Player Matchup

Merlin
Merlin
KdBelmont
Merlin
Level 25
God Stats
2W - 1L
1,504 SR
Queue Stats
9W - 10L
1,378 Elo+
Solo
Mercury
Mercury
cRuSHiNALLDaY
Mercury
Level 26
God Stats
2W - 1L
1,558 SR
Queue Stats
5W - 6L
1,238 Elo+
Solo
Geb
Geb
jim00kun
Geb
Level 28
God Stats
46W - 33L
1,476 SR
Queue Stats
68W - 66L
1,344 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
slyfox889
Ah Muzen Cab
Level 17
God Stats
8W - 2L
1,794 SR
Queue Stats
53W - 71L
1,333 Elo+
Solo
Loki
Loki
spoodershekoofki
Loki
Level 29
God Stats
1W - 0L
1,179 SR
Queue Stats
54W - 63L
1,360 Elo+
Solo
Team Averages
Level 25
1,502 SR
1,331 Elo+

VS

Team Averages
Level 17
1,490 SR
1,301 Elo+
Ravana
Ravana
Aadwe
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 110L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Inosuke4067
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,215 Elo+
Solo
Geb
Geb
Lightgamer2059
Geb
Level 25
God Stats
6W - 2L
1,569 SR
Queue Stats
67W - 53L
1,421 Elo+
Solo
Zeus
Zeus
WRNxLoyalty
Zeus
Level 21
God Stats
5W - 1L
1,742 SR
Queue Stats
69W - 77L
1,315 Elo+
Solo
Kali
Kali
immortal_burger3
Kali
Level 4
God Stats
0W - 2L
1,138 SR
Queue Stats
2W - 4L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KdBelmont
Merlin
19
11 / 0 / 12
13,328
1,212
34,054
8,088
3,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
18
6 / 5 / 16
11,962
1,087
17,481
15,769
7,367
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 1 / 22
11,669
1,061
11,266
15,108
14,828
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
slyfox889
Ah Muzen Cab
17
0 / 1 / 6
9,709
883
2,150
4,146
1,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
12 / 4 / 7
12,378
1,125
18,061
11,813
5,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aadwe
Ravana
16
2 / 3 / 8
10,226
930
9,120
17,180
13,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Inosuke4067
Morgan Le Fay
16
0 / 8 / 7
9,475
861
5,657
15,033
6,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 6 / 7
11,272
1,025
13,996
27,280
15,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 7 / 4
10,303
937
8,703
10,299
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 8 / 7
10,044
913
9,604
18,629
8,149
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
44
32
Kills
11
11
Deaths
32
63
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ravana
Aadwe
Ravana
2
3
8
2
L
Morgan Le Fay
Inosuke4067
Morgan Le Fay
0
8
7
0.44
W
Merlin
KdBelmont
Merlin
11
0
12
17
L
3
6
7
1.08
L
4
7
4
0.86
W
Mercury
6
5
16
2.8
L
2
8
7
0.69
W
3
1
22
14
W
Ah Muzen Cab
slyfox889
Ah Muzen Cab
0
1
6
3
W
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,012
Damage
47,080
54,924
Taken
88,421
33,050
Mitigated
46,655
12,069
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Aadwe
Ravana
9,120
2,210
0
856
17,180
13,314
0
7,281
9,899
0
17,284
L
Morgan Le Fay
Inosuke4067
Morgan Le Fay
5,657
609
0
291
15,033
6,174
0
7,881
7,152
22,152
0
W
Merlin
KdBelmont
Merlin
34,054
2,926
186
3,239
8,088
3,670
0
3,089
4,999
69,696
0
L
13,996
1,884
1,931
2,841
27,280
15,389
0
13,986
13,294
32,065
0
L
8,703
1,707
0
0
10,299
3,629
0
5,756
4,543
23,712
0
W
Mercury
17,481
13,650
0
4,832
15,769
7,367
0
8,283
7,486
0
24,447
L
9,604
6,031
0
1,370
18,629
8,149
0
10,416
8,213
0
16,212
W
11,266
830
650
1,643
15,108
14,828
0
8,062
7,046
18,817
0
W
Ah Muzen Cab
slyfox889
Ah Muzen Cab
2,150
895
0
696
4,146
1,610
0
2,566
1,580
0
24,812
W
18,061
9,501
0
823
11,813
5,575
0
6,356
5,457
0
35,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,046
Gold Earned
51,320
226
Minions Killed
151
7
Camps Cleared
4
1,086,316
Distance Traveled
897,941
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,226
930
18
2
2
218,944
2
L
Morgan Le Fay
9,475
861
39
4
0
197,781
0
W
Merlin
13,328
1,212
87
8
2
205,615
0
L
Geb
11,272
1,025
46
4
0
220,539
0
L
Zeus
10,303
937
33
3
1
114,097
1
W
Mercury
11,962
1,087
18
2
2
217,105
0
L
Kali
10,044
913
15
1
1
146,580
0
W
Geb
11,669
1,061
8
1
0
246,179
0
W
Ah Muzen Cab
9,709
883
58
5
2
198,833
0
W
Loki
12,378
1,125
55
5
1
218,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role