Player Matchup

Ymir
Ymir
DzikaStonka
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,204 Elo+
Party 2
Hou Yi
Hou Yi
Niedźwiadek
Hou Yi
Level 85
God Stats
0W - 1L
1,567 SR
Queue Stats
23W - 19L
1,535 Elo+
Party 2
Tiamat
Tiamat
PittWeiller
Tiamat
Level 20
God Stats
0W - 4L
1,393 SR
Queue Stats
4W - 9L
1,365 Elo+
Solo
Nu Wa
Nu Wa
chromagreen
Nu Wa
Level 8
God Stats
1W - 3L
1,293 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 3
Amaterasu
Amaterasu
maslinaC
Amaterasu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 3
Team Averages
Level 25
1,451 SR
1,304 Elo+

VS

Team Averages
Level 20
1,621 SR
1,454 Elo+
Olorun
Olorun
FixelHD
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
LessWir
Osiris
Level 29
God Stats
8W - 10L
1,474 SR
Queue Stats
100W - 87L
1,487 Elo+
Solo
Thor
Thor
WantedShadow
Thor
Level 7
God Stats
1W - 0L
1,714 SR
Queue Stats
7W - 4L
1,467 Elo+
Solo
Kali
Kali
holqdokk
Kali
Level 28
God Stats
28W - 21L
1,577 SR
Queue Stats
47W - 54L
1,394 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zas228
Ah Muzen Cab
Level 29
God Stats
3W - 1L
1,840 SR
Queue Stats
49W - 50L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 3
5,054
505
2,539
8,616
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
9
3 / 3 / 0
5,783
578
3,739
6,045
1,263
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
7
1 / 3 / 0
4,588
459
3,173
6,290
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 7 / 0
4,184
418
2,056
5,110
685
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
maslinaC
Amaterasu
6
0 / 8 / 1
4,216
422
1,478
7,479
3,201
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FixelHD
Olorun
8
2 / 1 / 10
5,507
551
2,681
3,256
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
LessWir
Osiris
10
3 / 0 / 7
5,934
593
3,608
3,081
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
12 / 0 / 3
7,012
701
7,429
7,588
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
8
5 / 1 / 7
5,879
588
5,783
5,808
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
zas228
Ah Muzen Cab
9
4 / 2 / 7
5,740
574
5,525
4,634
1,148
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
4
Kills
26
26
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Olorun
FixelHD
Olorun
2
1
10
7
W
Osiris
LessWir
Osiris
3
0
7
6.5
L
Hou Yi
3
3
0
1
L
Tiamat
1
3
0
0.33
W
12
0
3
13.5
L
0
7
0
0
W
Kali
5
1
7
8.5
L
Amaterasu
maslinaC
Amaterasu
0
8
1
0.06
W
Ah Muzen Cab
zas228
Ah Muzen Cab
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,985
Damage
25,026
33,540
Taken
24,367
11,174
Mitigated
8,536
4,014
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,539
414
0
443
8,616
4,564
156
867
7,749
8,055
0
W
Olorun
FixelHD
Olorun
2,681
1,131
147
1,116
3,256
1,020
210
1,716
1,332
13,558
1,741
W
Osiris
LessWir
Osiris
3,608
1,107
0
1,578
3,081
2,151
596
1,000
2,041
4,533
21,005
L
Hou Yi
3,739
1,021
0
1,099
6,045
1,263
640
243
5,802
0
30,519
L
Tiamat
3,173
375
0
1,730
6,290
1,461
0
313
5,977
16,606
0
W
7,429
2,638
0
4,594
7,588
2,354
780
1,924
5,602
0
32,044
L
2,056
592
71
0
5,110
685
555
362
4,748
11,152
0
W
Kali
5,783
2,412
0
2,303
5,808
1,863
0
1,583
4,144
0
22,914
L
Amaterasu
maslinaC
Amaterasu
1,478
1,010
0
671
7,479
3,201
523
1,581
5,898
0
6,684
W
Ah Muzen Cab
zas228
Ah Muzen Cab
5,525
2,666
0
928
4,634
1,148
0
1,088
3,480
0
26,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,825
Gold Earned
30,072
143
Minions Killed
238
0
Camps Cleared
0
848,661
Distance Traveled
992,663
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,054
505
17
2
0
175,277
0
W
Olorun
5,507
551
33
3
0
160,071
2
W
Osiris
5,934
593
63
6
0
215,173
0
L
Hou Yi
5,783
578
60
6
0
191,399
3
L
Tiamat
4,588
459
35
4
0
186,512
2
W
Thor
7,012
701
58
6
0
211,360
3
L
Nu Wa
4,184
418
16
2
0
136,757
0
W
Kali
5,879
588
37
4
0
214,289
0
L
Amaterasu
4,216
422
15
2
0
158,716
0
W
Ah Muzen Cab
5,740
574
47
5
0
191,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role