Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dontask87
Ao Kuang
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
556W - 474L
1,631 Elo+
Solo
Odin
Odin
gojira2004
Odin
Level 104
God Stats
1W - 0L
1,749 SR
Queue Stats
50W - 35L
1,660 Elo+
Solo
Team Averages
Level 132
1,583 SR
1,597 Elo+

VS

Team Averages
Level 94
1,521 SR
1,583 Elo+
Cliodhna
Cliodhna
Danzerex
Cliodhna
Level 137
God Stats
1W - 1L
1,391 SR
Queue Stats
22W - 33L
1,556 Elo+
Solo
Charybdis
Charybdis
hfhdudhghl
Charybdis
Level 142
God Stats
24W - 16L
1,672 SR
Queue Stats
151W - 111L
1,694 Elo+
Solo
Ra
Ra
loganserra
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
5 / 1 / 5
6,416
917
5,252
3,312
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ao Kuang
Dontask87
Ao Kuang
9
2 / 3 / 4
5,651
807
2,661
4,500
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 1 / 5
5,953
850
4,540
6,874
4,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Danzerex
Cliodhna
8
4 / 2 / 0
5,481
783
4,567
6,239
3,343
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
hfhdudhghl
Charybdis
9
1 / 3 / 2
5,179
740
3,524
4,512
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 6 / 2
4,516
645
1,549
4,493
1,232
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
5
5
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
5
7.5
L
Cliodhna
Danzerex
Cliodhna
4
2
0
2
W
Ao Kuang
Dontask87
Ao Kuang
2
3
4
1.33
W
4
1
5
6.5
L
Charybdis
hfhdudhghl
Charybdis
1
3
2
0.67
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,453
Damage
9,640
14,686
Taken
15,244
7,517
Mitigated
6,227
1,822
Healing
897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,252
481
0
625
3,312
788
800
678
2,634
16,600
0
L
Cliodhna
Danzerex
Cliodhna
4,567
644
0
189
6,239
3,343
0
3,689
2,471
0
9,035
W
Ao Kuang
Dontask87
Ao Kuang
2,661
759
0
1,197
4,500
1,755
520
362
4,138
10,058
1,886
W
4,540
1,216
0
0
6,874
4,974
78
1,074
5,800
4,461
10,337
L
Charybdis
hfhdudhghl
Charybdis
3,524
1,388
0
492
4,512
1,652
0
2,178
2,334
0
16,218
L
1,549
235
66
150
4,493
1,232
0
2,862
1,631
5,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,020
Gold Earned
15,176
79
Minions Killed
66
5
Camps Cleared
1
389,908
Distance Traveled
342,373
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,416
917
33
5
1
137,784
2
L
Cliodhna
5,481
783
10
1
0
148,039
2
W
Ao Kuang
5,651
807
24
3
3
117,709
1
W
Odin
5,953
850
22
3
1
134,415
1
L
Charybdis
5,179
740
46
7
1
111,522
1
L
Ra
4,516
645
10
1
0
82,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role