Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Cavinge
Baron Samedi
Level 77
God Stats
14W - 9L
1,530 SR
Queue Stats
125W - 135L
1,475 Elo+
Solo
Ne Zha
Ne Zha
dieguitocapiak
Ne Zha
Level 109
God Stats
4W - 6L
1,616 SR
Queue Stats
161W - 161L
1,531 Elo+
Solo
Team Averages
Level 109
1,549 SR
1,502 Elo+

VS

Team Averages
Level 69
1,540 SR
1,397 Elo+
Bellona
Bellona
AylosBR
Bellona
Level 54
God Stats
22W - 30L
1,556 SR
Queue Stats
228W - 288L
1,478 Elo+
Solo
Nox
Nox
Necroluna
Nox
Level 127
God Stats
19W - 17L
1,698 SR
Queue Stats
104W - 117L
1,592 Elo+
Solo
Rama
Rama
PERNALONGACAOLHO
Rama
Level 27
God Stats
0W - 2L
1,365 SR
Queue Stats
0W - 4L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 1 / 6
7,719
772
2,647
10,220
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Cavinge
Baron Samedi
12
1 / 1 / 6
7,385
739
5,921
4,592
2,531
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 0 / 1
8,202
820
10,347
7,642
4,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AylosBR
Bellona
8
0 / 3 / 2
6,153
615
2,772
8,661
5,536
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 1 / 0
6,805
681
6,337
5,735
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
6,526
653
3,270
7,894
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
6
4
L
Bellona
AylosBR
Bellona
0
3
2
0.33
W
Baron Samedi
Cavinge
Baron Samedi
1
1
6
4
L
1
1
0
1
L
1
4
1
0.38
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,915
Damage
12,379
22,454
Taken
22,290
18,353
Mitigated
9,086
10,734
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,647
979
0
3,459
10,220
11,532
219
2,094
8,126
13,949
0
L
Bellona
AylosBR
Bellona
2,772
867
111
1,361
8,661
5,536
0
3,346
5,085
0
8,169
W
Baron Samedi
Cavinge
Baron Samedi
5,921
202
1,973
2,433
4,592
2,531
702
2,338
2,254
25,184
0
L
6,337
734
44
1,697
5,735
1,654
0
1,937
3,617
29,431
0
L
3,270
2,981
0
970
7,894
1,896
0
3,723
3,750
0
10,162
W
10,347
2,143
0
2,869
7,642
4,290
1,508
2,289
5,353
0
35,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,306
Gold Earned
19,484
117
Minions Killed
93
6
Camps Cleared
3
604,475
Distance Traveled
452,329
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,719
772
23
2
1
197,950
1
L
Bellona
6,153
615
7
1
0
144,729
0
W
Baron Samedi
7,385
739
37
4
1
192,363
4
L
Nox
6,805
681
55
6
2
171,854
4
L
Rama
6,526
653
31
3
1
135,746
2
W
Ne Zha
8,202
820
57
6
4
214,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role