Player Matchup

Geb
Geb
BigBoyUdy
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,544 Elo+
Party 1
Cerberus
Cerberus
Rapid Roge
Cerberus
Level 26
God Stats
5W - 4L
1,557 SR
Queue Stats
47W - 32L
1,533 Elo+
Party 1
Thanatos
Thanatos
Rice4hem
Thanatos
Level 88
God Stats
3W - 4L
1,440 SR
Queue Stats
43W - 35L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SillyVader
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,258 SR
Queue Stats
15W - 15L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
munculjayamotor
Hun Batz
Level 12
God Stats
2W - 1L
1,273 SR
Queue Stats
23W - 33L
1,258 Elo+
Solo
Team Averages
Level 31
1,406 SR
1,458 Elo+

VS

Team Averages
Level 18
1,468 SR
1,361 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Darkleesling
Zeus
Level 16
God Stats
27W - 31L
1,489 SR
Queue Stats
50W - 63L
1,325 Elo+
Solo
Artemis
Artemis
MadT FIN
Artemis
Level 18
God Stats
51W - 48L
1,534 SR
Queue Stats
58W - 66L
1,372 Elo+
Solo
Chaac
Chaac
amauryguillon
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 52L
1,428 Elo+
Solo
Jormungandr
Jormungandr
finchops11
Jormungandr
Level 8
God Stats
1W - 3L
1,319 SR
Queue Stats
8W - 15L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 16
10,265
1,027
6,917
8,550
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Rapid Roge
Cerberus
19
5 / 2 / 23
11,934
1,193
14,810
16,317
14,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Rice4hem
Thanatos
19
27 / 4 / 7
14,968
1,497
32,665
15,245
7,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
SillyVader
Ah Muzen Cab
17
5 / 2 / 16
11,295
1,130
17,506
10,016
4,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
18
2 / 3 / 11
10,308
1,031
6,395
11,537
4,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

260

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 12 / 6
9,912
991
9,087
20,294
6,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 6 / 8
10,432
1,043
10,418
13,873
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MadT FIN
Artemis
16
4 / 8 / 5
11,035
1,104
16,091
16,068
4,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 9 / 9
9,613
961
10,216
19,758
15,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
finchops11
Jormungandr
16
1 / 5 / 9
9,303
930
4,473
13,896
14,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
49
40
Kills
12
12
Deaths
40
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
12
6
0.5
W
1
1
16
9
L
3
6
8
1.17
L
Artemis
MadT FIN
Artemis
4
8
5
0.81
W
Cerberus
Rapid Roge
Cerberus
5
2
23
8.25
W
Thanatos
Rice4hem
Thanatos
27
4
7
7.63
W
Ah Muzen Cab
SillyVader
Ah Muzen Cab
5
2
16
6.5
L
1
9
9
0.61
L
Jormungandr
finchops11
Jormungandr
1
5
9
1.1
W
Hun Batz
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,293
Damage
50,285
61,665
Taken
83,889
39,271
Mitigated
43,234
17,076
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,087
2,349
0
0
20,294
6,011
0
3,312
16,982
0
21,857
W
6,917
1,541
0
762
8,550
8,523
0
2,679
5,781
12,564
0
L
10,418
2,026
108
284
13,873
2,937
0
3,032
10,841
26,563
0
L
Artemis
MadT FIN
Artemis
16,091
6,654
0
225
16,068
4,834
0
4,590
11,478
0
40,199
W
Cerberus
Rapid Roge
Cerberus
14,810
914
0
1,780
16,317
14,153
0
3,782
11,706
26,135
0
W
Thanatos
Rice4hem
Thanatos
32,665
11,818
0
10,978
15,245
7,546
0
2,599
12,469
0
41,106
W
Ah Muzen Cab
SillyVader
Ah Muzen Cab
17,506
4,372
0
1,981
10,016
4,218
0
3,185
6,741
0
47,666
L
10,216
2,513
0
3,578
19,758
15,059
0
5,891
13,867
53
21,167
L
Jormungandr
finchops11
Jormungandr
4,473
894
0
0
13,896
14,393
0
4,902
8,994
13,726
0
W
Hun Batz
6,395
478
0
1,575
11,537
4,831
0
2,699
8,557
0
30,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,770
Gold Earned
50,295
201
Minions Killed
164
4
Camps Cleared
5
979,379
Distance Traveled
832,103
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,912
991
29
3
2
186,853
0
W
Geb
10,265
1,027
5
1
0
167,729
0
L
Zeus
10,432
1,043
23
2
2
174,928
0
L
Artemis
11,035
1,104
73
7
0
166,151
1
W
Cerberus
11,934
1,193
39
4
1
196,394
0
W
Thanatos
14,968
1,497
22
2
1
205,014
0
W
Ah Muzen Cab
11,295
1,130
67
7
1
203,472
0
L
Chaac
9,613
961
31
3
1
173,152
0
L
Jormungandr
9,303
930
8
1
0
131,019
1
W
Hun Batz
10,308
1,031
68
7
1
206,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role