Player Matchup

He Bo
He Bo
Barnes_Chernobyl
He Bo
Level 36
God Stats
0W - 1L
1,487 SR
Queue Stats
42W - 35L
1,474 Elo+
Solo
Ganesha
Ganesha
Em Done Em
Ganesha
Level 33
God Stats
15W - 18L
1,504 SR
Queue Stats
145W - 145L
1,449 Elo+
Party 2
Izanami
Izanami
MysterioussWolf
Izanami
Level 65
God Stats
85W - 82L
1,486 SR
Queue Stats
219W - 209L
1,441 Elo+
Solo
Da Ji
Da Ji
harmafly
Da Ji
Level 80
God Stats
5W - 6L
1,548 SR
Queue Stats
138W - 142L
1,534 Elo+
Party 2
Erlang Shen
Erlang Shen
svxet
Erlang Shen
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 147L
1,513 Elo+
Party 2
Team Averages
Level 62
1,505 SR
1,482 Elo+

VS

Team Averages
Level 63
1,599 SR
1,556 Elo+
Artemis
Artemis
BlEaChEd-PiGs
Artemis
Level 65
God Stats
6W - 10L
1,547 SR
Queue Stats
10W - 16L
1,380 Elo+
Solo
Loki
Loki
CrazySkillzz823
Loki
Level 26
God Stats
79W - 39L
1,676 SR
Queue Stats
92W - 42L
1,618 Elo+
Party 1
Skadi
Skadi
FizzaNow3824
Skadi
Level 48
God Stats
3W - 1L
1,581 SR
Queue Stats
165W - 151L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Lord Riskful
Cthulhu
Level 150
God Stats
36W - 18L
1,691 SR
Queue Stats
473W - 367L
1,657 Elo+
Party 1
The Morrigan
The Morrigan
Reetaliation322
The Morrigan
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 20L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 4
8,869
887
6,905
13,390
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Em Done Em
Ganesha
15
0 / 4 / 6
8,887
889
5,467
13,648
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 4
8,910
891
5,620
8,744
2,956
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
harmafly
Da Ji
15
6 / 5 / 2
10,414
1,041
11,687
10,812
4,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
svxet
Erlang Shen
15
2 / 2 / 3
8,908
891
5,333
22,792
18,377
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

192

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
0 / 4 / 9
8,970
897
9,384
10,067
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
12 / 1 / 7
11,497
1,150
16,933
8,663
3,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 2 / 14
9,848
985
9,717
7,705
2,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Lord Riskful
Cthulhu
16
4 / 1 / 9
9,672
967
19,078
11,180
13,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Reetaliation322
The Morrigan
16
6 / 1 / 9
10,696
1,070
9,173
3,140
1,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
9
Kills
23
23
Deaths
9
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
Artemis
0
4
9
1.13
W
12
1
7
15.5
L
Ganesha
Em Done Em
Ganesha
0
4
6
0.75
W
1
2
14
4
W
Cthulhu
Lord Riskful
Cthulhu
4
1
9
8.5
L
0
2
4
1
W
The Morrigan
Reetaliation322
The Morrigan
6
1
9
10.5
L
Da Ji
harmafly
Da Ji
6
5
2
1.4
L
Erlang Shen
svxet
Erlang Shen
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
64,285
69,386
Taken
40,755
42,492
Mitigated
24,798
10,496
Healing
3,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,905
515
0
591
13,390
4,325
0
5,622
7,514
21,683
0
W
Artemis
9,384
4,371
122
250
10,067
4,041
0
3,916
5,935
0
24,610
W
16,933
5,260
0
43
8,663
3,494
0
2,521
5,995
0
28,662
L
Ganesha
Em Done Em
Ganesha
5,467
147
689
1,143
13,648
12,825
0
4,582
8,887
21,071
0
W
9,717
5,145
0
1,279
7,705
2,690
0
1,440
6,112
0
24,939
W
Cthulhu
Lord Riskful
Cthulhu
19,078
1,586
237
1,472
11,180
13,401
0
3,192
7,530
34,987
0
L
5,620
3,879
0
0
8,744
2,956
0
4,061
4,542
13
42,157
W
The Morrigan
Reetaliation322
The Morrigan
9,173
1,461
0
0
3,140
1,172
0
342
2,798
13,182
3,463
L
Da Ji
harmafly
Da Ji
11,687
1,688
0
329
10,812
4,009
0
2,822
7,895
0
22,168
L
Erlang Shen
svxet
Erlang Shen
5,333
1,495
341
7,403
22,792
18,377
0
7,786
14,088
0
11,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,988
Gold Earned
50,683
185
Minions Killed
163
5
Camps Cleared
9
861,056
Distance Traveled
970,886
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,869
887
61
6
0
152,455
0
W
Artemis
8,970
897
35
4
0
153,063
0
W
Loki
11,497
1,150
23
2
2
220,282
1
L
Ganesha
8,887
889
4
0
0
180,720
0
W
Skadi
9,848
985
37
4
6
191,587
2
W
Cthulhu
9,672
967
40
4
0
206,473
1
L
Izanami
8,910
891
85
9
4
143,829
0
W
The Morrigan
10,696
1,070
28
3
1
199,481
0
L
Da Ji
10,414
1,041
20
2
1
180,013
2
L
Erlang Shen
8,908
891
15
2
0
204,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role