Player Matchup

Neith
Neith
ChumbaWumbaTV
Neith
Level 126
God Stats
1W - 2L
1,343 SR
Queue Stats
139W - 98L
1,643 Elo+
Party 2
Ra
Ra
Greeny205
Ra
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 3L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
KnobGoblin
Gilgamesh
Level 124
God Stats
2W - 0L
1,919 SR
Queue Stats
44W - 19L
1,732 Elo+
Party 2
Team Averages
Level 98
1,587 SR
1,644 Elo+

VS

Team Averages
Level 109
1,500 SR
1,431 Elo+
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Adam18
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,292 Elo+
Solo
Sobek
Sobek
Kjrip
Sobek
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
8,281
753
12,224
6,669
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 9
7,917
720
5,238
5,106
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
KnobGoblin
Gilgamesh
12
3 / 0 / 7
8,162
742
4,377
10,510
7,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 5 / 0
6,063
551
4,250
8,353
2,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Adam18
Merlin
10
0 / 4 / 0
6,319
574
4,461
7,647
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Kjrip
Sobek
10
0 / 2 / 0
6,832
621
3,952
10,585
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
5
0
0
L
Merlin
Adam18
Merlin
0
4
0
0
W
6
0
4
8
W
2
0
9
6.5
L
Sobek
Kjrip
Sobek
0
2
0
0
W
Gilgamesh
KnobGoblin
Gilgamesh
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,839
Damage
12,663
22,285
Taken
26,585
12,170
Mitigated
14,653
11,581
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,250
726
0
2,419
8,353
2,720
0
1,917
6,436
0
14,167
L
Merlin
Adam18
Merlin
4,461
433
0
1,242
7,647
2,487
0
1,394
6,253
22,150
0
W
12,224
4,150
0
1,532
6,669
2,947
1,439
2,964
3,705
0
36,415
W
5,238
620
2,737
2,961
5,106
1,928
203
3,074
2,032
27,752
0
L
Sobek
Kjrip
Sobek
3,952
22
0
3,389
10,585
9,446
0
2,185
8,400
13,600
0
W
Gilgamesh
KnobGoblin
Gilgamesh
4,377
900
326
4,025
10,510
7,295
54
2,691
7,819
0
17,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
19,214
151
Minions Killed
80
8
Camps Cleared
2
620,345
Distance Traveled
562,731
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,063
551
18
2
1
222,516
4
L
Merlin
6,319
574
43
4
0
149,732
3
W
Neith
8,281
753
74
7
4
181,116
1
W
Ra
7,917
720
55
5
1
216,947
1
L
Sobek
6,832
621
19
2
1
190,483
3
W
Gilgamesh
8,162
742
22
2
3
222,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role