Player Matchup

Charybdis
Charybdis
BOCHIK
Charybdis
Level 28
God Stats
9W - 20L
1,164 SR
Queue Stats
64W - 85L
1,287 Elo+
Party 1
Arachne
Arachne
JetBrains
Arachne
Level 17
God Stats
8W - 5L
1,541 SR
Queue Stats
60W - 84L
1,287 Elo+
Party 1
Aphrodite
Aphrodite
Lukimanman
Aphrodite
Level 14
God Stats
1W - 0L
1,620 SR
Queue Stats
3W - 3L
1,258 Elo+
Solo
King Arthur
King Arthur
lomcatth
King Arthur
Level 28
God Stats
3W - 2L
1,536 SR
Queue Stats
12W - 11L
1,378 Elo+
Party 3
Ganesha
Ganesha
matthloc
Ganesha
Level 25
God Stats
2W - 4L
1,234 SR
Queue Stats
7W - 8L
1,304 Elo+
Party 3
Team Averages
Level 22
1,419 SR
1,303 Elo+

VS

Team Averages
Level 20
1,506 SR
1,353 Elo+
Arachne
Arachne
DarkarosDiabolos
Arachne
Level 26
God Stats
33W - 32L
1,450 SR
Queue Stats
49W - 58L
1,335 Elo+
Party 2
Neith
Neith
JokerCm96
Neith
Level 8
God Stats
2W - 4L
1,330 SR
Queue Stats
11W - 16L
1,229 Elo+
Solo
Geb
Geb
Over_DADDY
Geb
Level 27
God Stats
7W - 6L
1,384 SR
Queue Stats
39W - 49L
1,334 Elo+
Party 2
Sun Wukong
Sun Wukong
TheDivineMurloc
Sun Wukong
Level 24
God Stats
5W - 3L
1,869 SR
Queue Stats
9W - 10L
1,408 Elo+
Solo
Sol
Sol
posiduss
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOCHIK
Charybdis
11
9 / 1 / 0
7,019
638
6,619
6,376
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
JetBrains
Arachne
10
3 / 3 / 3
6,173
561
5,884
9,796
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Lukimanman
Aphrodite
11
3 / 1 / 0
6,356
578
1,669
2,957
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
lomcatth
King Arthur
10
0 / 5 / 1
5,494
499
3,303
6,870
5,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
matthloc
Ganesha
10
0 / 0 / 8
6,404
582
3,691
5,814
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 4 / 1
6,095
554
6,242
8,469
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
JokerCm96
Neith
7
0 / 3 / 2
4,565
415
4,231
6,298
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 5 / 2
4,609
419
1,937
6,457
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TheDivineMurloc
Sun Wukong
11
4 / 1 / 1
6,297
572
3,795
7,301
3,305
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 3 / 0
5,838
531
2,597
4,036
1,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
15
Kills
10
10
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BOCHIK
Charybdis
9
1
0
9
L
5
4
1
1.38
W
Arachne
JetBrains
Arachne
3
3
3
1.5
L
Neith
JokerCm96
Neith
0
3
2
0.33
W
Aphrodite
Lukimanman
Aphrodite
3
1
0
3
L
0
5
2
0.2
L
Sun Wukong
TheDivineMurloc
Sun Wukong
4
1
1
4.5
W
King Arthur
lomcatth
King Arthur
0
5
1
0.1
W
Ganesha
matthloc
Ganesha
0
0
8
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
18,802
31,813
Taken
32,561
15,647
Mitigated
11,450
13,548
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BOCHIK
Charybdis
6,619
3,672
258
2,886
6,376
1,736
733
854
5,522
0
40,322
L
6,242
3,417
0
3,331
8,469
3,035
0
672
7,777
0
29,150
W
Arachne
JetBrains
Arachne
5,884
4,292
0
4,227
9,796
4,063
0
659
9,137
0
27,841
L
Neith
JokerCm96
Neith
4,231
1,859
0
2,612
6,298
1,884
132
1,629
4,669
0
20,713
W
Aphrodite
Lukimanman
Aphrodite
1,669
269
708
1,910
2,957
909
0
1,471
1,486
26,129
0
L
1,937
106
0
448
6,457
2,024
165
1,683
4,774
10,626
0
L
Sun Wukong
TheDivineMurloc
Sun Wukong
3,795
171
0
2,754
7,301
3,305
343
0
7,301
0
28,518
W
King Arthur
lomcatth
King Arthur
3,303
399
0
920
6,870
5,262
0
0
6,870
0
24,296
W
Ganesha
matthloc
Ganesha
3,691
188
266
2,373
5,814
3,677
187
1,192
4,622
18,000
0
L
2,597
1,301
0
1,034
4,036
1,202
0
1,240
2,680
26,526
3,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,446
Gold Earned
27,404
292
Minions Killed
226
0
Camps Cleared
0
993,415
Distance Traveled
944,666
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,019
638
96
9
0
176,471
3
L
Arachne
6,095
554
49
4
0
237,384
4
W
Arachne
6,173
561
64
6
0
228,732
0
L
Neith
4,565
415
31
3
0
171,816
0
W
Aphrodite
6,356
578
73
7
0
191,080
1
L
Geb
4,609
419
13
1
0
185,953
0
L
Sun Wukong
6,297
572
58
5
0
195,657
3
W
King Arthur
5,494
499
51
5
0
184,966
4
W
Ganesha
6,404
582
8
1
0
212,166
2
L
Sol
5,838
531
75
7
0
153,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role