Player Matchup

Thanatos
Thanatos
Balencia
Thanatos
Level 101
God Stats
29W - 25L
1,574 SR
Queue Stats
217W - 210L
1,489 Elo+
Solo
The Morrigan
The Morrigan
Ishcar
The Morrigan
Level 101
God Stats
10W - 10L
1,468 SR
Queue Stats
13W - 18L
1,379 Elo+
Party 3
Aphrodite
Aphrodite
Tamaul
Aphrodite
Level 69
God Stats
8W - 8L
1,457 SR
Queue Stats
13W - 17L
1,389 Elo+
Party 3
Ymir
Ymir
gringo453
Ymir
Level 114
God Stats
5W - 2L
1,639 SR
Queue Stats
69W - 71L
1,439 Elo+
Party 2
Jing Wei
Jing Wei
ssierra740
Jing Wei
Level 145
God Stats
3W - 2L
1,565 SR
Queue Stats
314W - 304L
1,510 Elo+
Party 2
Team Averages
Level 106
1,541 SR
1,441 Elo+

VS

Team Averages
Level 100
1,534 SR
1,465 Elo+
Artio
Artio
ALuuck
Artio
Level 118
God Stats
6W - 3L
1,558 SR
Queue Stats
131W - 119L
1,512 Elo+
Party 4
Achilles
Achilles
Fionnaghuala
Achilles
Level 116
God Stats
14W - 29L
1,310 SR
Queue Stats
1,047W - 1,245L
1,439 Elo+
Party 1
Arachne
Arachne
Mr Syrup 100
Arachne
Level 88
God Stats
6W - 14L
1,493 SR
Queue Stats
419W - 552L
1,437 Elo+
Party 1
Neith
Neith
Puliix
Neith
Level 112
God Stats
9W - 7L
1,592 SR
Queue Stats
126W - 112L
1,519 Elo+
Solo
Persephone
Persephone
VoidSakurajima
Persephone
Level 64
God Stats
0W - 3L
1,715 SR
Queue Stats
53W - 63L
1,419 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Balencia
Thanatos
12
9 / 3 / 5
8,170
628
9,959
8,799
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Ishcar
The Morrigan
12
0 / 0 / 2
6,943
534
3,116
5,367
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Tamaul
Aphrodite
11
2 / 0 / 3
6,835
526
3,248
4,645
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
13
5 / 3 / 7
8,374
644
9,245
12,511
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ssierra740
Jing Wei
15
4 / 0 / 1
8,710
670
4,999
6,101
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ALuuck
Artio
9
0 / 1 / 3
5,966
459
1,794
8,933
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Fionnaghuala
Achilles
12
4 / 4 / 1
7,407
570
8,668
11,169
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Mr Syrup 100
Arachne
9
1 / 9 / 2
5,879
452
5,338
11,404
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Puliix
Neith
11
1 / 1 / 0
6,133
472
4,289
4,529
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
VoidSakurajima
Persephone
9
0 / 5 / 3
6,021
463
3,226
7,349
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
20
Kills
6
6
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
ALuuck
Artio
0
1
3
1.5
W
Thanatos
Balencia
Thanatos
9
3
5
3.83
L
Achilles
Fionnaghuala
Achilles
4
4
1
1.13
W
The Morrigan
Ishcar
The Morrigan
0
0
2
1
L
Arachne
Mr Syrup 100
Arachne
1
9
2
0.22
L
Neith
Puliix
Neith
1
1
0
1
W
Aphrodite
Tamaul
Aphrodite
2
0
3
3.5
L
Persephone
VoidSakurajima
Persephone
0
5
3
0.3
W
Ymir
5
3
7
2.83
W
Jing Wei
ssierra740
Jing Wei
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
23,315
37,423
Taken
43,384
17,239
Mitigated
16,576
18,672
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ALuuck
Artio
1,794
212
461
3,046
8,933
5,355
0
2,783
6,102
11,704
0
W
Thanatos
Balencia
Thanatos
9,959
2,500
0
5,950
8,799
3,367
201
1,713
7,086
0
39,601
L
Achilles
Fionnaghuala
Achilles
8,668
3,580
0
4,141
11,169
3,882
0
2,707
8,417
0
39,587
W
The Morrigan
Ishcar
The Morrigan
3,116
1,350
0
1,399
5,367
2,021
1,750
588
4,779
46,988
6,494
L
Arachne
Mr Syrup 100
Arachne
5,338
3,488
0
2,199
11,404
4,468
0
5,674
4,897
0
22,317
L
Neith
Puliix
Neith
4,289
811
0
1,356
4,529
1,487
0
2,727
1,802
0
37,261
W
Aphrodite
Tamaul
Aphrodite
3,248
453
3,074
3,756
4,645
1,835
764
914
3,731
11,876
0
L
Persephone
VoidSakurajima
Persephone
3,226
273
0
484
7,349
1,384
0
372
6,931
29,081
0
W
Ymir
9,245
2,282
0
3,493
12,511
7,843
780
182
12,329
40,549
0
W
Jing Wei
ssierra740
Jing Wei
4,999
4,161
0
1,000
6,101
2,173
697
1,623
4,478
0
58,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
31,406
403
Minions Killed
271
0
Camps Cleared
0
1,259,754
Distance Traveled
1,193,574
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,966
459
21
2
0
231,421
0
W
Thanatos
8,170
628
61
5
0
263,119
3
L
Achilles
7,407
570
69
5
0
254,890
2
W
The Morrigan
6,943
534
115
9
0
239,211
2
L
Arachne
5,879
452
45
3
0
259,241
3
L
Neith
6,133
472
83
6
0
239,923
2
W
Aphrodite
6,835
526
17
1
0
270,525
2
L
Persephone
6,021
463
53
4
0
208,099
0
W
Ymir
8,374
644
87
7
0
221,899
0
W
Jing Wei
8,710
670
123
9
0
265,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role