Player Matchup

Neith
Neith
Alexis18cvry
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 57L
1,256 Elo+
Party 1
Hades
Hades
nicogamer179
Hades
Level 28
God Stats
8W - 3L
1,707 SR
Queue Stats
19W - 10L
1,438 Elo+
Solo
Rama
Rama
robotic154
Rama
Level 28
God Stats
11W - 7L
1,799 SR
Queue Stats
60W - 79L
1,293 Elo+
Party 1
Anubis
Anubis
saadoon22
Anubis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,248 Elo+
Solo
Bellona
Bellona
white_1FoX
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 20
1,601 SR
1,347 Elo+

VS

Team Averages
Level 19
1,417 SR
1,275 Elo+
Cliodhna
Cliodhna
BertoRvll247
Cliodhna
Level 18
God Stats
2W - 7L
1,469 SR
Queue Stats
50W - 79L
1,253 Elo+
Solo
Tiamat
Tiamat
M4UR1T0R
Tiamat
Level 27
God Stats
5W - 4L
1,576 SR
Queue Stats
63W - 69L
1,317 Elo+
Party 2
Ares
Ares
MinimalGlint93
Ares
Level 24
God Stats
11W - 10L
1,526 SR
Queue Stats
36W - 42L
1,323 Elo+
Party 2
Nemesis
Nemesis
insane_taco09
Nemesis
Level 7
God Stats
1W - 2L
1,485 SR
Queue Stats
3W - 9L
1,208 Elo+
Party 2
Izanami
Izanami
spyro1705
Izanami
Level 17
God Stats
0W - 1L
1,031 SR
Queue Stats
11W - 17L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 6
11,611
430
10,210
14,943
5,641
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
19 / 1 / 5
16,179
599
40,130
31,323
18,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 9 / 4
11,403
422
6,929
14,635
4,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
saadoon22
Anubis
13
4 / 4 / 2
10,935
405
4,649
8,701
3,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
white_1FoX
Bellona
19
4 / 1 / 8
13,218
490
6,870
13,552
13,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BertoRvll247
Cliodhna
19
7 / 9 / 2
12,259
454
13,286
18,697
7,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
M4UR1T0R
Tiamat
16
2 / 10 / 6
10,311
382
13,500
21,366
10,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 2 / 10
11,599
430
12,700
21,604
25,801
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
17
1 / 5 / 2
10,599
393
4,764
16,464
10,552
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
spyro1705
Izanami
16
5 / 6 / 8
11,350
420
14,221
20,134
6,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
48
31
Kills
20
21
Deaths
32
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
6
6
0.5
L
Cliodhna
BertoRvll247
Cliodhna
7
9
2
0.89
L
Tiamat
M4UR1T0R
Tiamat
2
10
6
0.5
L
5
2
10
5
L
Nemesis
1
5
2
0.4
W
19
1
5
21.5
W
4
9
4
0.67
W
Anubis
saadoon22
Anubis
4
4
2
1.25
L
Izanami
spyro1705
Izanami
5
6
8
1.5
W
Bellona
white_1FoX
Bellona
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,788
Damage
58,471
83,154
Taken
98,265
45,790
Mitigated
61,743
34,283
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,210
4,560
0
3,962
14,943
5,641
7,381
3,930
10,939
0
70,354
L
Cliodhna
BertoRvll247
Cliodhna
13,286
1,960
0
870
18,697
7,892
135
3,403
15,294
0
103,615
L
Tiamat
M4UR1T0R
Tiamat
13,500
2,465
289
2,825
21,366
10,812
722
16,127
5,239
57,019
0
L
12,700
597
0
0
21,604
25,801
0
9,336
12,268
40,738
0
L
Nemesis
4,764
1,875
181
838
16,464
10,552
130
5,194
11,270
0
71,101
W
40,130
2,858
823
22,824
31,323
18,173
3,295
11,007
19,694
123,744
0
W
6,929
5,841
0
654
14,635
4,836
2,097
3,817
10,758
0
42,412
W
Anubis
saadoon22
Anubis
4,649
275
0
2,991
8,701
3,846
1,038
3,901
4,684
35,469
0
L
Izanami
spyro1705
Izanami
14,221
10,467
0
4,086
20,134
6,686
1,289
12,470
7,664
0
72,558
W
Bellona
white_1FoX
Bellona
6,870
1,186
0
3,029
13,552
13,294
1,090
2,551
10,879
11,239
47,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,346
Gold Earned
56,118
561
Minions Killed
523
0
Camps Cleared
0
2,076,215
Distance Traveled
2,468,051
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,611
430
111
4
0
415,919
3
L
Cliodhna
12,259
454
134
5
0
516,763
0
L
Tiamat
10,311
382
91
3
0
461,944
1
L
Ares
11,599
430
40
1
0
502,428
2
L
Nemesis
10,599
393
112
4
0
534,842
2
W
Hades
16,179
599
189
7
0
457,256
0
W
Rama
11,403
422
83
3
0
396,645
1
W
Anubis
10,935
405
72
3
0
224,280
0
L
Izanami
11,350
420
146
5
0
452,074
3
W
Bellona
13,218
490
106
4
0
582,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role