Player Matchup

Aphrodite
Aphrodite
ControlledChaos
Aphrodite
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 21L
1,624 Elo+
Solo
Ymir
Ymir
Demowo
Ymir
Level 24
God Stats
4W - 6L
1,935 SR
Queue Stats
29W - 32L
1,600 Elo+
Party 2
Ra
Ra
Leon2be
Ra
Level 19
God Stats
0W - 2L
1,158 SR
Queue Stats
13W - 22L
1,395 Elo+
Party 1
Nemesis
Nemesis
MikeOckiner
Nemesis
Level 26
God Stats
2W - 3L
1,681 SR
Queue Stats
68W - 44L
1,667 Elo+
Party 2
Neith
Neith
koningtoto1234
Neith
Level 4
God Stats
0W - 2L
1,097 SR
Queue Stats
2W - 6L
1,719 Elo+
Party 1
Team Averages
Level 17
1,474 SR
1,601 Elo+

VS

Team Averages
Level 19
1,548 SR
1,519 Elo+
Janus
Janus
 
Janus
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
TradingLegend
Chronos
Level 25
God Stats
51W - 15L
1,920 SR
Queue Stats
259W - 117L
1,667 Elo+
Solo
Cernunnos
Cernunnos
WickedMuffyn
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,541 Elo+
Solo
Neith
Neith
eksen
Neith
Level 29
God Stats
1W - 1L
1,319 SR
Queue Stats
19W - 16L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ControlledChaos
Aphrodite
14
1 / 3 / 1
8,168
545
8,026
12,773
8,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
Demowo
Ymir
10
0 / 4 / 4
6,477
432
5,019
14,918
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 1
7,043
470
3,255
7,671
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
MikeOckiner
Nemesis
11
5 / 2 / 2
7,546
503
8,100
9,283
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 8 / 0
5,652
377
4,376
9,075
1,581
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 1 / 6
10,085
672
6,790
7,572
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
 
Geb
12
3 / 3 / 5
8,690
579
3,099
15,174
8,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
18
7 / 1 / 1
10,791
719
13,928
11,868
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
WickedMuffyn
Cernunnos
13
2 / 1 / 1
8,239
549
681
7,977
2,408
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
eksen
Neith
16
8 / 1 / 3
10,222
681
16,668
13,388
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
23
23
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
6
6
W
Geb
 
Geb
3
3
5
1.83
L
Aphrodite
ControlledChaos
Aphrodite
1
3
1
0.5
L
Ymir
Demowo
Ymir
0
4
4
0.5
L
1
6
1
0.25
L
Nemesis
MikeOckiner
Nemesis
5
2
2
3
W
Chronos
7
1
1
7.5
W
Cernunnos
WickedMuffyn
Cernunnos
2
1
1
2.5
W
Neith
eksen
Neith
8
1
3
9.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,776
Damage
41,166
53,720
Taken
55,979
27,977
Mitigated
25,276
14,156
Healing
23,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,790
1,031
135
3,130
7,572
2,840
0
3,456
3,996
76,743
0
W
Geb
 
Geb
3,099
272
1,989
4,197
15,174
8,755
0
4,657
10,397
18,026
0
L
Aphrodite
ControlledChaos
Aphrodite
8,026
942
0
7,182
12,773
8,570
0
8,317
4,452
60,951
0
L
Ymir
Demowo
Ymir
5,019
911
430
3,940
14,918
12,322
166
4,618
10,240
21,430
0
L
3,255
370
116
1,011
7,671
2,891
43
6,014
1,451
44,736
0
L
Nemesis
MikeOckiner
Nemesis
8,100
4,071
0
1,243
9,283
2,613
0
2,360
6,905
0
45,657
W
Chronos
13,928
6,982
0
3,401
11,868
5,278
726
7,262
4,594
82,118
7,205
W
Cernunnos
WickedMuffyn
Cernunnos
681
296
0
2,383
7,977
2,408
496
689
7,288
0
62,864
W
Neith
eksen
Neith
16,668
9,156
0
8,561
13,388
5,995
3,141
2,698
10,690
0
75,829
L
4,376
2,023
0
234
9,075
1,581
0
646
8,429
0
22,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
48,027
401
Minions Killed
576
0
Camps Cleared
0
1,254,872
Distance Traveled
1,528,445
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,085
672
154
10
0
330,422
5
W
Geb
8,690
579
22
1
0
318,874
5
L
Aphrodite
8,168
545
136
9
0
252,768
3
L
Ymir
6,477
432
36
2
0
282,611
4
L
Ra
7,043
470
95
6
0
257,419
0
L
Nemesis
7,546
503
87
6
0
246,396
1
W
Chronos
10,791
719
170
11
0
320,108
3
W
Cernunnos
8,239
549
85
6
0
308,222
0
W
Neith
10,222
681
145
10
0
250,819
4
L
Neith
5,652
377
47
3
0
215,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role