Player Matchup

Bellona
Bellona
BAZYCH
Bellona
Level 27
God Stats
2W - 1L
1,610 SR
Queue Stats
16W - 21L
1,448 Elo+
Solo
Ares
Ares
BonJoeJoe
Ares
Level 3
God Stats
1W - 1L
1,660 SR
Queue Stats
3W - 1L
1,778 Elo+
Party 2
Artemis
Artemis
Jacksoull
Artemis
Level 26
God Stats
5W - 8L
1,552 SR
Queue Stats
9W - 12L
1,508 Elo+
Solo
Susano
Susano
KomandoKubata_
Susano
Level 29
God Stats
7W - 3L
1,652 SR
Queue Stats
137W - 129L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Vanjabu01
Baron Samedi
Level 79
God Stats
1W - 8L
1,218 SR
Queue Stats
174W - 168L
1,565 Elo+
Party 2
Team Averages
Level 33
1,538 SR
1,555 Elo+

VS

Team Averages
Level 22
1,549 SR
1,512 Elo+
Jormungandr
Jormungandr
StasLight
Jormungandr
Level 26
God Stats
16W - 6L
1,725 SR
Queue Stats
48W - 51L
1,489 Elo+
Party 1
Scylla
Scylla
WantedShadow
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,491 Elo+
Solo
Cliodhna
Cliodhna
YoMamaToaster
Cliodhna
Level 18
God Stats
1W - 2L
1,323 SR
Queue Stats
38W - 40L
1,527 Elo+
Party 1
Medusa
Medusa
ln1tiaTor
Medusa
Level 29
God Stats
15W - 17L
1,496 SR
Queue Stats
94W - 89L
1,638 Elo+
Party 1
Ymir
Ymir
xXxXxAngelxXxXx
Ymir
Level 29
God Stats
15W - 16L
1,700 SR
Queue Stats
247W - 267L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BAZYCH
Bellona
11
3 / 1 / 1
6,918
532
6,311
10,223
5,967
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
7
0 / 9 / 2
5,248
404
1,380
11,826
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Jacksoull
Artemis
7
0 / 10 / 1
4,896
377
2,698
8,440
1,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 5 / 1
7,318
563
3,960
11,529
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Vanjabu01
Baron Samedi
9
2 / 9 / 2
6,518
501
3,506
10,208
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
StasLight
Jormungandr
12
7 / 0 / 14
7,768
598
7,756
7,332
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
14
13 / 2 / 4
8,760
674
13,867
6,544
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
YoMamaToaster
Cliodhna
13
4 / 1 / 13
7,889
607
7,059
5,044
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
ln1tiaTor
Medusa
12
10 / 2 / 8
8,116
624
8,360
7,071
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 3 / 4
6,799
523
3,114
11,836
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
8
Kills
34
34
Deaths
8
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bellona
BAZYCH
Bellona
3
1
1
3.5
L
Ares
0
9
2
0.11
L
Artemis
Jacksoull
Artemis
0
10
1
0.05
L
3
5
1
0.7
W
Jormungandr
StasLight
Jormungandr
7
0
14
14
L
Baron Samedi
Vanjabu01
Baron Samedi
2
9
2
0.33
W
Scylla
13
2
4
7.5
W
Cliodhna
YoMamaToaster
Cliodhna
4
1
13
10.5
W
Medusa
ln1tiaTor
Medusa
10
2
8
7
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,855
Damage
40,156
52,226
Taken
37,827
19,595
Mitigated
18,588
6,507
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BAZYCH
Bellona
6,311
1,905
0
1,224
10,223
5,967
213
4,653
5,520
0
27,308
L
Ares
1,380
355
0
275
11,826
5,010
0
4,244
7,346
4,846
0
L
Artemis
Jacksoull
Artemis
2,698
1,303
181
538
8,440
1,896
0
4,094
4,021
0
12,546
L
3,960
322
0
2,509
11,529
3,305
0
4,650
6,684
0
39,789
W
Jormungandr
StasLight
Jormungandr
7,756
1,363
0
984
7,332
4,800
496
779
6,531
31,236
0
L
Baron Samedi
Vanjabu01
Baron Samedi
3,506
419
237
1,543
10,208
3,417
0
5,819
3,918
21,237
0
W
Scylla
13,867
1,133
0
1,307
6,544
1,972
737
2,123
4,255
39,943
0
W
Cliodhna
YoMamaToaster
Cliodhna
7,059
904
0
3,470
5,044
1,654
218
339
4,691
0
41,253
W
Medusa
ln1tiaTor
Medusa
8,360
4,191
0
1,381
7,071
2,365
2,613
1,308
5,665
0
44,304
W
3,114
1,313
0
3,534
11,836
7,797
653
96
11,740
26,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
39,332
223
Minions Killed
342
0
Camps Cleared
0
1,196,624
Distance Traveled
1,215,638
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,918
532
62
5
0
273,785
2
L
Ares
5,248
404
5
0
0
254,302
0
L
Artemis
4,896
377
25
2
0
210,558
0
L
Susano
7,318
563
84
6
0
248,425
3
W
Jormungandr
7,768
598
56
4
0
240,531
2
L
Baron Samedi
6,518
501
47
4
0
209,554
5
W
Scylla
8,760
674
75
6
0
223,587
0
W
Cliodhna
7,889
607
73
6
0
295,738
1
W
Medusa
8,116
624
81
6
0
231,110
3
W
Ymir
6,799
523
57
4
0
224,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role