Player Matchup

Fenrir
Fenrir
EnMenor
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,676 Elo+
Party 3
Discordia
Discordia
Kafika
Discordia
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 37L
1,678 Elo+
Party 3
Agni
Agni
Kloakengeist
Agni
Level 26
God Stats
40W - 42L
1,536 SR
Queue Stats
103W - 133L
1,465 Elo+
Solo
He Bo
He Bo
Roguega
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 52L
1,624 Elo+
Party 3
Jing Wei
Jing Wei
SantaStylerino
Jing Wei
Level 27
God Stats
1W - 3L
1,511 SR
Queue Stats
60W - 39L
1,644 Elo+
Party 3
Team Averages
Level 26
1,510 SR
1,618 Elo+

VS

Team Averages
Level 21
1,571 SR
1,537 Elo+
Gilgamesh
Gilgamesh
GospodMojBog
Gilgamesh
Level 28
God Stats
15W - 12L
1,651 SR
Queue Stats
64W - 38L
1,628 Elo+
Solo
Yemoja
Yemoja
Hekkus
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,435 Elo+
Party 1
Raijin
Raijin
HollyMatix
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 101L
1,554 Elo+
Party 2
Hun Batz
Hun Batz
karoubalakos
Hun Batz
Level 6
God Stats
3W - 0L
1,720 SR
Queue Stats
69W - 65L
1,632 Elo+
Party 2
Chang'e
Chang'e
lonelygirl2001
Chang'e
Level 31
God Stats
2W - 1L
1,484 SR
Queue Stats
4W - 4L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EnMenor
Fenrir
16
6 / 12 / 3
10,520
1,052
12,584
20,406
17,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Discordia
Kafika
Discordia
15
0 / 7 / 9
9,167
917
12,817
14,071
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 10 / 3
8,500
850
3,836
14,023
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Roguega
He Bo
15
0 / 14 / 5
8,678
868
5,725
16,250
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
16
3 / 5 / 5
9,968
997
16,838
16,119
5,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GospodMojBog
Gilgamesh
18
18 / 0 / 20
14,139
1,414
22,393
12,765
14,923
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
Hekkus
Yemoja
19
2 / 0 / 33
11,896
1,190
2,332
7,151
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
HollyMatix
Raijin
19
15 / 2 / 20
11,972
1,197
21,925
11,496
5,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
karoubalakos
Hun Batz
18
8 / 5 / 21
10,459
1,046
13,859
12,611
5,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
4 / 2 / 32
11,439
1,144
13,841
14,566
7,027
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
173
9
Kills
47
48
Deaths
9
25
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EnMenor
Fenrir
6
12
3
0.63
W
Gilgamesh
GospodMojBog
Gilgamesh
18
0
20
28
W
Yemoja
Hekkus
Yemoja
2
0
33
18.5
W
Raijin
HollyMatix
Raijin
15
2
20
12.5
L
Discordia
Kafika
Discordia
0
7
9
0.64
L
0
10
3
0.15
L
He Bo
Roguega
He Bo
0
14
5
0.18
L
Jing Wei
3
5
5
1.1
W
Hun Batz
karoubalakos
Hun Batz
8
5
21
3.7
W
4
2
32
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,800
Damage
74,350
80,869
Taken
58,589
38,139
Mitigated
43,296
1,392
Healing
21,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EnMenor
Fenrir
12,584
3,001
0
591
20,406
17,131
0
9,304
11,102
0
15,571
W
Gilgamesh
GospodMojBog
Gilgamesh
22,393
9,574
1,155
1,424
12,765
14,923
0
3,919
8,752
0
32,753
W
Yemoja
Hekkus
Yemoja
2,332
863
6,718
1,549
7,151
10,109
0
2,525
4,600
7,382
0
W
Raijin
HollyMatix
Raijin
21,925
2,973
148
897
11,496
5,692
0
4,089
7,363
36,349
0
L
Discordia
Kafika
Discordia
12,817
1,934
0
30
14,071
4,486
0
5,741
8,330
22,754
0
L
3,836
41
0
0
14,023
5,169
0
7,064
6,959
20,069
0
L
He Bo
Roguega
He Bo
5,725
385
0
141
16,250
5,601
0
8,054
8,196
26,666
0
L
Jing Wei
16,838
8,949
0
630
16,119
5,752
0
7,935
8,184
0
33,913
W
Hun Batz
karoubalakos
Hun Batz
13,859
3,078
0
0
12,611
5,545
0
6,099
6,426
0
27,004
W
13,841
1,687
4,798
5,133
14,566
7,027
0
5,362
9,070
42,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,833
Gold Earned
59,905
140
Minions Killed
178
3
Camps Cleared
8
922,232
Distance Traveled
982,398
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,520
1,052
7
1
1
211,776
0
W
Gilgamesh
14,139
1,414
25
3
5
217,952
0
W
Yemoja
11,896
1,190
14
1
0
177,296
0
W
Raijin
11,972
1,197
26
3
0
183,218
0
L
Discordia
9,167
917
21
2
0
183,349
0
L
Agni
8,500
850
41
4
0
141,115
0
L
He Bo
8,678
868
40
4
0
161,580
0
L
Jing Wei
9,968
997
31
3
2
224,412
0
W
Hun Batz
10,459
1,046
37
4
2
183,325
0
W
Chang'e
11,439
1,144
76
8
1
220,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role