Player Matchup

Zeus
Zeus
BERRAGE
Zeus
Level 25
God Stats
22W - 3L
1,940 SR
Queue Stats
72W - 53L
1,454 Elo+
Solo
The Morrigan
The Morrigan
Mimist
The Morrigan
Level 29
God Stats
1W - 1L
1,274 SR
Queue Stats
26W - 19L
1,527 Elo+
Party 1
Anhur
Anhur
ORussianZombie0
Anhur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,460 Elo+
Party 1
Pele
Pele
RestartYC
Pele
Level 18
God Stats
3W - 3L
1,385 SR
Queue Stats
18W - 14L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
algers2020
Nu Wa
Level 26
God Stats
28W - 31L
1,349 SR
Queue Stats
49W - 54L
1,346 Elo+
Solo
Team Averages
Level 24
1,490 SR
1,460 Elo+

VS

Team Averages
Level 18
1,446 SR
1,429 Elo+
Neith
Neith
Deathsfall
Neith
Level 14
God Stats
20W - 24L
1,429 SR
Queue Stats
22W - 27L
1,350 Elo+
Solo
Ares
Ares
ExileOfSithis
Ares
Level 12
God Stats
2W - 2L
1,618 SR
Queue Stats
39W - 33L
1,521 Elo+
Solo
The Morrigan
The Morrigan
KratosBOI
The Morrigan
Level 17
God Stats
0W - 1L
1,302 SR
Queue Stats
47W - 45L
1,538 Elo+
Solo
Achilles
Achilles
Seregamolodec13
Achilles
Level 28
God Stats
1W - 2L
1,433 SR
Queue Stats
14W - 15L
1,360 Elo+
Party 2
Fenrir
Fenrir
ViTaKaGeroy
Fenrir
Level 21
God Stats
7W - 5L
1,447 SR
Queue Stats
10W - 7L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BERRAGE
Zeus
20
12 / 1 / 18
14,279
1,190
35,589
10,003
3,674
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Mimist
The Morrigan
19
15 / 1 / 13
14,507
1,209
24,712
8,231
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
5 / 7 / 18
12,680
1,057
16,818
13,719
5,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
19
7 / 4 / 16
12,841
1,070
11,838
13,022
5,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
19
0 / 0 / 17
12,492
1,041
8,369
2,309
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 13 / 5
11,061
922
8,493
20,653
8,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 6 / 8
12,729
1,061
8,207
26,851
32,993
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
KratosBOI
The Morrigan
15
0 / 2 / 0
9,349
779
1,335
3,002
917
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
19
4 / 10 / 8
12,816
1,068
11,814
32,840
44,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
17
7 / 8 / 3
12,480
1,040
11,485
21,438
17,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
37
39
Kills
13
13
Deaths
39
82
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
BERRAGE
Zeus
12
1
18
21
L
Neith
1
13
5
0.27
L
1
6
8
0.83
L
The Morrigan
KratosBOI
The Morrigan
0
2
0
0
W
The Morrigan
Mimist
The Morrigan
15
1
13
21.5
W
5
7
18
2
W
Pele
7
4
16
3.75
L
Achilles
4
10
8
0.8
L
Fenrir
7
8
3
1.06
W
Nu Wa
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,326
Damage
41,334
47,284
Taken
104,784
18,842
Mitigated
104,420
8,895
Healing
3,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BERRAGE
Zeus
35,589
9,098
0
4,229
10,003
3,674
0
1,811
8,011
57,285
0
L
Neith
8,493
3,762
0
621
20,653
8,394
0
12,540
7,847
0
35,747
L
8,207
640
0
915
26,851
32,993
0
15,003
11,598
56,541
0
L
The Morrigan
KratosBOI
The Morrigan
1,335
162
0
0
3,002
917
0
2,386
472
3,636
0
W
The Morrigan
Mimist
The Morrigan
24,712
3,736
0
743
8,231
3,536
0
2,912
5,120
26,992
9,399
W
16,818
9,375
0
1,046
13,719
5,402
0
2,122
11,179
0
31,362
W
Pele
11,838
2,172
177
1,156
13,022
5,472
0
1,807
10,885
0
33,157
L
Achilles
11,814
1,887
0
1,423
32,840
44,824
0
18,554
14,045
0
34,881
L
Fenrir
11,485
1,261
0
195
21,438
17,292
0
12,294
8,964
0
25,202
W
Nu Wa
8,369
2,534
676
868
2,309
758
0
890
1,379
37,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,799
Gold Earned
58,435
221
Minions Killed
232
16
Camps Cleared
3
1,121,341
Distance Traveled
903,920
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,279
1,190
42
4
3
244,760
0
L
Neith
11,061
922
54
5
2
169,087
1
L
Ares
12,729
1,061
93
8
0
215,366
2
L
The Morrigan
9,349
779
5
0
0
29,658
0
W
The Morrigan
14,507
1,209
30
3
0
229,112
0
W
Anhur
12,680
1,057
29
2
1
186,451
0
W
Pele
12,841
1,070
54
5
0
242,984
1
L
Achilles
12,816
1,068
55
5
0
240,391
0
L
Fenrir
12,480
1,040
25
2
1
249,418
1
W
Nu Wa
12,492
1,041
66
6
12
218,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role