Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Silver I
 
Cliodhna
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver III
Elatuis
Aphrodite
Silver III
Level 83
God Stats
0W - 4L
1,433 SR
Queue Stats
55W - 61L
1,008 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Jaimo
Kukulkan
Gold III
Level 117
God Stats
8W - 5L
1,560 SR
Queue Stats
1,010W - 1,023L
1,432 MMR
Solo
King Arthur
King Arthur
Silver II
Taireks
King Arthur
Silver II
Level 128
God Stats
1W - 4L
1,142 SR
Queue Stats
212W - 220L
1,045 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,427 SR
1,297 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,510 SR
1,271 MMR
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold II
Pandata
Tiamat
Gold II
Level 149
God Stats
13W - 15L
1,465 SR
Queue Stats
477W - 492L
1,400 MMR
Solo
Ymir
Ymir
Silver II
R3b3lu
Ymir
Silver II
Level 70
God Stats
36W - 33L
1,526 SR
Queue Stats
52W - 62L
1,011 MMR
Solo
Thanatos
Thanatos
Bronze III
RedHair22
Thanatos
Bronze III
Level 63
God Stats
4W - 6L
1,517 SR
Queue Stats
69W - 79L
1,414 MMR
Solo
Medusa
Medusa
Silver II
jauotrsbans
Medusa
Silver II
Level 128
God Stats
22W - 16L
1,541 SR
Queue Stats
365W - 376L
1,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 4 / 3
9,502
500
8,736
12,774
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
 
Cliodhna
14
2 / 5 / 4
9,219
485
12,226
13,116
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Elatuis
Aphrodite
12
2 / 5 / 7
8,662
456
4,650
14,236
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Jaimo
Kukulkan
16
1 / 3 / 1
9,595
505
3,519
7,901
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Taireks
King Arthur
13
3 / 10 / 3
8,962
472
8,631
14,865
5,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ChironFenrirGilgameshLoki

VS

Bans
AthenaGebTsukuyomiCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 1 / 8
11,026
580
6,955
14,903
16,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Pandata
Tiamat
18
4 / 1 / 9
11,784
620
9,923
8,079
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
R3b3lu
Ymir
14
3 / 4 / 7
9,936
523
5,860
22,226
18,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
RedHair22
Thanatos
19
12 / 2 / 4
12,428
654
12,209
16,340
6,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
17
3 / 5 / 5
10,663
561
11,380
11,662
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
13
Kills
27
27
Deaths
13
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
4
3
1.63
L
Cliodhna
 
Cliodhna
2
5
4
0.8
W
Hercules
 
Hercules
5
1
8
9
L
Aphrodite
Elatuis
Aphrodite
2
5
7
1.1
L
Kukulkan
Jaimo
Kukulkan
1
3
1
0.5
W
Tiamat
Pandata
Tiamat
4
1
9
8.5
W
Ymir
R3b3lu
Ymir
3
4
7
1.63
W
Thanatos
RedHair22
Thanatos
12
2
4
7
L
King Arthur
Taireks
King Arthur
3
10
3
0.45
W
Medusa
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
46,327
62,892
Taken
73,210
27,829
Mitigated
49,616
15,895
Healing
39,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,736
6,621
0
2,748
12,774
4,021
812
4,146
8,327
0
76,929
L
Cliodhna
 
Cliodhna
12,226
1,753
0
3,597
13,116
4,164
0
1,804
11,121
0
58,876
W
Hercules
 
Hercules
6,955
1,933
0
7,459
14,903
16,145
722
2,563
12,340
4,738
47,437
L
Aphrodite
Elatuis
Aphrodite
4,650
1,005
2,725
3,975
14,236
11,925
211
4,827
9,124
24,321
0
L
Kukulkan
Jaimo
Kukulkan
3,519
179
0
1,451
7,901
2,560
136
2,107
5,590
72,321
0
W
Tiamat
Pandata
Tiamat
9,923
1,317
0
3,672
8,079
5,141
1,324
1,942
6,137
75,833
0
W
Ymir
R3b3lu
Ymir
5,860
976
2,492
4,061
22,226
18,246
140
5,264
16,962
34,173
0
W
Thanatos
RedHair22
Thanatos
12,209
3,980
0
18,358
16,340
6,001
1,978
1,624
14,716
0
92,561
L
King Arthur
Taireks
King Arthur
8,631
1,256
0
1,399
14,865
5,159
318
2,655
11,578
0
35,898
W
Medusa
11,380
6,397
0
3,857
11,662
4,083
0
2,669
8,993
167
83,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,940
Gold Earned
55,837
514
Minions Killed
518
0
Camps Cleared
0
1,734,538
Distance Traveled
1,935,244
36
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,502
500
128
7
0
347,932
7
L
Cliodhna
9,219
485
105
6
0
381,993
3
W
Hercules
11,026
580
88
5
0
397,377
8
L
Aphrodite
8,662
456
64
3
0
356,521
15
L
Kukulkan
9,595
505
153
8
0
354,287
7
W
Tiamat
11,784
620
146
8
0
399,728
4
W
Ymir
9,936
523
48
3
0
334,283
7
W
Thanatos
12,428
654
134
7
0
440,941
6
L
King Arthur
8,962
472
64
3
0
293,805
4
W
Medusa
10,663
561
102
5
0
362,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role