Player Matchup

Jormungandr
Jormungandr
AnnReinheart
Jormungandr
Level 15
God Stats
13W - 6L
1,796 SR
Queue Stats
17W - 11L
1,648 Elo+
Solo
Sun Wukong
Sun Wukong
ControlledChaos
Sun Wukong
Level 13
God Stats
4W - 1L
1,953 SR
Queue Stats
32W - 21L
1,646 Elo+
Solo
Vulcan
Vulcan
TradingLegend
Vulcan
Level 25
God Stats
2W - 3L
1,214 SR
Queue Stats
259W - 117L
1,682 Elo+
Solo
Skadi
Skadi
WinterShark
Skadi
Level 28
God Stats
1W - 2L
1,685 SR
Queue Stats
55W - 56L
1,515 Elo+
Solo
Thanatos
Thanatos
manuuu8
Thanatos
Level 29
God Stats
1W - 3L
1,442 SR
Queue Stats
58W - 46L
1,596 Elo+
Solo
Team Averages
Level 22
1,618 SR
1,617 Elo+

VS

Team Averages
Level 24
1,624 SR
1,571 Elo+
Neith
Neith
 
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Demowo
Ymir
Level 24
God Stats
4W - 6L
1,865 SR
Queue Stats
29W - 32L
1,585 Elo+
Party 1
Cliodhna
Cliodhna
FiremanAgn1
Cliodhna
Level 26
God Stats
14W - 4L
1,779 SR
Queue Stats
94W - 87L
1,565 Elo+
Party 1
Erlang Shen
Erlang Shen
MikeOckiner
Erlang Shen
Level 26
God Stats
2W - 1L
1,525 SR
Queue Stats
68W - 44L
1,656 Elo+
Party 1
Freya
Freya
Torres23f
Freya
Level 29
God Stats
2W - 1L
1,453 SR
Queue Stats
23W - 17L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnnReinheart
Jormungandr
13
0 / 7 / 5
8,099
386
6,465
19,477
16,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ControlledChaos
Sun Wukong
18
3 / 1 / 1
11,368
541
12,205
16,705
14,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 9 / 1
11,376
542
11,909
17,948
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 9 / 4
9,666
460
10,032
15,033
4,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thanatos
manuuu8
Thanatos
16
6 / 10 / 2
10,363
493
10,134
21,406
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
14 / 2 / 10
14,097
671
22,452
12,749
5,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Demowo
Ymir
17
2 / 0 / 21
11,868
565
8,047
17,667
18,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
FiremanAgn1
Cliodhna
20
8 / 2 / 9
13,548
645
13,375
17,058
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
MikeOckiner
Erlang Shen
18
5 / 3 / 10
11,914
567
15,244
21,138
16,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Freya
Torres23f
Freya
18
7 / 5 / 13
12,061
574
14,081
14,955
5,044
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
99
12
Kills
36
36
Deaths
12
13
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
14
2
10
9.5
L
Jormungandr
AnnReinheart
Jormungandr
0
7
5
0.36
L
Sun Wukong
ControlledChaos
Sun Wukong
3
1
1
3.5
W
Ymir
Demowo
Ymir
2
0
21
12.5
W
Cliodhna
FiremanAgn1
Cliodhna
8
2
9
6.25
W
Erlang Shen
MikeOckiner
Erlang Shen
5
3
10
3.33
W
Freya
Torres23f
Freya
7
5
13
2.7
L
1
9
1
0.17
L
2
9
4
0.44
L
Thanatos
manuuu8
Thanatos
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,745
Damage
73,199
90,569
Taken
83,567
48,068
Mitigated
53,752
20,217
Healing
38,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,452
10,016
0
5,918
12,749
5,511
7,958
6,091
6,416
0
120,482
L
Jormungandr
AnnReinheart
Jormungandr
6,465
1,318
60
690
19,477
16,038
0
6,314
13,163
28,170
0
L
Sun Wukong
ControlledChaos
Sun Wukong
12,205
2,637
0
5,977
16,705
14,264
0
1,658
15,047
0
81,688
W
Ymir
Demowo
Ymir
8,047
1,122
1,589
7,941
17,667
18,857
1,535
4,305
13,276
38,826
0
W
Cliodhna
FiremanAgn1
Cliodhna
13,375
2,534
0
6,271
17,058
7,481
1,412
1,466
15,558
0
120,600
W
Erlang Shen
MikeOckiner
Erlang Shen
15,244
7,959
0
10,746
21,138
16,859
1,641
3,040
18,046
281
83,220
W
Freya
Torres23f
Freya
14,081
4,017
0
5,744
14,955
5,044
1,260
3,743
11,129
67,878
0
L
11,909
2,294
0
2,476
17,948
6,635
0
3,948
14,000
97,648
0
L
10,032
4,122
0
1,951
15,033
4,273
0
5,603
9,430
0
48,107
L
Thanatos
manuuu8
Thanatos
10,134
3,910
0
9,063
21,406
6,858
0
5,023
16,383
0
62,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,872
Gold Earned
63,488
570
Minions Killed
667
0
Camps Cleared
0
1,879,134
Distance Traveled
2,120,409
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,097
671
182
9
0
392,669
5
L
Jormungandr
8,099
386
43
2
0
353,198
3
L
Sun Wukong
11,368
541
165
8
0
455,181
5
W
Ymir
11,868
565
59
3
0
429,025
4
W
Cliodhna
13,548
645
172
8
0
484,080
6
W
Erlang Shen
11,914
567
130
6
0
407,523
0
W
Freya
12,061
574
124
6
0
407,112
5
L
Vulcan
11,376
542
186
9
0
365,440
4
L
Skadi
9,666
460
88
4
0
327,636
3
L
Thanatos
10,363
493
88
4
0
377,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role