Player Matchup

Bellona
Bellona
Blockblockchop
Bellona
Level 13
God Stats
10W - 9L
1,412 SR
Queue Stats
26W - 32L
1,281 Elo+
Solo
Tsukuyomi
Tsukuyomi
DUPRI AKA 187
Tsukuyomi
Level 14
God Stats
24W - 18L
1,584 SR
Queue Stats
33W - 26L
1,486 Elo+
Solo
The Morrigan
The Morrigan
angril647
The Morrigan
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,373 Elo+
Solo
Skadi
Skadi
stefan9746x
Skadi
Level 6
God Stats
4W - 4L
1,707 SR
Queue Stats
4W - 10L
1,124 Elo+
Party 1
Nemesis
Nemesis
zYami05
Nemesis
Level 7
God Stats
4W - 1L
1,707 SR
Queue Stats
4W - 6L
1,150 Elo+
Party 1
Team Averages
Level 11
1,582 SR
1,283 Elo+

VS

Team Averages
Level 17
1,388 SR
1,368 Elo+
Loki
Loki
AudiomaticSpirit
Loki
Level 25
God Stats
2W - 2L
1,217 SR
Queue Stats
41W - 40L
1,407 Elo+
Party 2
Zeus
Zeus
GrammyJoeTho
Zeus
Level 21
God Stats
3W - 3L
1,400 SR
Queue Stats
59W - 59L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
ImaDonkey
Sun Wukong
Level 12
God Stats
9W - 10L
1,361 SR
Queue Stats
52W - 40L
1,394 Elo+
Solo
Jormungandr
Jormungandr
JSHJ15
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,331 Elo+
Solo
Neith
Neith
djbabkin
Neith
Level 12
God Stats
5W - 4L
1,463 SR
Queue Stats
46W - 38L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 16
15,343
1,023
16,940
27,112
26,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
DUPRI AKA 187
Tsukuyomi
20
20 / 11 / 7
17,887
1,192
51,819
26,760
13,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
angril647
The Morrigan
20
2 / 10 / 12
13,659
911
10,967
15,866
5,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 8 / 15
13,958
931
17,144
17,191
5,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
zYami05
Nemesis
20
10 / 9 / 12
16,404
1,094
26,645
24,609
13,288
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 19
16,940
1,129
27,003
24,579
7,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 10 / 17
15,738
1,049
16,469
25,776
10,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
ImaDonkey
Sun Wukong
20
10 / 4 / 23
16,380
1,092
24,295
34,057
46,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
JSHJ15
Jormungandr
20
1 / 5 / 18
14,146
943
3,986
24,366
18,701
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
djbabkin
Neith
20
9 / 10 / 19
16,295
1,086
32,346
22,056
7,361
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
141
36
Kills
45
45
Deaths
36
62
Assists
96
Player
Kills
Deaths
Assists
KDA
W
16
7
19
3.64
L
3
7
16
1.57
L
Tsukuyomi
DUPRI AKA 187
Tsukuyomi
20
11
7
2.14
W
9
10
17
1.75
W
Sun Wukong
ImaDonkey
Sun Wukong
10
4
23
5.38
W
Jormungandr
JSHJ15
Jormungandr
1
5
18
2
L
The Morrigan
angril647
The Morrigan
2
10
12
0.8
W
Neith
djbabkin
Neith
9
10
19
1.85
L
1
8
15
1.06
L
Nemesis
zYami05
Nemesis
10
9
12
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,515
Damage
104,099
111,538
Taken
130,834
63,598
Mitigated
89,779
14,369
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,003
6,877
0
0
24,579
7,405
0
1,967
22,263
0
34,351
L
16,940
6,279
2,243
2,536
27,112
26,100
0
3,984
22,384
461
35,146
L
Tsukuyomi
DUPRI AKA 187
Tsukuyomi
51,819
13,819
0
3,854
26,760
13,210
0
6,095
20,137
0
71,706
W
16,469
3,017
367
1,604
25,776
10,110
0
1,201
24,289
48,194
0
W
Sun Wukong
ImaDonkey
Sun Wukong
24,295
3,774
0
3,316
34,057
46,202
0
2,834
30,586
0
33,889
W
Jormungandr
JSHJ15
Jormungandr
3,986
472
429
1,175
24,366
18,701
0
1,950
21,940
39,226
0
L
The Morrigan
angril647
The Morrigan
10,967
1,076
0
0
15,866
5,814
0
970
14,600
26,734
2,184
W
Neith
djbabkin
Neith
32,346
14,656
0
2,586
22,056
7,361
0
2,178
19,608
0
53,907
L
17,144
11,351
0
2,249
17,191
5,186
0
2,345
14,750
0
46,211
L
Nemesis
zYami05
Nemesis
26,645
13,608
0
3,487
24,609
13,288
0
6,842
17,248
0
67,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,251
Gold Earned
79,499
229
Minions Killed
248
18
Camps Cleared
3
1,435,803
Distance Traveled
1,216,107
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,940
1,129
12
1
0
258,738
0
L
Bellona
15,343
1,023
32
2
0
325,973
0
L
Tsukuyomi
17,887
1,192
33
2
3
291,017
0
W
Zeus
15,738
1,049
69
5
0
212,650
0
W
Sun Wukong
16,380
1,092
31
2
1
289,703
0
W
Jormungandr
14,146
943
90
6
0
250,571
1
L
The Morrigan
13,659
911
47
3
2
251,002
2
W
Neith
16,295
1,086
46
3
2
204,445
0
L
Skadi
13,958
931
45
3
6
267,732
0
L
Nemesis
16,404
1,094
72
5
7
300,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role