Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ChinhNem
Olorun
Level 65
God Stats
3W - 1L
1,424 SR
Queue Stats
197W - 235L
1,379 Elo+
Solo
Achilles
Achilles
Fionnaghuala
Achilles
Level 116
God Stats
14W - 29L
1,272 SR
Queue Stats
1,047W - 1,245L
1,427 Elo+
Party 1
Agni
Agni
GODZMODE10
Agni
Level 101
God Stats
7W - 10L
1,465 SR
Queue Stats
556W - 698L
1,455 Elo+
Solo
Aphrodite
Aphrodite
Mr Syrup 100
Aphrodite
Level 88
God Stats
78W - 104L
1,489 SR
Queue Stats
419W - 552L
1,425 Elo+
Party 1
Team Averages
Level 93
1,430 SR
1,437 Elo+

VS

Team Averages
Level 83
1,489 SR
1,459 Elo+
Ratatoskr
Ratatoskr
AerisRowan
Ratatoskr
Level 57
God Stats
2W - 7L
1,391 SR
Queue Stats
141W - 165L
1,446 Elo+
Solo
Chang'e
Chang'e
VVida
Chang'e
Level 51
God Stats
13W - 7L
1,521 SR
Queue Stats
126W - 127L
1,444 Elo+
Solo
Skadi
Skadi
Vergils
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Viloreo
Amaterasu
Level 151
God Stats
5W - 5L
1,611 SR
Queue Stats
228W - 256L
1,467 Elo+
Solo
Fenrir
Fenrir
kingpin9203
Fenrir
Level 109
God Stats
7W - 9L
1,423 SR
Queue Stats
623W - 738L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
9 / 2 / 1
9,397
671
10,198
10,313
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
ChinhNem
Olorun
13
9 / 4 / 5
8,642
617
8,283
10,823
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Fionnaghuala
Achilles
13
1 / 4 / 8
7,480
534
6,965
11,401
9,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 1
7,173
512
3,618
6,288
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Mr Syrup 100
Aphrodite
12
1 / 4 / 10
7,167
512
4,247
9,517
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AerisRowan
Ratatoskr
13
3 / 5 / 7
8,050
575
3,501
10,623
3,266
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
VVida
Chang'e
12
0 / 2 / 5
7,110
508
5,544
8,849
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Vergils
Skadi
12
3 / 4 / 5
7,807
558
6,429
7,882
2,473
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Viloreo
Amaterasu
14
6 / 4 / 1
8,747
625
10,250
10,699
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
12
5 / 5 / 3
7,742
553
4,111
11,098
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
20
Kills
17
17
Deaths
20
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
2
1
4.75
L
Ratatoskr
AerisRowan
Ratatoskr
3
5
7
1.3
W
Olorun
ChinhNem
Olorun
9
4
5
2.88
W
Achilles
Fionnaghuala
Achilles
1
4
8
1.25
W
0
3
1
0.17
W
Aphrodite
Mr Syrup 100
Aphrodite
1
4
10
1.5
L
Chang'e
VVida
Chang'e
0
2
5
1.25
L
Skadi
Vergils
Skadi
3
4
5
1.38
L
Amaterasu
Viloreo
Amaterasu
6
4
1
1.63
L
Fenrir
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,311
Damage
29,835
48,342
Taken
49,151
24,940
Mitigated
21,471
18,969
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,198
6,035
0
4,379
10,313
4,574
0
491
9,741
0
56,485
L
Ratatoskr
AerisRowan
Ratatoskr
3,501
709
0
3,319
10,623
3,266
0
1,541
8,041
0
45,235
W
Olorun
ChinhNem
Olorun
8,283
4,507
196
4,068
10,823
3,309
899
813
10,010
45,159
0
W
Achilles
Fionnaghuala
Achilles
6,965
1,712
0
2,912
11,401
9,070
459
1,493
9,770
6,827
28,344
W
3,618
91
0
1,521
6,288
1,835
185
2,027
4,261
36,037
0
W
Aphrodite
Mr Syrup 100
Aphrodite
4,247
643
1,562
4,331
9,517
6,152
15
720
8,797
23,268
0
L
Chang'e
VVida
Chang'e
5,544
251
739
3,384
8,849
2,703
300
4,110
4,174
39,185
0
L
Skadi
Vergils
Skadi
6,429
3,657
0
2,250
7,882
2,473
1,101
3,842
3,655
0
39,641
L
Amaterasu
Viloreo
Amaterasu
10,250
4,344
0
3,344
10,699
8,008
886
2,344
7,836
0
49,382
L
Fenrir
4,111
865
462
3,048
11,098
5,021
0
5,575
5,475
0
23,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
39,456
384
Minions Killed
361
0
Camps Cleared
0
1,373,071
Distance Traveled
1,356,477
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,397
671
115
8
0
314,958
5
L
Ratatoskr
8,050
575
92
7
0
321,903
0
W
Olorun
8,642
617
78
6
0
253,847
1
W
Achilles
7,480
534
73
5
0
264,049
0
W
Agni
7,173
512
81
6
0
275,843
0
W
Aphrodite
7,167
512
37
3
0
264,374
6
L
Chang'e
7,110
508
73
5
0
252,762
3
L
Skadi
7,807
558
80
6
0
251,459
2
L
Amaterasu
8,747
625
74
5
0
225,997
2
L
Fenrir
7,742
553
42
3
0
304,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role