Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Basman3007
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Le_F_SurLeCompet
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TARDIS7210
Morgan Le Fay
Level 28
God Stats
3W - 5L
1,594 SR
Queue Stats
30W - 37L
1,432 Elo+
Party 1
Neith
Neith
charybdis og
Neith
Level 12
God Stats
1W - 1L
1,825 SR
Queue Stats
17W - 14L
1,561 Elo+
Solo
Team Averages
Level 21
1,584 SR
1,486 Elo+

VS

Team Averages
Level 21
1,599 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
L0dBr0k_6
Hercules
Level 27
God Stats
5W - 2L
1,458 SR
Queue Stats
122W - 139L
1,345 Elo+
Solo
Athena
Athena
Lill StoFF
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,325 Elo+
Solo
Ullr
Ullr
Trimus_Nexus
Ullr
Level 25
God Stats
9W - 2L
1,768 SR
Queue Stats
59W - 62L
1,422 Elo+
Solo
Da Ji
Da Ji
svento_09
Da Ji
Level 29
God Stats
11W - 4L
1,771 SR
Queue Stats
70W - 55L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 5 / 5
6,836
526
7,092
10,454
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 7 / 1
5,678
437
1,142
6,239
1,860
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 6 / 1
6,315
486
2,632
7,048
1,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
TARDIS7210
Morgan Le Fay
10
2 / 3 / 1
6,116
470
3,439
5,601
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 2
7,244
557
9,546
7,845
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
7 / 4 / 4
8,110
624
7,760
6,514
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
L0dBr0k_6
Hercules
10
0 / 1 / 3
6,431
495
1,485
5,753
2,431
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
Lill StoFF
Athena
9
1 / 1 / 1
6,005
462
1,684
9,621
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 3 / 1
6,354
489
2,359
6,244
1,756
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
svento_09
Da Ji
15
14 / 2 / 3
9,007
693
10,320
9,474
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
24
24
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
5
1.1
W
Morgan Le Fay
 
Morgan Le Fay
7
4
4
2.25
L
1
7
1
0.21
W
Hercules
L0dBr0k_6
Hercules
0
1
3
1.5
L
2
6
1
0.42
W
Athena
Lill StoFF
Athena
1
1
1
1.5
L
Morgan Le Fay
TARDIS7210
Morgan Le Fay
2
3
1
0.83
W
2
3
1
0.83
L
3
3
2
1.33
W
Da Ji
svento_09
Da Ji
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,851
Damage
23,608
37,187
Taken
37,606
11,205
Mitigated
15,708
8,415
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,092
1,855
0
2,824
10,454
3,610
208
1,516
8,866
0
31,578
W
Morgan Le Fay
 
Morgan Le Fay
7,760
1,261
0
564
6,514
2,460
1,391
1,277
5,237
41,734
0
L
1,142
331
77
544
6,239
1,860
0
3,203
2,822
15,993
0
W
Hercules
L0dBr0k_6
Hercules
1,485
475
0
1,603
5,753
2,431
320
2,422
3,331
0
25,176
L
2,632
1,989
0
912
7,048
1,851
1,265
2,858
4,002
0
20,864
W
Athena
Lill StoFF
Athena
1,684
693
0
566
9,621
5,415
399
183
9,438
12,821
0
L
Morgan Le Fay
TARDIS7210
Morgan Le Fay
3,439
233
20
1,305
5,601
1,504
172
418
5,125
25,529
0
W
2,359
1,410
0
1,124
6,244
1,756
1,601
0
6,244
0
26,937
L
9,546
4,402
0
2,733
7,845
2,380
886
917
6,928
0
44,262
W
Da Ji
svento_09
Da Ji
10,320
3,369
0
2,744
9,474
3,646
0
699
8,775
0
48,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
35,907
260
Minions Killed
299
0
Camps Cleared
0
1,018,305
Distance Traveled
1,144,618
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,836
526
63
5
0
211,303
2
W
Morgan Le Fay
8,110
624
92
7
0
217,641
0
L
Ra
5,678
437
18
1
0
194,625
2
W
Hercules
6,431
495
56
4
0
194,130
0
L
Medusa
6,315
486
44
3
0
179,879
0
W
Athena
6,005
462
22
2
0
257,680
3
L
Morgan Le Fay
6,116
470
48
4
0
224,826
3
W
Ullr
6,354
489
45
3
0
213,430
3
L
Neith
7,244
557
87
7
0
207,672
3
W
Da Ji
9,007
693
84
6
0
261,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role