Player Matchup

Sun Wukong
Sun Wukong
Crr0nu5
Sun Wukong
Level 18
God Stats
13W - 17L
1,451 SR
Queue Stats
33W - 39L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Hunter95121
Cthulhu
Level 26
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Krattoss14
Medusa
Level 18
God Stats
5W - 2L
1,734 SR
Queue Stats
93W - 68L
1,492 Elo+
Solo
Hades
Hades
L00sey_G00sey01
Hades
Level 27
God Stats
6W - 8L
1,426 SR
Queue Stats
54W - 64L
1,393 Elo+
Solo
Fenrir
Fenrir
killer_974_xtrem
Fenrir
Level 29
God Stats
2W - 11L
1,123 SR
Queue Stats
35W - 58L
1,318 Elo+
Solo
Team Averages
Level 24
1,405 SR
1,415 Elo+

VS

Team Averages
Level 24
1,426 SR
1,425 Elo+
Hades
Hades
Azramenta1
Hades
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,444 Elo+
Solo
Nike
Nike
Dembron
Nike
Level 27
God Stats
4W - 2L
1,797 SR
Queue Stats
13W - 16L
1,324 Elo+
Solo
Thor
Thor
SparkDattebayo
Thor
Level 23
God Stats
1W - 2L
1,071 SR
Queue Stats
15W - 20L
1,270 Elo+
Solo
Ullr
Ullr
SunderMeDaddy_
Ullr
Level 17
God Stats
3W - 1L
1,492 SR
Queue Stats
36W - 14L
1,720 Elo+
Solo
Chronos
Chronos
WordPear217455
Chronos
Level 27
God Stats
2W - 1L
1,273 SR
Queue Stats
60W - 59L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crr0nu5
Sun Wukong
10
0 / 3 / 0
6,303
450
2,507
12,221
6,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Hunter95121
Cthulhu
8
1 / 6 / 0
5,583
399
4,557
10,414
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Krattoss14
Medusa
8
0 / 1 / 1
5,619
401
4,561
4,981
1,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
6,113
437
3,925
7,061
3,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 0
6,225
445
1,549
10,044
3,299
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
5 / 0 / 6
8,262
590
6,090
7,663
3,333
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Dembron
Nike
14
4 / 1 / 3
8,562
612
5,277
9,311
6,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 5
7,415
530
4,171
9,919
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 4
8,062
576
7,518
6,418
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 4
7,767
555
5,931
4,587
1,243
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
3
Kills
18
18
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hades
5
0
6
8
L
Sun Wukong
Crr0nu5
Sun Wukong
0
3
0
0
W
Nike
Dembron
Nike
4
1
3
5.5
L
Cthulhu
Hunter95121
Cthulhu
1
6
0
0.17
L
Medusa
Krattoss14
Medusa
0
1
1
0.5
L
1
4
0
0.25
W
2
1
5
4.5
W
3
1
4
5
W
4
0
4
6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,099
Damage
28,987
44,721
Taken
37,898
19,093
Mitigated
15,768
9,280
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
6,090
1,897
112
3,718
7,663
3,333
2,165
3,381
4,155
34,755
0
L
Sun Wukong
Crr0nu5
Sun Wukong
2,507
576
0
1,721
12,221
6,509
303
2,345
9,876
0
36,368
W
Nike
Dembron
Nike
5,277
1,121
0
0
9,311
6,146
2,681
1,393
7,875
3,453
47,518
L
Cthulhu
Hunter95121
Cthulhu
4,557
388
81
957
10,414
5,140
135
3,961
6,453
9,469
0
L
Medusa
Krattoss14
Medusa
4,561
1,447
0
1,299
4,981
1,036
0
1,255
3,726
0
28,940
L
3,925
501
0
1,959
7,061
3,109
80
2,993
4,068
25,429
0
W
4,171
1,619
520
2,937
9,919
3,177
616
648
9,186
0
37,060
W
7,518
2,402
0
2,093
6,418
1,869
698
687
5,571
0
40,528
W
5,931
2,616
0
727
4,587
1,243
3,040
1,683
2,629
27,237
0
L
1,549
297
0
3,263
10,044
3,299
0
2,405
7,639
0
33,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,843
Gold Earned
40,068
268
Minions Killed
358
0
Camps Cleared
0
1,060,407
Distance Traveled
1,266,904
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,262
590
69
5
0
246,198
0
L
Sun Wukong
6,303
450
75
5
0
250,168
1
W
Nike
8,562
612
96
7
0
249,963
3
L
Cthulhu
5,583
399
19
1
0
250,778
2
L
Medusa
5,619
401
66
5
0
197,580
1
L
Hades
6,113
437
56
4
0
157,563
2
W
Thor
7,415
530
69
5
0
250,844
0
W
Ullr
8,062
576
68
5
0
270,192
2
W
Chronos
7,767
555
56
4
0
249,707
1
L
Fenrir
6,225
445
52
4
0
204,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role