Player Matchup

Anubis
Anubis
 
Anubis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Capo-NG
Heimdallr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
GENERAL_N0L3DG3
Kukulkan
Level 31
God Stats
2W - 2L
1,614 SR
Queue Stats
35W - 39L
1,461 Elo+
Party 1
Tiamat
Tiamat
Quantum4620
Tiamat
Level 43
God Stats
0W - 2L
1,251 SR
Queue Stats
66W - 61L
1,496 Elo+
Solo
Chaac
Chaac
r0wkey
Chaac
Level 49
God Stats
9W - 5L
1,546 SR
Queue Stats
109W - 102L
1,551 Elo+
Solo
Team Averages
Level 60
1,482 SR
1,471 Elo+

VS

Team Averages
Level 55
1,490 SR
1,517 Elo+
Khepri
Khepri
DNGR Keijo
Khepri
Level 38
God Stats
1W - 2L
1,298 SR
Queue Stats
87W - 104L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
DuzltMattaWho
Cu Chulainn
Level 106
God Stats
6W - 2L
1,749 SR
Queue Stats
626W - 554L
1,580 Elo+
Party 2
Artemis
Artemis
RDS_MICK
Artemis
Level 49
God Stats
20W - 25L
1,533 SR
Queue Stats
301W - 260L
1,586 Elo+
Party 2
Osiris
Osiris
XxLIVERMANxX
Osiris
Level 43
God Stats
16W - 19L
1,150 SR
Queue Stats
142W - 205L
1,356 Elo+
Solo
Zeus
Zeus
blue_narwhals
Zeus
Level 38
God Stats
2W - 0L
1,719 SR
Queue Stats
309W - 171L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 8 / 0
9,055
823
5,161
14,187
6,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Capo-NG
Heimdallr
15
0 / 8 / 1
8,996
818
9,024
18,927
7,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
16
0 / 3 / 2
9,693
881
16,917
12,381
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
15
0 / 8 / 1
9,414
856
11,896
17,962
11,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
r0wkey
Chaac
16
3 / 9 / 1
11,137
1,012
12,951
22,757
23,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

84

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DNGR Keijo
Khepri
18
2 / 0 / 19
10,996
1,000
6,442
15,790
23,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
DuzltMattaWho
Cu Chulainn
18
11 / 0 / 15
12,513
1,138
20,446
14,719
19,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
RDS_MICK
Artemis
18
1 / 0 / 20
10,509
955
13,367
8,870
4,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
19
6 / 1 / 22
11,899
1,082
10,842
12,876
8,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
16 / 3 / 7
13,084
1,189
29,513
10,202
4,710
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
119
4
Kills
36
36
Deaths
4
5
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
8
0
0.13
L
Heimdallr
Capo-NG
Heimdallr
0
8
1
0.06
W
Khepri
DNGR Keijo
Khepri
2
0
19
11.5
W
Cu Chulainn
DuzltMattaWho
Cu Chulainn
11
0
15
18.5
L
Kukulkan
0
3
2
0.33
L
Tiamat
0
8
1
0.06
W
Artemis
RDS_MICK
Artemis
1
0
20
11
W
Osiris
6
1
22
17
W
16
3
7
6.5
L
Chaac
r0wkey
Chaac
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,949
Damage
80,610
86,214
Taken
62,457
53,659
Mitigated
60,842
8,346
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,161
247
0
1,010
14,187
6,716
0
6,569
7,352
7,109
0
L
Heimdallr
Capo-NG
Heimdallr
9,024
4,966
0
1,183
18,927
7,739
0
7,425
11,179
0
23,580
W
Khepri
DNGR Keijo
Khepri
6,442
1,046
0
714
15,790
23,646
0
6,855
8,593
16,871
0
W
Cu Chulainn
DuzltMattaWho
Cu Chulainn
20,446
5,027
0
2,417
14,719
19,150
0
8,248
6,307
7,955
24,233
L
Kukulkan
16,917
631
0
527
12,381
4,957
0
6,591
5,699
43,570
0
L
Tiamat
11,896
437
0
2,085
17,962
11,247
0
8,752
8,777
29,477
0
W
Artemis
RDS_MICK
Artemis
13,367
5,130
0
0
8,870
4,512
0
6,410
2,342
0
26,876
W
Osiris
10,842
4,807
0
400
12,876
8,824
0
9,332
3,285
0
26,114
W
29,513
8,356
0
0
10,202
4,710
0
3,443
6,709
46,268
0
L
Chaac
r0wkey
Chaac
12,951
1,289
0
3,541
22,757
23,000
0
9,682
12,593
3,488
28,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,295
Gold Earned
59,001
174
Minions Killed
161
3
Camps Cleared
10
792,157
Distance Traveled
1,071,931
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,055
823
3
0
0
94,051
1
L
Heimdallr
8,996
818
14
1
2
148,472
0
W
Khepri
10,996
1,000
22
2
1
199,919
2
W
Cu Chulainn
12,513
1,138
35
3
1
257,489
0
L
Kukulkan
9,693
881
63
6
1
207,418
0
L
Tiamat
9,414
856
50
5
0
202,875
0
W
Artemis
10,509
955
24
2
2
189,151
0
W
Osiris
11,899
1,082
36
3
1
232,787
3
W
Zeus
13,084
1,189
44
4
5
192,585
0
L
Chaac
11,137
1,012
44
4
0
139,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role