Player Matchup

Ymir
Ymir
HansNoober
Ymir
Level 47
God Stats
30W - 16L
1,662 SR
Queue Stats
83W - 84L
1,486 Elo+
Party 3
Hera
Hera
Noddy304
Hera
Level 25
God Stats
5W - 5L
1,453 SR
Queue Stats
115W - 108L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
julianos18
Ao Kuang
Level 80
God Stats
1W - 3L
1,758 SR
Queue Stats
62W - 61L
1,639 Elo+
Party 1
Mulan
Mulan
skyewascool
Mulan
Level 18
God Stats
4W - 6L
1,339 SR
Queue Stats
55W - 56L
1,540 Elo+
Party 1
Izanami
Izanami
xxxmomleftxxx
Izanami
Level 97
God Stats
3W - 7L
1,396 SR
Queue Stats
161W - 162L
1,522 Elo+
Party 3
Team Averages
Level 53
1,522 SR
1,539 Elo+

VS

Team Averages
Level 69
1,567 SR
1,561 Elo+
Eset
Eset
GondoUS
Eset
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,566 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SchafSchaf
Ah Muzen Cab
Level 102
God Stats
10W - 10L
1,797 SR
Queue Stats
120W - 119L
1,549 Elo+
Party 4
Izanami
Izanami
StellarUSA
Izanami
Level 61
God Stats
1W - 1L
1,540 SR
Queue Stats
29W - 25L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sweetdreamsftw
Tsukuyomi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,634 Elo+
Solo
Ares
Ares
iccuwabn
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,537 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
10,109
421
5,671
23,645
19,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
16
1 / 8 / 3
11,038
460
13,247
21,760
7,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
julianos18
Ao Kuang
16
3 / 8 / 0
10,543
439
8,757
24,664
10,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 7 / 0
9,412
392
913
17,345
14,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
18
10 / 7 / 2
13,093
546
20,304
20,225
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
GondoUS
Eset
19
7 / 0 / 12
13,312
555
19,803
17,796
8,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SchafSchaf
Ah Muzen Cab
20
11 / 1 / 9
13,928
580
29,669
19,155
8,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
StellarUSA
Izanami
20
5 / 4 / 6
13,126
547
15,207
19,945
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Sweetdreamsftw
Tsukuyomi
19
12 / 3 / 8
13,652
569
18,601
13,212
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
16
0 / 7 / 9
10,922
455
5,739
16,246
12,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
15
Kills
35
35
Deaths
15
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Eset
GondoUS
Eset
7
0
12
13
L
1
5
8
1
L
Hera
1
8
3
0.31
W
Ah Muzen Cab
SchafSchaf
Ah Muzen Cab
11
1
9
15.5
W
Izanami
StellarUSA
Izanami
5
4
6
2
W
Tsukuyomi
Sweetdreamsftw
Tsukuyomi
12
3
8
5.33
W
Ares
0
7
9
0.64
L
Ao Kuang
julianos18
Ao Kuang
3
8
0
0.38
L
0
7
0
0
L
Izanami
10
7
2
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,892
Damage
89,019
107,639
Taken
86,354
57,774
Mitigated
42,056
25,905
Healing
29,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
GondoUS
Eset
19,803
957
971
7,261
17,796
8,093
1,016
8,594
8,866
85,009
0
L
5,671
945
2,671
2,800
23,645
19,933
0
5,878
17,767
19,626
0
L
Hera
13,247
3,082
78
4,424
21,760
7,010
318
8,614
13,146
66,864
0
W
Ah Muzen Cab
SchafSchaf
Ah Muzen Cab
29,669
9,667
0
8,992
19,155
8,372
1,080
5,485
13,521
0
107,408
W
Izanami
StellarUSA
Izanami
15,207
10,811
0
6,859
19,945
7,515
6,762
2,425
17,476
0
132,015
W
Tsukuyomi
Sweetdreamsftw
Tsukuyomi
18,601
5,279
0
3,799
13,212
5,864
240
3,876
9,176
0
83,257
W
Ares
5,739
522
0
1,834
16,246
12,212
0
7,817
8,201
22,261
0
L
Ao Kuang
julianos18
Ao Kuang
8,757
1,684
0
9,245
24,664
10,605
252
7,628
17,036
67,646
0
L
913
112
150
1,585
17,345
14,954
522
1,070
16,275
0
39,002
L
Izanami
20,304
12,458
0
4,952
20,225
5,272
506
2,352
17,873
0
102,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,195
Gold Earned
64,940
559
Minions Killed
588
0
Camps Cleared
0
2,151,447
Distance Traveled
2,327,041
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,312
555
118
5
0
502,299
5
L
Ymir
10,109
421
35
1
0
456,886
2
L
Hera
11,038
460
123
5
0
419,571
5
W
Ah Muzen Cab
13,928
580
131
5
0
478,995
2
W
Izanami
13,126
547
184
8
0
432,775
12
W
Tsukuyomi
13,652
569
129
5
0
462,724
2
W
Ares
10,922
455
26
1
0
450,248
0
L
Ao Kuang
10,543
439
113
5
0
439,586
4
L
Mulan
9,412
392
101
4
0
446,749
4
L
Izanami
13,093
546
187
8
0
388,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role