Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AuthenticShyness
Ares
Level 130
God Stats
1W - 1L
1,329 SR
Queue Stats
366W - 342L
1,531 Elo+
Solo
Ne Zha
Ne Zha
Ghants502
Ne Zha
Level 145
God Stats
19W - 22L
1,483 SR
Queue Stats
1,298W - 1,229L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
Splitterschiss7
Zhong Kui
Level 146
God Stats
6W - 11L
1,521 SR
Queue Stats
1,703W - 1,693L
1,567 Elo+
Solo
Izanami
Izanami
Zenqah qp
Izanami
Level 117
God Stats
2W - 0L
1,906 SR
Queue Stats
271W - 239L
1,595 Elo+
Solo
Team Averages
Level 137
1,548 SR
1,549 Elo+

VS

Team Averages
Level 141
1,620 SR
1,590 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Adam Raiden
Zhong Kui
Level 160
God Stats
3W - 1L
1,833 SR
Queue Stats
108W - 107L
1,641 Elo+
Solo
Amaterasu
Amaterasu
Nori_ovd
Amaterasu
Level 143
God Stats
1W - 1L
1,669 SR
Queue Stats
94W - 73L
1,637 Elo+
Party 1
Susano
Susano
andresSP19
Susano
Level 145
God Stats
5W - 5L
1,615 SR
Queue Stats
192W - 168L
1,578 Elo+
Party 1
Heimdallr
Heimdallr
xmendiix
Heimdallr
Level 148
God Stats
4W - 7L
1,483 SR
Queue Stats
308W - 316L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 3 / 3
8,002
616
5,525
12,568
9,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 2 / 4
7,481
575
4,349
7,967
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Ghants502
Ne Zha
15
6 / 1 / 7
8,679
668
5,471
7,626
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Splitterschiss7
Zhong Kui
14
8 / 1 / 5
9,006
693
10,420
7,426
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Zenqah qp
Izanami
13
6 / 2 / 2
8,394
646
10,060
8,490
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 4 / 4
5,715
440
2,944
10,181
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Adam Raiden
Zhong Kui
9
0 / 8 / 3
6,044
465
6,180
12,704
7,260
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Nori_ovd
Amaterasu
12
2 / 5 / 1
6,942
534
4,875
9,279
6,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
andresSP19
Susano
12
4 / 7 / 4
7,340
565
6,545
10,959
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
xmendiix
Heimdallr
10
2 / 5 / 1
6,385
491
4,764
7,410
1,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
29
Kills
9
9
Deaths
29
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
3
2.17
L
Bacchus
 
Bacchus
1
4
4
0.75
L
Zhong Kui
Adam Raiden
Zhong Kui
0
8
3
0.19
W
4
2
4
3
W
Ne Zha
Ghants502
Ne Zha
6
1
7
9.5
L
Amaterasu
Nori_ovd
Amaterasu
2
5
1
0.5
W
Zhong Kui
Splitterschiss7
Zhong Kui
8
1
5
10.5
W
Izanami
Zenqah qp
Izanami
6
2
2
3.5
L
Susano
andresSP19
Susano
4
7
4
0.86
L
Heimdallr
xmendiix
Heimdallr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,825
Damage
25,308
44,077
Taken
50,533
27,070
Mitigated
24,760
16,247
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,525
1,142
0
5,096
12,568
9,801
723
564
12,004
0
43,367
L
Bacchus
 
Bacchus
2,944
771
0
1,337
10,181
6,771
0
3,359
6,822
12,372
0
L
Zhong Kui
Adam Raiden
Zhong Kui
6,180
1,268
0
3,681
12,704
7,260
0
7,660
5,044
37,131
0
W
4,349
829
0
1,634
7,967
6,062
0
2,319
5,648
16,057
0
W
Ne Zha
Ghants502
Ne Zha
5,471
1,348
0
4,255
7,626
2,875
0
1,263
6,363
0
58,829
L
Amaterasu
Nori_ovd
Amaterasu
4,875
2,125
0
2,430
9,279
6,684
754
0
9,279
0
41,327
W
Zhong Kui
Splitterschiss7
Zhong Kui
10,420
1,183
0
2,650
7,426
6,155
692
4,666
2,760
54,761
0
W
Izanami
Zenqah qp
Izanami
10,060
7,187
0
2,612
8,490
2,177
252
312
8,178
0
56,095
L
Susano
andresSP19
Susano
6,545
1,990
0
2,688
10,959
2,877
48
2,762
8,197
0
36,776
L
Heimdallr
xmendiix
Heimdallr
4,764
2,456
0
1,133
7,410
1,168
0
988
6,422
0
32,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,562
Gold Earned
32,426
440
Minions Killed
301
0
Camps Cleared
0
1,313,362
Distance Traveled
1,181,942
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,002
616
88
7
0
250,545
4
L
Bacchus
5,715
440
21
2
0
259,564
3
L
Zhong Kui
6,044
465
68
5
0
212,493
2
W
Ares
7,481
575
21
2
0
263,851
3
W
Ne Zha
8,679
668
106
8
0
296,685
3
L
Amaterasu
6,942
534
71
5
0
241,771
0
W
Zhong Kui
9,006
693
109
8
0
245,581
2
W
Izanami
8,394
646
116
9
0
256,700
6
L
Susano
7,340
565
69
5
0
260,533
0
L
Heimdallr
6,385
491
72
6
0
207,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role