Player Matchup

Chronos
Chronos
Hushabee
Chronos
Level 28
God Stats
1W - 0L
1,711 SR
Queue Stats
84W - 74L
1,557 Elo+
Solo
Neith
Neith
IdUnknown4
Neith
Level 27
God Stats
4W - 4L
1,417 SR
Queue Stats
116W - 108L
1,617 Elo+
Solo
Ares
Ares
ItzStubbssTV
Ares
Level 5
God Stats
4W - 3L
1,641 SR
Queue Stats
7W - 9L
1,589 Elo+
Solo
Mercury
Mercury
TheMixUp
Mercury
Level 16
God Stats
7W - 1L
1,613 SR
Queue Stats
26W - 29L
1,433 Elo+
Party 2
Thanatos
Thanatos
ac130manz
Thanatos
Level 25
God Stats
1W - 0L
1,294 SR
Queue Stats
20W - 6L
1,723 Elo+
Party 2
Team Averages
Level 20
1,535 SR
1,584 Elo+

VS

Team Averages
Level 49
1,536 SR
1,540 Elo+
The Morrigan
The Morrigan
Ghothboys
The Morrigan
Level 6
God Stats
1W - 1L
1,686 SR
Queue Stats
11W - 17L
1,630 Elo+
Party 1
Apollo
Apollo
JayMcNuttyTV
Apollo
Level 157
God Stats
2W - 1L
1,851 SR
Queue Stats
22W - 23L
1,618 Elo+
Party 1
Amaterasu
Amaterasu
MontoliNoob
Amaterasu
Level 28
God Stats
0W - 3L
1,257 SR
Queue Stats
39W - 33L
1,501 Elo+
Solo
Thanatos
Thanatos
ScarletWarlock
Thanatos
Level 27
God Stats
8W - 15L
1,388 SR
Queue Stats
40W - 50L
1,445 Elo+
Solo
Ares
Ares
bougyman69
Ares
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 81L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hushabee
Chronos
13
5 / 0 / 1
7,428
743
7,585
4,446
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
1 / 2 / 3
5,819
582
6,655
6,339
2,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 2
5,718
572
2,819
5,263
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
TheMixUp
Mercury
9
2 / 1 / 4
6,040
604
1,532
4,766
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ac130manz
Thanatos
12
10 / 2 / 3
7,982
798
7,813
7,936
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ghothboys
The Morrigan
8
0 / 7 / 3
5,024
502
1,402
5,956
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
10
2 / 1 / 1
6,109
611
4,914
6,204
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MontoliNoob
Amaterasu
9
0 / 4 / 0
5,075
508
1,176
8,101
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
8
3 / 5 / 0
5,407
541
2,453
7,946
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 2
4,930
493
3,720
8,849
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
5
5
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Ghothboys
The Morrigan
0
7
3
0.21
W
Chronos
Hushabee
Chronos
5
0
1
5.5
W
Neith
1
2
3
1.25
W
2
0
2
3
L
Apollo
2
1
1
2.5
L
Amaterasu
MontoliNoob
Amaterasu
0
4
0
0
L
Thanatos
3
5
0
0.6
W
Mercury
TheMixUp
Mercury
2
1
4
4
W
Thanatos
ac130manz
Thanatos
10
2
3
5.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,404
Damage
13,665
28,750
Taken
37,056
11,840
Mitigated
16,649
14,195
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Ghothboys
The Morrigan
1,402
259
0
250
5,956
902
0
806
5,150
17,480
221
W
Chronos
Hushabee
Chronos
7,585
3,685
0
2,376
4,446
2,136
62
0
4,446
43,690
6,015
W
Neith
6,655
3,970
0
3,041
6,339
2,148
301
1,656
4,683
0
38,749
W
2,819
156
0
761
5,263
3,776
227
1,569
3,694
9,393
0
L
Apollo
4,914
2,459
0
1,519
6,204
1,812
0
569
5,635
0
38,252
L
Amaterasu
MontoliNoob
Amaterasu
1,176
458
0
1,352
8,101
4,053
0
5,239
2,862
0
22,320
L
Thanatos
2,453
1,001
0
4,381
7,946
1,915
0
1,036
6,910
0
18,419
W
Mercury
TheMixUp
Mercury
1,532
812
0
0
4,766
1,253
0
693
4,073
0
23,778
W
Thanatos
ac130manz
Thanatos
7,813
2,916
0
8,017
7,936
2,527
382
983
6,953
0
42,153
L
3,720
360
0
1,563
8,849
7,967
0
1,999
6,850
11,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
26,545
339
Minions Killed
222
0
Camps Cleared
0
1,071,860
Distance Traveled
986,373
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,024
502
30
3
0
179,282
0
W
Chronos
7,428
743
95
10
0
204,998
2
W
Neith
5,819
582
90
9
0
181,658
5
W
Ares
5,718
572
15
2
0
204,468
1
L
Apollo
6,109
611
75
8
0
198,725
1
L
Amaterasu
5,075
508
58
6
0
210,708
0
L
Thanatos
5,407
541
47
5
0
216,147
1
W
Mercury
6,040
604
51
5
0
254,176
0
W
Thanatos
7,982
798
88
9
0
226,560
1
L
Ares
4,930
493
12
1
0
181,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role