Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Kiutsi41
Thor
Level 109
God Stats
4W - 5L
1,713 SR
Queue Stats
426W - 540L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
robp43
Gilgamesh
Level 26
God Stats
5W - 5L
1,573 SR
Queue Stats
81W - 109L
1,403 Elo+
Solo
Team Averages
Level 67
1,595 SR
1,444 Elo+

VS

Team Averages
Level 85
1,572 SR
1,410 Elo+
Neith
Neith
BigJackC123
Neith
Level 87
God Stats
1W - 0L
1,242 SR
Queue Stats
14W - 17L
1,251 Elo+
Solo
Chang'e
Chang'e
ChiefPat420
Chang'e
Level 121
God Stats
2W - 0L
1,655 SR
Queue Stats
14W - 15L
1,479 Elo+
Solo
Vamana
Vamana
QD_Chompy
Vamana
Level 46
God Stats
1W - 0L
1,818 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 5 / 6
8,708
581
13,803
12,554
7,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
3 / 7 / 5
9,435
629
10,251
13,562
5,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
robp43
Gilgamesh
14
7 / 4 / 2
10,361
691
15,941
16,449
8,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 8
10,286
686
12,701
14,041
4,176
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
ChiefPat420
Chang'e
14
5 / 5 / 10
10,242
683
13,511
17,806
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
QD_Chompy
Vamana
15
5 / 0 / 11
10,506
700
10,159
20,532
18,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
16
16
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
6
0.6
W
6
5
8
2
W
Chang'e
ChiefPat420
Chang'e
5
5
10
2
L
Thor
3
7
5
0.79
W
Vamana
QD_Chompy
Vamana
5
0
11
10.5
L
Gilgamesh
robp43
Gilgamesh
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,995
Damage
36,371
42,565
Taken
52,379
22,712
Mitigated
27,351
8,211
Healing
25,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,803
1,287
224
3,337
12,554
7,962
0
3,865
7,934
32,100
0
W
12,701
5,508
0
3,914
14,041
4,176
531
3,615
10,068
0
28,974
W
Chang'e
ChiefPat420
Chang'e
13,511
1,086
3,291
7,851
17,806
4,339
654
4,381
13,165
40,343
0
L
Thor
10,251
382
0
517
13,562
5,807
0
5,372
7,593
0
35,233
W
Vamana
QD_Chompy
Vamana
10,159
3,664
236
9,981
20,532
18,836
70
5,153
14,735
0
23,210
L
Gilgamesh
robp43
Gilgamesh
15,941
3,593
13
4,120
16,449
8,943
0
4,135
11,418
0
25,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,504
Gold Earned
31,034
115
Minions Killed
148
7
Camps Cleared
6
789,242
Distance Traveled
769,005
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,708
581
51
3
0
259,391
2
W
Neith
10,286
686
40
3
0
233,631
3
W
Chang'e
10,242
683
80
5
6
248,786
8
L
Thor
9,435
629
34
2
5
247,790
3
W
Vamana
10,506
700
28
2
0
286,588
0
L
Gilgamesh
10,361
691
30
2
2
282,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role