Player Matchup

Aphrodite
Aphrodite
KongBaiKongBai
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 1
Gilgamesh
Gilgamesh
Strikerblizzard
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,369 Elo+
Solo
Jing Wei
Jing Wei
TianRSY
Jing Wei
Level 7
God Stats
1W - 1L
1,271 SR
Queue Stats
1W - 2L
1,051 Elo+
Party 1
Merlin
Merlin
双见双叶
Merlin
Level 12
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 1
Guan Yu
Guan Yu
超蓝我的笔
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,051 Elo+
Party 1
Team Averages
Level 15
1,457 SR
1,197 Elo+

VS

Team Averages
Level 28
1,477 SR
1,369 Elo+
Chernobog
Chernobog
 
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
GrimReapper123
Hades
Level 32
God Stats
4W - 4L
1,608 SR
Queue Stats
94W - 123L
1,324 Elo+
Party 2
Ares
Ares
Winner121314
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,327 Elo+
Party 3
Izanami
Izanami
andreisorin918
Izanami
Level 25
God Stats
45W - 49L
1,494 SR
Queue Stats
87W - 121L
1,279 Elo+
Party 2
Erlang Shen
Erlang Shen
sergiosm1704
Erlang Shen
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
31W - 38L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KongBaiKongBai
Aphrodite
16
2 / 2 / 17
11,411
519
7,920
14,395
16,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Strikerblizzard
Gilgamesh
19
17 / 3 / 5
13,975
635
21,127
18,806
8,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
TianRSY
Jing Wei
15
6 / 5 / 11
10,825
492
12,696
13,848
5,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
17
5 / 2 / 14
12,226
556
20,467
14,734
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 2
10,599
482
5,021
15,824
19,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
4 / 6 / 5
10,190
463
12,159
17,188
7,121
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 10 / 2
10,891
495
20,710
21,960
9,754
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 7 / 5
8,515
387
4,394
21,276
21,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 7 / 6
10,801
491
12,323
18,853
5,153
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
sergiosm1704
Erlang Shen
3
0 / 2 / 0
6,004
273
487
2,031
452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
32
Kills
13
14
Deaths
32
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
6
5
1.08
L
6
10
2
0.7
W
Aphrodite
KongBaiKongBai
Aphrodite
2
2
17
5.25
W
Gilgamesh
Strikerblizzard
Gilgamesh
17
3
5
6.5
W
Jing Wei
TianRSY
Jing Wei
6
5
11
2.3
L
0
7
5
0.36
L
3
7
6
0.86
L
Erlang Shen
sergiosm1704
Erlang Shen
0
2
0
0
W
Merlin
5
2
14
6
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,231
Damage
50,073
77,607
Taken
81,308
54,596
Mitigated
43,819
25,821
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,159
4,802
0
3,263
17,188
7,121
54
4,661
12,359
0
70,674
L
20,710
2,879
583
7,213
21,960
9,754
533
11,094
10,280
72,851
0
W
Aphrodite
KongBaiKongBai
Aphrodite
7,920
1,797
7,100
6,929
14,395
16,659
1,178
5,665
8,730
26,599
0
W
Gilgamesh
Strikerblizzard
Gilgamesh
21,127
7,163
0
4,542
18,806
8,728
8,549
2,880
15,926
0
83,649
W
Jing Wei
TianRSY
Jing Wei
12,696
6,073
0
421
13,848
5,149
2,194
4,065
9,783
0
48,022
L
4,394
218
0
2,149
21,276
21,339
85
7,593
13,389
20,440
0
L
12,323
8,218
0
0
18,853
5,153
1,015
3,533
15,188
0
64,333
L
Erlang Shen
sergiosm1704
Erlang Shen
487
271
0
466
2,031
452
0
284
1,705
0
3,857
W
Merlin
20,467
1,887
325
2,251
14,734
4,840
1,436
8,581
6,153
73,183
0
W
5,021
306
926
3,327
15,824
19,220
825
3,913
11,911
0
45,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,036
Gold Earned
46,401
430
Minions Killed
366
0
Camps Cleared
0
2,143,949
Distance Traveled
1,529,693
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,190
463
107
5
0
415,526
2
L
Hades
10,891
495
110
5
0
354,818
5
W
Aphrodite
11,411
519
38
2
0
398,756
1
W
Gilgamesh
13,975
635
103
5
0
469,629
0
W
Jing Wei
10,825
492
76
3
0
421,404
2
L
Ares
8,515
387
17
1
0
355,765
1
L
Izanami
10,801
491
119
5
0
362,215
2
L
Erlang Shen
6,004
273
13
1
0
41,369
0
W
Merlin
12,226
556
134
6
0
402,590
2
W
Guan Yu
10,599
482
79
4
0
451,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role