Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GrustnayaGrust
Nu Wa
Level 148
God Stats
1W - 3L
1,464 SR
Queue Stats
175W - 132L
1,628 Elo+
Party 1
The Morrigan
The Morrigan
H3LPMeeeeeee
The Morrigan
Level 149
God Stats
1W - 2L
1,509 SR
Queue Stats
115W - 101L
1,634 Elo+
Solo
Kukulkan
Kukulkan
Nirovora
Kukulkan
Level 144
God Stats
10W - 13L
1,572 SR
Queue Stats
794W - 742L
1,617 Elo+
Solo
Terra
Terra
Partizani
Terra
Level 160
God Stats
4W - 4L
1,640 SR
Queue Stats
253W - 236L
1,684 Elo+
Party 1
Team Averages
Level 152
1,537 SR
1,613 Elo+

VS

Team Averages
Level 128
1,595 SR
1,570 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Karl3000
Izanami
Level 85
God Stats
4W - 0L
1,903 SR
Queue Stats
123W - 85L
1,685 Elo+
Party 2
Chang'e
Chang'e
OfficerHot
Chang'e
Level 120
God Stats
2W - 5L
1,569 SR
Queue Stats
238W - 200L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 7 / 3
8,036
618
11,371
14,749
6,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 3
8,949
688
14,220
13,435
5,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
H3LPMeeeeeee
The Morrigan
14
1 / 4 / 4
8,530
656
8,623
8,293
3,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Nirovora
Kukulkan
18
3 / 2 / 0
9,856
758
14,836
10,878
5,243
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Partizani
Terra
15
0 / 1 / 5
8,165
628
4,036
15,137
15,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
7 / 1 / 11
10,955
843
14,837
9,405
4,375
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
 
Hera
17
2 / 2 / 12
9,590
738
11,801
10,408
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
17
2 / 2 / 15
9,530
733
15,052
15,379
17,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Karl3000
Izanami
18
6 / 1 / 7
10,394
800
10,167
13,602
5,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
OfficerHot
Chang'e
17
3 / 2 / 12
9,697
746
7,280
13,646
7,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
7
Kills
20
20
Deaths
8
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
7
3
0.36
W
Kukulkan
 
Kukulkan
7
1
11
12.5
W
Hera
 
Hera
2
2
12
4
W
Geb
 
Geb
2
2
15
4.75
L
2
6
3
0.58
L
The Morrigan
H3LPMeeeeeee
The Morrigan
1
4
4
0.75
W
Izanami
Karl3000
Izanami
6
1
7
9.5
L
Kukulkan
Nirovora
Kukulkan
3
2
0
1.5
W
Chang'e
OfficerHot
Chang'e
3
2
12
4.5
L
Terra
Partizani
Terra
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,086
Damage
59,137
62,492
Taken
62,440
36,856
Mitigated
39,050
23,769
Healing
41,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,371
1,780
169
932
14,749
6,492
131
10,062
4,275
0
23,330
W
Kukulkan
 
Kukulkan
14,837
154
1,042
978
9,405
4,375
456
6,401
2,832
47,839
0
W
Hera
 
Hera
11,801
1,745
2,064
1,274
10,408
4,607
1,075
7,282
2,894
33,224
0
W
Geb
 
Geb
15,052
417
890
3,202
15,379
17,028
0
8,420
6,486
30,594
0
L
14,220
1,456
1,395
1,236
13,435
5,949
42
10,632
2,401
28,256
0
L
The Morrigan
H3LPMeeeeeee
The Morrigan
8,623
508
1,043
898
8,293
3,588
112
5,453
1,923
21,021
0
W
Izanami
Karl3000
Izanami
10,167
5,852
3,687
4,450
13,602
5,773
3,017
8,385
4,866
0
38,003
L
Kukulkan
Nirovora
Kukulkan
14,836
501
0
630
10,878
5,243
248
8,956
1,743
39,164
0
W
Chang'e
OfficerHot
Chang'e
7,280
243
16,136
8,137
13,646
7,267
1,182
9,681
3,647
19,678
0
L
Terra
Partizani
Terra
4,036
0
10,261
7,205
15,137
15,584
0
11,684
3,180
4,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,536
Gold Earned
50,166
137
Minions Killed
197
0
Camps Cleared
0
1,167,458
Distance Traveled
1,335,341
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,036
618
14
1
0
217,215
1
W
Kukulkan
10,955
843
69
5
0
298,514
3
W
Hera
9,590
738
24
2
0
257,946
0
W
Geb
9,530
733
14
1
0
270,159
3
L
Nu Wa
8,949
688
39
3
0
213,060
0
L
The Morrigan
8,530
656
27
2
0
231,491
1
W
Izanami
10,394
800
63
5
0
253,025
0
L
Kukulkan
9,856
758
55
4
0
246,596
2
W
Chang'e
9,697
746
27
2
0
255,697
2
L
Terra
8,165
628
2
0
0
259,096
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role