Player Matchup

Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Don_Veneco
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo
Bacchus
Bacchus
sortibolcube669
Bacchus
Level 8
God Stats
0W - 3L
1,172 SR
Queue Stats
7W - 29L
1,226 Elo+
Solo
Team Averages
Level 57
1,391 SR
1,314 Elo+

VS

Team Averages
Level 45
1,338 SR
1,366 Elo+
Terra
Terra
AnimeJudged
Terra
Level 29
God Stats
6W - 6L
1,479 SR
Queue Stats
66W - 68L
1,501 Elo+
Solo
Ullr
Ullr
Lordawsome44
Ullr
Level 26
God Stats
1W - 1L
1,097 SR
Queue Stats
12W - 17L
1,239 Elo+
Solo
Ra
Ra
Stovakor
Ra
Level 81
God Stats
3W - 1L
1,440 SR
Queue Stats
20W - 34L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 1 / 0
6,360
578
2,432
3,235
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 9 / 0
6,437
585
1,437
15,124
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 10 / 0
5,832
530
4,490
10,566
4,580
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 8
8,631
785
8,748
8,569
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
3 / 0 / 4
7,482
680
1,214
2,921
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 0 / 10
8,645
786
8,693
4,931
3,522
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
18
20
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
W
8
0
8
12
L
0
9
0
0
W
3
0
4
5
W
7
0
10
12
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,359
Damage
18,655
28,925
Taken
16,421
18,525
Mitigated
12,800
1,003
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,432
127
0
586
3,235
1,105
0
1,864
1,371
26,644
0
W
8,748
3,330
1,745
1,311
8,569
8,093
767
3,136
5,433
16,197
0
L
1,437
743
0
417
15,124
12,840
215
8,157
6,967
6,492
0
W
1,214
532
145
413
2,921
1,185
172
2,205
716
0
2,722
W
8,693
2,900
1,630
1,504
4,931
3,522
625
3,018
1,913
32,295
0
L
4,490
591
0
0
10,566
4,580
0
8,379
2,187
12,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,629
Gold Earned
24,758
75
Minions Killed
80
4
Camps Cleared
2
446,453
Distance Traveled
392,771
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,360
578
51
5
3
168,619
4
W
Terra
8,631
785
25
2
2
170,597
1
L
Ares
6,437
585
13
1
1
128,027
0
W
Ullr
7,482
680
0
0
0
79,145
2
W
Ra
8,645
786
55
5
0
143,029
0
L
Bacchus
5,832
530
11
1
0
149,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role