Player Matchup

Athena
Athena
CamCam93
Athena
Level 29
God Stats
7W - 9L
1,551 SR
Queue Stats
57W - 83L
1,423 Elo+
Party 3
Sol
Sol
CodeLain
Sol
Level 18
God Stats
0W - 2L
1,397 SR
Queue Stats
3W - 3L
1,657 Elo+
Solo
Fenrir
Fenrir
Eztie2000
Fenrir
Level 28
God Stats
1W - 3L
1,270 SR
Queue Stats
34W - 55L
1,401 Elo+
Party 3
Anhur
Anhur
MisterrMorgan
Anhur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,508 Elo+
Solo
Agni
Agni
NekoNeshox
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,603 Elo+
Solo
Team Averages
Level 24
1,444 SR
1,518 Elo+

VS

Team Averages
Level 35
1,560 SR
1,482 Elo+
Athena
Athena
BonJoeJoe
Athena
Level 3
God Stats
2W - 0L
1,736 SR
Queue Stats
3W - 1L
1,707 Elo+
Party 1
Nemesis
Nemesis
D4RKL1GHTS
Nemesis
Level 17
God Stats
1W - 4L
1,314 SR
Queue Stats
42W - 29L
1,702 Elo+
Solo
Kukulkan
Kukulkan
IncredibleDulk
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,264 Elo+
Party 2
Medusa
Medusa
Vanjabu01
Medusa
Level 79
God Stats
8W - 5L
1,578 SR
Queue Stats
174W - 168L
1,555 Elo+
Party 1
Odin
Odin
Zendy
Odin
Level 68
God Stats
1W - 0L
1,671 SR
Queue Stats
2W - 1L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CamCam93
Athena
10
1 / 2 / 3
6,762
483
2,948
10,962
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 6 / 2
6,760
483
2,949
7,792
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Eztie2000
Fenrir
10
5 / 9 / 5
7,148
511
12,042
13,115
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 6 / 6
6,451
461
5,278
10,353
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 5 / 2
8,581
613
8,685
9,355
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BonJoeJoe
Athena
12
0 / 3 / 12
7,429
531
2,222
10,284
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
D4RKL1GHTS
Nemesis
17
19 / 1 / 0
10,282
734
17,874
12,372
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
11
2 / 5 / 6
7,108
508
5,565
6,721
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Vanjabu01
Medusa
12
5 / 3 / 2
7,505
536
7,821
11,085
4,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Zendy
Odin
11
2 / 2 / 8
7,132
509
4,004
8,536
5,035
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
14
Kills
28
28
Deaths
14
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
BonJoeJoe
Athena
0
3
12
2
L
Athena
CamCam93
Athena
1
2
3
1.25
L
2
6
2
0.5
W
Nemesis
D4RKL1GHTS
Nemesis
19
1
0
19
L
Fenrir
Eztie2000
Fenrir
5
9
5
0.83
W
Kukulkan
2
5
6
1
L
2
6
6
0.83
L
4
5
2
1
W
Medusa
Vanjabu01
Medusa
5
3
2
2
W
Odin
Zendy
Odin
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,902
Damage
37,486
51,577
Taken
48,998
14,447
Mitigated
26,589
10,879
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BonJoeJoe
Athena
2,222
936
0
959
10,284
9,614
300
3,470
6,814
17,028
0
L
Athena
CamCam93
Athena
2,948
1,103
0
2,255
10,962
5,564
0
1,259
9,703
26,423
0
L
2,949
265
0
1,083
7,792
2,354
0
3,828
3,964
27,401
1,849
W
Nemesis
D4RKL1GHTS
Nemesis
17,874
9,203
0
5,871
12,372
5,692
0
3,435
8,937
0
69,164
L
Fenrir
Eztie2000
Fenrir
12,042
3,674
0
2,006
13,115
3,121
0
951
12,164
0
29,413
W
Kukulkan
5,565
472
0
175
6,721
2,141
760
1,527
5,194
28,573
0
L
5,278
2,820
0
2,916
10,353
1,769
0
1,408
8,945
0
25,045
L
8,685
1,121
0
2,619
9,355
1,639
171
341
9,014
47,292
0
W
Medusa
Vanjabu01
Medusa
7,821
3,009
0
2,007
11,085
4,107
1,238
1,795
9,290
0
51,625
W
Odin
Zendy
Odin
4,004
722
0
1,350
8,536
5,035
498
4,368
4,168
0
23,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,702
Gold Earned
39,456
305
Minions Killed
339
0
Camps Cleared
0
1,282,141
Distance Traveled
1,405,269
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,429
531
26
2
0
277,527
0
L
Athena
6,762
483
48
3
0
273,932
5
L
Sol
6,760
483
66
5
0
246,412
4
W
Nemesis
10,282
734
112
8
0
333,232
1
L
Fenrir
7,148
511
40
3
0
281,689
1
W
Kukulkan
7,108
508
59
4
0
259,321
2
L
Anhur
6,451
461
54
4
0
241,479
0
L
Agni
8,581
613
97
7
0
238,629
3
W
Medusa
7,505
536
87
6
0
254,095
4
W
Odin
7,132
509
55
4
0
281,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role