Player Matchup

Geb
Geb
Franqsinatra
Geb
Level 101
God Stats
27W - 19L
1,578 SR
Queue Stats
212W - 245L
1,408 Elo+
Party 1
Raijin
Raijin
Libbzy
Raijin
Level 66
God Stats
13W - 20L
1,387 SR
Queue Stats
107W - 110L
1,373 Elo+
Party 1
Bastet
Bastet
Scalyrumble7559
Bastet
Level 95
God Stats
5W - 2L
1,858 SR
Queue Stats
162W - 197L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
Taze Spiral
Gilgamesh
Level 88
God Stats
6W - 12L
1,401 SR
Queue Stats
74W - 83L
1,488 Elo+
Party 1
Izanami
Izanami
y0 JxzL
Izanami
Level 103
God Stats
2W - 1L
1,636 SR
Queue Stats
154W - 195L
1,426 Elo+
Party 1
Team Averages
Level 91
1,572 SR
1,426 Elo+

VS

Team Averages
Level 97
1,650 SR
1,659 Elo+
Bastet
Bastet
B4 YouAsk No
Bastet
Level 16
God Stats
15W - 0L
2,045 SR
Queue Stats
22W - 5L
1,765 Elo+
Party 2
Hades
Hades
Michael Br00ks
Hades
Level 147
God Stats
6W - 5L
1,525 SR
Queue Stats
157W - 160L
1,542 Elo+
Party 2
Anhur
Anhur
YN3C
Anhur
Level 146
God Stats
9W - 3L
1,681 SR
Queue Stats
346W - 300L
1,673 Elo+
Party 2
Freya
Freya
YallSomeCheeks
Freya
Level 158
God Stats
1W - 0L
1,556 SR
Queue Stats
150W - 136L
1,619 Elo+
Party 2
Odin
Odin
mihaiadriancoto
Odin
Level 19
God Stats
1W - 1L
1,444 SR
Queue Stats
7W - 3L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
4,842
484
4,320
9,044
4,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Libbzy
Raijin
9
1 / 6 / 2
5,722
572
2,942
6,106
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 7 / 2
4,808
481
3,373
8,456
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Taze Spiral
Gilgamesh
9
4 / 7 / 0
6,026
603
6,589
9,788
2,859
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
y0 JxzL
Izanami
7
0 / 7 / 1
4,716
472
1,407
6,684
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
11 / 1 / 4
7,121
712
10,244
7,548
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 10
6,667
667
3,633
7,305
5,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
YN3C
Anhur
12
4 / 0 / 1
6,716
672
2,556
5,368
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
9 / 2 / 2
7,403
740
11,312
7,906
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
4 / 3 / 2
6,208
621
3,920
7,110
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
30
30
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
11
1
4
13
L
1
3
2
0.67
L
Raijin
Libbzy
Raijin
1
6
2
0.33
W
2
0
10
7
L
0
7
2
0.14
L
Gilgamesh
Taze Spiral
Gilgamesh
4
7
0
0.57
W
Anhur
YN3C
Anhur
4
0
1
4.5
W
9
2
2
5
W
4
3
2
1.67
L
Izanami
y0 JxzL
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,631
Damage
31,665
40,078
Taken
35,237
11,069
Mitigated
16,705
4,478
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
10,244
4,321
37
3,060
7,548
2,282
720
2,387
4,759
0
34,959
L
4,320
819
339
1,190
9,044
4,094
0
4,772
4,272
13,087
0
L
Raijin
Libbzy
Raijin
2,942
402
0
465
6,106
1,749
0
3,753
2,312
16,887
0
W
3,633
594
1,944
2,678
7,305
5,342
0
1,007
5,996
20,661
0
L
3,373
1,473
0
1,715
8,456
1,554
0
2,436
6,020
0
20,804
L
Gilgamesh
Taze Spiral
Gilgamesh
6,589
2,537
0
179
9,788
2,859
0
2,359
6,991
0
22,994
W
Anhur
YN3C
Anhur
2,556
1,139
0
2,378
5,368
1,651
0
0
5,368
0
41,258
W
11,312
4,168
0
3,072
7,906
3,057
0
2,789
4,742
35,413
4,663
W
3,920
1,069
0
1,327
7,110
4,373
540
0
7,110
5,057
14,002
L
Izanami
y0 JxzL
Izanami
1,407
1,003
0
590
6,684
813
0
1,060
5,624
0
16,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
34,115
197
Minions Killed
281
0
Camps Cleared
0
982,834
Distance Traveled
1,000,419
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,121
712
61
6
0
213,938
0
L
Geb
4,842
484
11
1
0
218,834
1
L
Raijin
5,722
572
41
4
0
193,328
1
W
Hades
6,667
667
32
3
0
190,023
3
L
Bastet
4,808
481
46
5
0
193,722
0
L
Gilgamesh
6,026
603
52
5
0
188,969
0
W
Anhur
6,716
672
87
9
0
214,155
1
W
Freya
7,403
740
71
7
0
200,566
1
W
Odin
6,208
621
30
3
0
181,737
0
L
Izanami
4,716
472
47
5
0
187,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role