Player Matchup

Hachiman
Hachiman
Diamond-Ite
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GHOSTNINJA123ter
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 1
Jormungandr
Jormungandr
OverLord38426
Jormungandr
Level 6
God Stats
1W - 3L
1,512 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 1
Team Averages
Level 5
1,504 SR
1,334 Elo+

VS

Team Averages
Level 79
1,599 SR
1,334 Elo+
Izanami
Izanami
Domania1992
Izanami
Level 89
God Stats
6W - 5L
1,503 SR
Queue Stats
14W - 19L
1,268 Elo+
Solo
Hachiman
Hachiman
Mr_Th3_Fist3r
Hachiman
Level 21
God Stats
5W - 11L
1,401 SR
Queue Stats
14W - 32L
1,261 Elo+
Party 2
Odin
Odin
Orpheus_0909
Odin
Level 126
God Stats
5W - 1L
1,891 SR
Queue Stats
60W - 55L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Diamond-Ite
Hachiman
9
0 / 9 / 2
6,018
669
3,206
10,547
2,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 9 / 0
7,258
806
3,024
13,114
8,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
OverLord38426
Jormungandr
8
1 / 9 / 0
5,828
648
4,358
13,052
9,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Domania1992
Izanami
13
10 / 1 / 11
8,930
992
11,206
6,156
2,150
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Mr_Th3_Fist3r
Hachiman
12
9 / 2 / 16
8,628
959
7,925
7,592
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 1 / 18
8,937
993
10,033
8,613
8,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
3
Kills
27
27
Deaths
4
2
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Diamond-Ite
Hachiman
0
9
2
0.11
W
Izanami
Domania1992
Izanami
10
1
11
15.5
L
2
9
0
0.22
W
Hachiman
Mr_Th3_Fist3r
Hachiman
9
2
16
8.5
W
8
1
18
17
L
Jormungandr
OverLord38426
Jormungandr
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,588
Damage
29,164
36,713
Taken
22,361
21,106
Mitigated
13,408
1,399
Healing
3,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Diamond-Ite
Hachiman
3,206
1,834
0
501
10,547
2,933
0
0
10,547
0
11,151
W
Izanami
Domania1992
Izanami
11,206
8,578
388
760
6,156
2,150
1,677
2,491
3,665
0
48,749
L
3,024
374
0
636
13,114
8,479
0
0
13,114
9,360
0
W
Hachiman
Mr_Th3_Fist3r
Hachiman
7,925
4,224
0
2,019
7,592
3,060
497
2,983
4,609
0
15,293
W
10,033
2,397
0
746
8,613
8,198
240
2,415
6,198
0
29,467
L
Jormungandr
OverLord38426
Jormungandr
4,358
1,461
0
262
13,052
9,694
0
0
13,052
17,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,104
Gold Earned
26,495
65
Minions Killed
134
0
Camps Cleared
9
383,754
Distance Traveled
513,273
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,018
669
15
2
0
127,823
1
W
Izanami
8,930
992
78
9
8
163,427
0
L
Cthulhu
7,258
806
21
2
0
128,353
3
W
Hachiman
8,628
959
14
2
0
168,615
0
W
Odin
8,937
993
42
5
1
181,231
0
L
Jormungandr
5,828
648
29
3
0
127,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role