Player Matchup

Artio
Artio
DesolateOne697
Artio
Level 29
God Stats
2W - 2L
1,872 SR
Queue Stats
63W - 37L
1,650 Elo+
Solo
Thanatos
Thanatos
ISO_Achilles
Thanatos
Level 26
God Stats
2W - 4L
1,623 SR
Queue Stats
51W - 45L
1,523 Elo+
Solo
Bellona
Bellona
SE7ENx_xS
Bellona
Level 4
God Stats
6W - 5L
1,716 SR
Queue Stats
27W - 28L
1,744 Elo+
Solo
Chernobog
Chernobog
SULTANofSYRIA
Chernobog
Level 28
God Stats
4W - 1L
1,932 SR
Queue Stats
159W - 126L
1,575 Elo+
Solo
Vulcan
Vulcan
Stokes892
Vulcan
Level 27
God Stats
4W - 5L
1,838 SR
Queue Stats
138W - 148L
1,507 Elo+
Solo
Team Averages
Level 23
1,796 SR
1,600 Elo+

VS

Team Averages
Level 23
1,669 SR
1,589 Elo+
Izanami
Izanami
Ashdato
Izanami
Level 25
God Stats
4W - 3L
1,742 SR
Queue Stats
106W - 97L
1,558 Elo+
Solo
Cabrakan
Cabrakan
DroppinClips423
Cabrakan
Level 29
God Stats
33W - 12L
1,749 SR
Queue Stats
125W - 106L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
HaRmFuLhAbITs
Gilgamesh
Level 8
God Stats
11W - 5L
1,787 SR
Queue Stats
13W - 6L
1,724 Elo+
Solo
Awilix
Awilix
keelmote
Awilix
Level 29
God Stats
9W - 5L
1,567 SR
Queue Stats
89W - 79L
1,536 Elo+
Solo
Nike
Nike
zzohairr
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,881
444
3,831
13,923
14,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
ISO_Achilles
Thanatos
15
6 / 6 / 3
9,770
489
13,253
14,944
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
SE7ENx_xS
Bellona
16
5 / 5 / 2
10,078
504
15,322
15,796
18,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
SULTANofSYRIA
Chernobog
5
0 / 1 / 1
6,019
301
2,168
2,885
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Stokes892
Vulcan
16
3 / 5 / 4
10,218
511
10,299
11,615
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashdato
Izanami
19
2 / 2 / 4
11,505
575
9,465
12,325
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
17
6 / 5 / 4
10,766
538
14,412
19,446
12,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
HaRmFuLhAbITs
Gilgamesh
16
3 / 2 / 7
10,750
538
7,758
14,892
10,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
keelmote
Awilix
18
8 / 2 / 4
11,612
581
7,485
12,799
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
16
1 / 4 / 2
9,517
476
4,101
13,883
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
15
Kills
20
20
Deaths
15
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ashdato
Izanami
2
2
4
2
L
1
3
3
0.83
W
Cabrakan
6
5
4
1.6
W
Gilgamesh
HaRmFuLhAbITs
Gilgamesh
3
2
7
3.25
L
Thanatos
ISO_Achilles
Thanatos
6
6
3
1.25
L
Bellona
SE7ENx_xS
Bellona
5
5
2
1.2
L
Chernobog
SULTANofSYRIA
Chernobog
0
1
1
0.5
L
Vulcan
Stokes892
Vulcan
3
5
4
1
W
Awilix
keelmote
Awilix
8
2
4
5
W
Nike
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,873
Damage
43,221
59,163
Taken
73,345
43,921
Mitigated
37,639
18,938
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ashdato
Izanami
9,465
7,247
0
3,900
12,325
4,642
3,459
2,659
9,666
0
109,804
L
3,831
188
172
3,701
13,923
14,043
0
2,748
11,175
39,853
0
W
Cabrakan
14,412
1,749
0
3,723
19,446
12,526
104
6,572
12,874
76,218
0
W
Gilgamesh
HaRmFuLhAbITs
Gilgamesh
7,758
1,527
2,865
2,795
14,892
10,189
0
1,717
13,175
3,018
37,538
L
Thanatos
ISO_Achilles
Thanatos
13,253
3,508
105
8,649
14,944
6,367
107
5,791
9,153
0
47,846
L
Bellona
SE7ENx_xS
Bellona
15,322
6,278
0
2,922
15,796
18,436
208
2,527
13,269
0
72,578
L
Chernobog
SULTANofSYRIA
Chernobog
2,168
1,343
0
1,588
2,885
549
0
59
2,826
0
12,823
L
Vulcan
Stokes892
Vulcan
10,299
3,632
0
1,801
11,615
4,526
0
4,379
7,236
64,062
0
W
Awilix
keelmote
Awilix
7,485
3,140
0
5,734
12,799
4,665
946
3,182
9,617
0
78,080
W
Nike
4,101
586
0
764
13,883
5,617
1,192
0
13,883
1,138
49,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,966
Gold Earned
54,150
426
Minions Killed
630
0
Camps Cleared
0
1,591,571
Distance Traveled
1,853,017
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,505
575
204
10
0
367,310
3
L
Artio
8,881
444
64
3
0
378,718
3
W
Cabrakan
10,766
538
131
7
0
347,764
3
W
Gilgamesh
10,750
538
56
3
0
391,391
1
L
Thanatos
9,770
489
86
4
0
379,705
3
L
Bellona
10,078
504
125
6
0
373,909
4
L
Chernobog
6,019
301
29
1
0
83,357
2
L
Vulcan
10,218
511
122
6
0
375,882
1
W
Awilix
11,612
581
134
7
0
396,848
0
W
Nike
9,517
476
105
5
0
349,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role