
13
3
1
113,302
1
L
Ra
6,467
1,293
42
8
2
123,754
0
L
Neith
5,158
1,032
11
2
0
94,150
0
L
Nox
4,892
978
1
0
0
27,750
1
W
Ymir
6,305
1,261
16
3
0
89,840
0
L
Zeus
4,810
962
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role