Player Matchup

Cliodhna
Cliodhna
Axiion_51
Cliodhna
Level 29
God Stats
8W - 12L
1,418 SR
Queue Stats
192W - 204L
1,506 Elo+
Solo
Amaterasu
Amaterasu
DrWolfPepper
Amaterasu
Level 19
God Stats
1W - 4L
1,626 SR
Queue Stats
17W - 14L
1,458 Elo+
Solo
Hou Yi
Hou Yi
SanMM94
Hou Yi
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,357 Elo+
Solo
Artio
Artio
gracjank14
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,428 Elo+
Solo
Sol
Sol
kxngRaiiNeN
Sol
Level 29
God Stats
1W - 3L
1,348 SR
Queue Stats
117W - 95L
1,510 Elo+
Solo
Team Averages
Level 23
1,478 SR
1,452 Elo+

VS

Team Averages
Level 26
1,544 SR
1,554 Elo+
Cthulhu
Cthulhu
GFM_Zyklus
Cthulhu
Level 21
God Stats
20W - 9L
1,646 SR
Queue Stats
29W - 14L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
KC_KurorU
Gilgamesh
Level 37
God Stats
2W - 4L
1,530 SR
Queue Stats
100W - 72L
1,555 Elo+
Party 1
Cliodhna
Cliodhna
KC_zRayzenn
Cliodhna
Level 27
God Stats
5W - 5L
1,571 SR
Queue Stats
62W - 42L
1,574 Elo+
Party 1
Izanami
Izanami
Nasty shu2612
Izanami
Level 13
God Stats
4W - 1L
1,311 SR
Queue Stats
13W - 6L
1,462 Elo+
Solo
Hades
Hades
Young-Geselle
Hades
Level 33
God Stats
67W - 29L
1,663 SR
Queue Stats
102W - 69L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Axiion_51
Cliodhna
8
3 / 4 / 1
5,406
491
3,610
7,622
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
DrWolfPepper
Amaterasu
7
0 / 8 / 1
5,054
459
3,422
8,418
4,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
SanMM94
Hou Yi
10
3 / 4 / 1
5,848
532
6,471
8,235
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
8
0 / 3 / 4
5,271
479
1,578
10,053
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 1
6,141
558
3,084
5,389
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GFM_Zyklus
Cthulhu
8
1 / 2 / 6
5,591
508
3,928
7,479
5,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
KC_KurorU
Gilgamesh
13
7 / 0 / 1
7,538
685
6,596
8,421
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
KC_zRayzenn
Cliodhna
10
4 / 2 / 4
6,344
577
5,927
6,669
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
11
4 / 2 / 4
6,607
601
6,127
6,044
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 2 / 1
6,524
593
4,264
6,665
2,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
21
21
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Axiion_51
Cliodhna
3
4
1
0.88
L
Amaterasu
DrWolfPepper
Amaterasu
0
8
1
0.06
W
Cthulhu
GFM_Zyklus
Cthulhu
1
2
6
2
W
Gilgamesh
KC_KurorU
Gilgamesh
7
0
1
7.5
W
Cliodhna
KC_zRayzenn
Cliodhna
4
2
4
3
W
Izanami
4
2
4
3
L
Hou Yi
SanMM94
Hou Yi
3
4
1
0.88
W
5
2
1
2.75
L
Artio
0
3
4
0.67
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,165
Damage
26,842
39,717
Taken
35,278
16,970
Mitigated
15,794
10,166
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Axiion_51
Cliodhna
3,610
634
0
2,548
7,622
1,887
0
543
7,079
0
26,603
L
Amaterasu
DrWolfPepper
Amaterasu
3,422
1,403
0
1,145
8,418
4,979
274
225
8,193
0
19,553
W
Cthulhu
GFM_Zyklus
Cthulhu
3,928
669
359
535
7,479
5,702
72
1,133
6,346
10,342
0
W
Gilgamesh
KC_KurorU
Gilgamesh
6,596
2,901
0
3,274
8,421
3,229
264
858
7,563
0
42,166
W
Cliodhna
KC_zRayzenn
Cliodhna
5,927
1,573
0
2,258
6,669
1,866
0
777
5,892
0
32,139
W
Izanami
6,127
3,952
269
1,813
6,044
2,215
804
340
5,704
0
43,053
L
Hou Yi
SanMM94
Hou Yi
6,471
3,133
0
2,677
8,235
2,262
0
2,235
6,000
0
38,241
W
4,264
254
145
2,913
6,665
2,782
1,012
1,368
5,297
29,697
0
L
Artio
1,578
270
87
2,111
10,053
6,057
0
2,968
7,085
10,760
0
L
3,084
719
0
1,598
5,389
1,785
224
2,221
3,168
27,448
3,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,720
Gold Earned
32,604
244
Minions Killed
328
0
Camps Cleared
0
987,784
Distance Traveled
1,106,363
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,406
491
47
4
0
204,343
2
L
Amaterasu
5,054
459
40
4
0
185,051
0
W
Cthulhu
5,591
508
15
1
0
203,863
2
W
Gilgamesh
7,538
685
95
9
0
226,044
0
W
Cliodhna
6,344
577
60
5
0
255,515
0
W
Izanami
6,607
601
94
9
0
207,869
1
L
Hou Yi
5,848
532
72
7
0
184,437
1
W
Hades
6,524
593
64
6
0
213,072
2
L
Artio
5,271
479
17
2
0
222,014
3
L
Sol
6,141
558
68
6
0
191,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role