Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bjornvdb
Chaac
Level 72
God Stats
0W - 3L
1,328 SR
Queue Stats
120W - 114L
1,600 Elo+
Solo
Vulcan
Vulcan
Gromex
Vulcan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,565 Elo+
Solo
Amaterasu
Amaterasu
Ijacarius
Amaterasu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,677 Elo+
Solo
Kuzenbo
Kuzenbo
Qropek
Kuzenbo
Level 151
God Stats
6W - 7L
1,500 SR
Queue Stats
610W - 639L
1,539 Elo+
Solo
Team Averages
Level 129
1,466 SR
1,576 Elo+

VS

Team Averages
Level 152
1,582 SR
1,608 Elo+
Xing Tian
Xing Tian
BadRoyaL
Xing Tian
Level 155
God Stats
3W - 1L
1,613 SR
Queue Stats
155W - 164L
1,622 Elo+
Party 1
He Bo
He Bo
BeatUpDemJukes
He Bo
Level 160
God Stats
8W - 6L
1,570 SR
Queue Stats
392W - 370L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
Diyolet
Danzaburou
Level 158
God Stats
2W - 0L
1,554 SR
Queue Stats
137W - 107L
1,663 Elo+
Party 1
Agni
Agni
Minipers
Agni
Level 129
God Stats
5W - 3L
1,650 SR
Queue Stats
101W - 92L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
Myszaue
Sylvanus
Level 160
God Stats
7W - 5L
1,524 SR
Queue Stats
402W - 399L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
3 / 5 / 11
11,690
688
15,519
18,577
8,389
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Bjornvdb
Chaac
20
3 / 3 / 13
12,553
738
24,931
27,708
33,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
Gromex
Vulcan
19
6 / 6 / 3
12,543
738
25,469
13,426
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Ijacarius
Amaterasu
19
5 / 5 / 11
12,574
740
12,744
28,953
46,519
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Qropek
Kuzenbo
15
1 / 6 / 5
9,785
576
10,700
23,312
39,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BadRoyaL
Xing Tian
19
2 / 3 / 20
11,145
656
12,420
25,658
31,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
15 / 4 / 9
13,916
819
33,487
18,822
10,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Diyolet
Danzaburou
20
5 / 3 / 15
12,580
740
26,006
18,202
9,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
18
3 / 3 / 13
11,007
647
16,165
14,569
7,094
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Myszaue
Sylvanus
18
0 / 5 / 21
10,678
628
8,761
28,952
30,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
18
Kills
25
25
Deaths
18
43
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
11
1.7
W
Xing Tian
BadRoyaL
Xing Tian
2
3
20
4
W
15
4
9
4.88
L
Chaac
Bjornvdb
Chaac
3
3
13
3.17
W
Danzaburou
Diyolet
Danzaburou
5
3
15
4.17
L
Vulcan
Gromex
Vulcan
6
6
3
1.25
L
Amaterasu
Ijacarius
Amaterasu
5
5
11
2.1
W
Agni
3
3
13
3.17
W
Sylvanus
Myszaue
Sylvanus
0
5
21
2.1
L
Kuzenbo
Qropek
Kuzenbo
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,363
Damage
96,839
111,976
Taken
106,203
133,948
Mitigated
89,921
48,798
Healing
45,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
15,519
1,748
9,446
4,739
18,577
8,389
1,022
14,946
3,631
35,030
0
W
Xing Tian
BadRoyaL
Xing Tian
12,420
789
2,801
2,483
25,658
31,241
248
13,317
12,341
25,234
0
W
33,487
1,594
587
764
18,822
10,768
1,605
8,886
9,936
65,113
0
L
Chaac
Bjornvdb
Chaac
24,931
1,987
5,141
11,557
27,708
33,186
1,332
16,435
11,273
6,146
41,465
W
Danzaburou
Diyolet
Danzaburou
26,006
9,580
2,694
4,720
18,202
9,821
3,215
7,739
10,463
0
63,626
L
Vulcan
Gromex
Vulcan
25,469
10,553
600
668
13,426
6,163
1,679
10,431
2,995
54,419
0
L
Amaterasu
Ijacarius
Amaterasu
12,744
2,429
1,893
9,367
28,953
46,519
601
13,602
15,351
0
20,725
W
Agni
16,165
1,030
2,770
3,210
14,569
7,094
646
7,896
6,673
42,192
0
W
Sylvanus
Myszaue
Sylvanus
8,761
1,815
17,274
8,560
28,952
30,997
115
16,565
12,387
12,685
0
L
Kuzenbo
Qropek
Kuzenbo
10,700
2,936
1,812
3,575
23,312
39,691
319
15,419
7,893
16,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,145
Gold Earned
59,326
189
Minions Killed
230
0
Camps Cleared
0
1,515,113
Distance Traveled
1,521,444
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,690
688
60
4
0
317,447
1
W
Xing Tian
11,145
656
24
1
0
335,762
0
W
He Bo
13,916
819
91
5
0
295,401
3
L
Chaac
12,553
738
32
2
0
327,118
0
W
Danzaburou
12,580
740
58
3
0
300,379
4
L
Vulcan
12,543
738
75
4
0
285,315
0
L
Amaterasu
12,574
740
10
1
0
314,524
1
W
Agni
11,007
647
50
3
0
302,453
5
W
Sylvanus
10,678
628
7
0
0
287,449
0
L
Kuzenbo
9,785
576
12
1
0
270,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role